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2019-07-30Merge pull request #30944 from YeldhamDev/bottom_panel_icon_simplifyRémi Verschelde
Make the expand icon in the bottom panel always be the same
2019-07-30Merge pull request #30943 from ibrahn/fix-win-gettime-aliasingRémi Verschelde
Fix strict-aliasing warning in OS_Windows::get_unix_time.
2019-07-30Merge pull request #30938 from nobuyukinyuu/2d-editor-zoom-p1Rémi Verschelde
Changes default canvas_item_editor coarse zoom level from 1.5 to sqrt(2)
2019-07-29Fix strict-aliasing warning in OS_Windows::get_unix_time.Ibrahn Sahir
2019-07-30Merge pull request #27952 from Kanabenki/undo-close-tabRémi Verschelde
Add Undo Close Tab option in tabs context menu
2019-07-30Merge pull request #30911 from ↵Rémi Verschelde
hadrien-psydk/optimize_dir_access_unix_get_next_lnk Optimize DirAccessUnix::get_next() for some file systems (with link support)
2019-07-29Changes default coarse 2d zoom level from 1.5 to sqrt(2).nobuyuki_nyuu
2019-07-30Merge pull request #30890 from KoBeWi/how_to_actionRémi Verschelde
Clarify is_action_pressed() for multiple assigned buttons
2019-07-30Merge pull request #30909 from Kaligule/patch-1Rémi Verschelde
Add a reference to pow to the description of exp.
2019-07-29Make the expand icon in the bottom panel always be the sameMichael Alexsander Silva Dias
2019-07-29Merge pull request #30895 from clayjohn/gles2-shader-funcsRémi Verschelde
Added round function to gles2
2019-07-29Merge pull request #30932 from Dragoncraft89/masterRémi Verschelde
Translate TabContainer titles, when inherited from node name
2019-07-29i18n: Sync translation template with current sourceRémi Verschelde
2019-07-29i18n: Sync translations with WeblateRémi Verschelde
2019-07-29Merge pull request #30935 from YeldhamDev/gdnative_plugin_fixRémi Verschelde
Fix 'GDNativeLibrary' editor being incorrectly opened
2019-07-29Merge pull request #30923 from NilsIrl/better_dropdownRémi Verschelde
Improve platform selection in the GDNativeLibrary dock
2019-07-29doc: Sync classref with current sourceRémi Verschelde
2019-07-29added round function to gles2clayjohn
2019-07-29Fix 'GDNativeLibrary' editor being incorrectly openedMichael Alexsander Silva Dias
2019-07-29Merge pull request #30931 from guilhermefelipecgs/fix_30917Rémi Verschelde
Fix set_default_cursor_shape always sending motion event
2019-07-29Translate TabContainer titles, when inherited from node nameFlorian Kothmeier
2019-07-29Fix set_default_cursor_shape always sending motion eventGuilherme Felipe
2019-07-29Find trailing whitespace and indentation in gdnative_api.jsonRémi Verschelde
2019-07-29Merge pull request #30928 from NilsIrl/remove_uselessRémi Verschelde
Remove useless variable and line in OptionButton
2019-07-29Add a reference to pow to the description of exp.Kaligule
This might be especially usefull since godot script doesn't support ** or ^ as operators, so beginners might search for the exponential function, when what they really need is the pow function. This is exactly what happened to me and since I couldn't find helpfull information in the documentation I had to look it up online, where I found the answer on a helpfull [reddit thread](https://www.reddit.com/r/godot/comments/3mvwz0/how_do_i_do_exponents_in_godot/). @akien-mga told me how to reference methods here: godotengine#30909
2019-07-29Remove useless variable and line in OptionButtonNilsIrl
2019-07-29Merge pull request #30926 from NilsIrl/if_to_switchRémi Verschelde
Change if to switch in OptionButton
2019-07-29Change if to switch in OptionButtonNilsIrl
2019-07-29Merge pull request #30898 from clayjohn/max-lights-reflectionsRémi Verschelde
Add project setting for max lights and reflections in GLES3
2019-07-29Optimize DirAccessUnix::get_next() for some file systemsHadrien
On some file systems, like ext4 on Linux, readdir() gives enough information to determine the entry type in order to avoid doing a stat() system call. Use this information and call stat() only if necessary: for file systems that do not support this feature and for links.
2019-07-29Improve platform selection in the GDNativeLibrary dockNilsIrl
* Replace button text with currently selected platforms * Expand button size horizontally
2019-07-29Merge pull request #30918 from Chaosus/fix_crashRémi Verschelde
Fix filter crash in EditorFileDialog for MeshLib/TileSet conversion
2019-07-29Fix filter crash in EditorFileDialog for MeshLib/TileSet conversionChaosus
2019-07-29Merge pull request #30869 from NilsIrl/#30841Rémi Verschelde
Replace radion buttons with checkboxes in GDNativeLibrary editor
2019-07-29Merge pull request #30870 from raphael10241024/fix_shadowRémi Verschelde
update algorithm about paking float to vec4 to fix shadow slipping
2019-07-29Merge pull request #30876 from santouits/noRémi Verschelde
Remove physics thread getting the gl context
2019-07-29Merge pull request #30877 from JosephCatrambone/masterRémi Verschelde
Bugfix GLTF import: Do not reindex when blend shapes are present.
2019-07-29Merge pull request #30879 from Calinou/simplify-font-editor-settingsRémi Verschelde
Simplify editor settings related to font hinting and antialiasing
2019-07-29Merge pull request #30774 from aaronfranke/set-obsoleteRémi Verschelde
Make Set methods obsolete
2019-07-28add project setting for max lights and reflections in gles3clayjohn
2019-07-28[Mono] Deprecate Set methodsAaron Franke
These silently fail, so they should be removed. I accidentally added most of these last year, trying to make everything else consistent with Quat, sorry! Also, a few tiny nitpicking changes are included, like whitespace and misspellings.
2019-07-28Merge pull request #30891 from bojidar-bg/30875-tilemap-rightclick-panRémi Verschelde
Make it so that 2D viewport does not pan while editing tilemaps
2019-07-28Merge pull request #30889 from Faless/ws/client_free_crashRémi Verschelde
Fix WebSocketClient crash when unref during signal
2019-07-28Make it so that 2D viewport does not pan while editing tilemapsBojidar Marinov
Fixes #30875
2019-07-28Clarify is_action_pressed() for multiple assigned buttonsTomasz Chabora
2019-07-28Fix WebSocketClient crash when unref during signalFabio Alessandrelli
Always call disconnect before emitting signals, to avoid calling it on a freed object if the user decides to unreference it in a signal.
2019-07-28Merge pull request #30887 from homer666/sorting-order-editor-settingsRémi Verschelde
Update "Sorting Order" dropdown in Editor Settings
2019-07-28Update "Sorting Order" dropdown in Editor Settingshomer666
2019-07-28update algorithm about paking float to vec4 to fix shadow shift and change ↵RaphaelHunter
rgba_shdow options
2019-07-28Simplify editor settings related to font hinting and antialiasingHugo Locurcio
A single setting is now used to control the font hinting/antialiasing settings of both main and code fonts. This means there are 2 settings in total (instead of 4). Font settings were also reordered for clarity.