Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-20 | Some refactoring for visual shader texture functions | Yuri Rubinsky | |
2023-01-20 | Merge pull request #71698 from bitsawer/fix_preprocessor_leak | Yuri Rubinsky | |
2023-01-19 | Merge pull request #71703 from akien-mga/astcenc-fix-build-no-ssse3 | Clay John | |
astcenc: Fix build with SSE3 but no SSSE3 | |||
2023-01-19 | astcenc: Fix build with SSE3 but no SSSE3 | Rémi Verschelde | |
Fixes #71700. Patch submitted upstream. | |||
2023-01-19 | Merge pull request #41239 from dalexeev/fix_draw_rect | Rémi Verschelde | |
Fix `CanvasItem.draw_rect` function with `filled = false` | |||
2023-01-19 | Merge pull request #70363 from V-Sekai/astcenc-standalone | Rémi Verschelde | |
Add astcenc compression and decompression. | |||
2023-01-19 | Merge pull request #71314 from stmSi/fix-ogg-packet-out-of-bound | Rémi Verschelde | |
Fix OGG page_data out of bound index crash | |||
2023-01-19 | Merge pull request #70602 from ↵ | Rémi Verschelde | |
Calinou/environment-no-sky-hide-ambient-light-properties Hide Ambient Light properties in Environment inspector depending on mode | |||
2023-01-19 | Merge pull request #71418 from TokageItLab/restart-anim-tree | Rémi Verschelde | |
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state | |||
2023-01-19 | Merge pull request #71264 from TokageItLab/improve-statemachine | Rémi Verschelde | |
Add next/reset function to `AnimationStateMachine` | |||
2023-01-19 | Fix shader preprocessor memory leak | bitsawer | |
2023-01-19 | Merge pull request #71447 from peastman/normals | Rémi Verschelde | |
Analytic collision normals | |||
2023-01-19 | Merge pull request #71598 from bruvzg/gdscript_bidi_override | Rémi Verschelde | |
Implement BiDi override mode for GDScript source. | |||
2023-01-19 | Merge pull request #71649 from raulsntos/array-indexer | Rémi Verschelde | |
Add property usage to array indexer | |||
2023-01-19 | Merge pull request #71674 from bruvzg/fb_ts_remove_ucaps | Rémi Verschelde | |
Remove duplicate ucaps code from TextServerFallback. | |||
2023-01-19 | Merge pull request #44596 from KoBeWi/🧹🧹🧹 | Rémi Verschelde | |
Cleanup unused engine code v2 | |||
2023-01-19 | Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surface | Rémi Verschelde | |
Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays` | |||
2023-01-19 | Add ASTC compression and decompression with Arm astcenc. | K. S. Ernest (iFire) Lee | |
Co-authored-by: Gordon A Macpherson <gordon.a.macpherson@gmail.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2023-01-19 | Merge pull request #71673 from reduz/further-fixes-to-global-class-parsing | Rémi Verschelde | |
Further fixes to global script class parsing | |||
2023-01-19 | Add property usage to array indexer | Raul Santos | |
This makes the `Array` indexer show as returning `Variant` instead of `void` in the documentation. | |||
2023-01-19 | Remove duplicate ucaps code from TextServerFallback. | bruvzg | |
2023-01-19 | Further fixes to global script class parsing | Juan Linietsky | |
Bugs were introduced on first parse by #71628 This should fix everything remaining. No errors of any type were observed. | |||
2023-01-19 | Merge pull request #64812 from Life4gal/fix-issue-57506 | Rémi Verschelde | |
Fix using Resource objects as keys in the `tres` format | |||
2023-01-19 | Merge pull request #71664 from groud/solve_few_problems_with_tile_animations | Rémi Verschelde | |
Fix a few issues with tile animations | |||
2023-01-19 | Merge pull request #69288 from bruvzg/gde_low_level_funcs | Rémi Verschelde | |
[GDExtension] Expose some low level functions and String operators. | |||
2023-01-19 | Merge pull request #71443 from TechnoPorg/fix-resource-conversion-plugins | Rémi Verschelde | |
Make EditorResourceConversionPlugin usable. | |||
2023-01-19 | Merge pull request #71662 from MarioLiebisch/fix-coff-obj-import | Rémi Verschelde | |
Avoid importing MSVC obj files | |||
2023-01-19 | Cleanup unused engine code v2 | kobewi | |
2023-01-19 | Fix using Resource objects as keys in the `tres` format | Life4gal | |
Fixes #57506. | |||
2023-01-19 | [GDExtension] Expose some low level functions and String operators. | bruvzg | |
2023-01-19 | Fix a few issues with tile animations | Gilles Roudière | |
2023-01-19 | Fix LOD sort order; checks in add_surface; and document all parameters of ↵ | RedworkDE | |
`ArrayMesh::add_surface_from_arrays` Also clarify some related documentation and expose the misssing `ArrayFormat::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY` | |||
2023-01-19 | Merge pull request #71515 from akien-mga/disable-mangohud-editor | Rémi Verschelde | |
Force disable Vulkan overlays in the editor and project manager | |||
2023-01-19 | Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsing | Rémi Verschelde | |
Clean up EditorFileSystem script parsing | |||
2023-01-19 | Merge pull request #71620 from adamscott/move-icon-to-top | Rémi Verschelde | |
Update `@icon` and `@tool` definitions to add a note | |||
2023-01-19 | Merge pull request #71661 from bruvzg/win_main_icon | Rémi Verschelde | |
[Windows] Fix main window project icon not set when using editor executable. | |||
2023-01-19 | Merge pull request #71450 from BastiaanOlij/fix_openxr_init_failure | Rémi Verschelde | |
Fixes issue where failed start of OpenXR causes issues | |||
2023-01-19 | Merge pull request #70967 from clayjohn/remove_screen-texture | Rémi Verschelde | |
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE | |||
2023-01-19 | Merge pull request #71660 from bruvzg/win_init_tr | Rémi Verschelde | |
[Windows] Fix sub-window initial transparency and always-on-top state. | |||
2023-01-19 | Merge pull request #67661 from cooperra/bmp-2bpp-loader | Rémi Verschelde | |
BMP loader: Fix 2 bits-per-pixel images | |||
2023-01-19 | Avoid importing MSVC obj files | Mario Liebisch | |
Currently Godot tries to import any file with the extension "obj" as a Wavefront OBJ model in text format. This will fail and potentially crash the editor, if the obj file is actually binary, like a MSVC build artifact/object file. While the COFF header at the start of the obj file is subject to change, this change should cover all potential/typical target machines possible right now. This fixes #71656. | |||
2023-01-19 | [Windows] Fix main window project icon not set when using editor executable. | bruvzg | |
2023-01-19 | [Windows] Fix sub-window initial transparency and always-on-top state. | bruvzg | |
2023-01-18 | Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE | clayjohn | |
in favour of texture hints | |||
2023-01-18 | Analytic collision normals | Peter Eastman | |
2023-01-18 | Update `@icon` definition to add a note | Adam Scott | |
2023-01-18 | Merge pull request #71648 from clayjohn/ED-UV-scale | Rémi Verschelde | |
Use a fixed width of 1 pixel for editor debug UV drawing | |||
2023-01-18 | Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop | Rémi Verschelde | |
Add `p_keep_state` to `AnimationPlayer::stop()` | |||
2023-01-18 | Use a fixed width of 1 pixel for editor debug UV drawing | clayjohn | |
2023-01-18 | Merge pull request #71638 from raulsntos/dotnet/export-plugin | Rémi Verschelde | |
C#: Implement `ExportPlugin::_get_name` and move `GLOBAL_DEF` to CSharpLanguage |