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2023-01-20Some refactoring for visual shader texture functionsYuri Rubinsky
2023-01-20Merge pull request #71698 from bitsawer/fix_preprocessor_leakYuri Rubinsky
2023-01-19Merge pull request #71703 from akien-mga/astcenc-fix-build-no-ssse3Clay John
astcenc: Fix build with SSE3 but no SSSE3
2023-01-19astcenc: Fix build with SSE3 but no SSSE3Rémi Verschelde
Fixes #71700. Patch submitted upstream.
2023-01-19Merge pull request #41239 from dalexeev/fix_draw_rectRémi Verschelde
Fix `CanvasItem.draw_rect` function with `filled = false`
2023-01-19Merge pull request #70363 from V-Sekai/astcenc-standaloneRémi Verschelde
Add astcenc compression and decompression.
2023-01-19Merge pull request #71314 from stmSi/fix-ogg-packet-out-of-boundRémi Verschelde
Fix OGG page_data out of bound index crash
2023-01-19Merge pull request #70602 from ↵Rémi Verschelde
Calinou/environment-no-sky-hide-ambient-light-properties Hide Ambient Light properties in Environment inspector depending on mode
2023-01-19Merge pull request #71418 from TokageItLab/restart-anim-treeRémi Verschelde
Allow AnimationStateMachine / AnimationNode to restart when transitioning to the same state
2023-01-19Merge pull request #71264 from TokageItLab/improve-statemachineRémi Verschelde
Add next/reset function to `AnimationStateMachine`
2023-01-19Fix shader preprocessor memory leakbitsawer
2023-01-19Merge pull request #71447 from peastman/normalsRémi Verschelde
Analytic collision normals
2023-01-19Merge pull request #71598 from bruvzg/gdscript_bidi_overrideRémi Verschelde
Implement BiDi override mode for GDScript source.
2023-01-19Merge pull request #71649 from raulsntos/array-indexerRémi Verschelde
Add property usage to array indexer
2023-01-19Merge pull request #71674 from bruvzg/fb_ts_remove_ucapsRémi Verschelde
Remove duplicate ucaps code from TextServerFallback.
2023-01-19Merge pull request #44596 from KoBeWi/🧹🧹🧹Rémi Verschelde
Cleanup unused engine code v2
2023-01-19Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surfaceRémi Verschelde
Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays`
2023-01-19Add ASTC compression and decompression with Arm astcenc.K. S. Ernest (iFire) Lee
Co-authored-by: Gordon A Macpherson <gordon.a.macpherson@gmail.com> Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-01-19Merge pull request #71673 from reduz/further-fixes-to-global-class-parsingRémi Verschelde
Further fixes to global script class parsing
2023-01-19Add property usage to array indexerRaul Santos
This makes the `Array` indexer show as returning `Variant` instead of `void` in the documentation.
2023-01-19Remove duplicate ucaps code from TextServerFallback.bruvzg
2023-01-19Further fixes to global script class parsingJuan Linietsky
Bugs were introduced on first parse by #71628 This should fix everything remaining. No errors of any type were observed.
2023-01-19Merge pull request #64812 from Life4gal/fix-issue-57506Rémi Verschelde
Fix using Resource objects as keys in the `tres` format
2023-01-19Merge pull request #71664 from groud/solve_few_problems_with_tile_animationsRémi Verschelde
Fix a few issues with tile animations
2023-01-19Merge pull request #69288 from bruvzg/gde_low_level_funcsRémi Verschelde
[GDExtension] Expose some low level functions and String operators.
2023-01-19Merge pull request #71443 from TechnoPorg/fix-resource-conversion-pluginsRémi Verschelde
Make EditorResourceConversionPlugin usable.
2023-01-19Merge pull request #71662 from MarioLiebisch/fix-coff-obj-importRémi Verschelde
Avoid importing MSVC obj files
2023-01-19Cleanup unused engine code v2kobewi
2023-01-19Fix using Resource objects as keys in the `tres` formatLife4gal
Fixes #57506.
2023-01-19[GDExtension] Expose some low level functions and String operators.bruvzg
2023-01-19Fix a few issues with tile animationsGilles Roudière
2023-01-19Fix LOD sort order; checks in add_surface; and document all parameters of ↵RedworkDE
`ArrayMesh::add_surface_from_arrays` Also clarify some related documentation and expose the misssing `ArrayFormat::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY`
2023-01-19Merge pull request #71515 from akien-mga/disable-mangohud-editorRémi Verschelde
Force disable Vulkan overlays in the editor and project manager
2023-01-19Merge pull request #71628 from reduz/fixup-editor-file-system-script-parsingRémi Verschelde
Clean up EditorFileSystem script parsing
2023-01-19Merge pull request #71620 from adamscott/move-icon-to-topRémi Verschelde
Update `@icon` and `@tool` definitions to add a note
2023-01-19Merge pull request #71661 from bruvzg/win_main_iconRémi Verschelde
[Windows] Fix main window project icon not set when using editor executable.
2023-01-19Merge pull request #71450 from BastiaanOlij/fix_openxr_init_failureRémi Verschelde
Fixes issue where failed start of OpenXR causes issues
2023-01-19Merge pull request #70967 from clayjohn/remove_screen-textureRémi Verschelde
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-19Merge pull request #71660 from bruvzg/win_init_trRémi Verschelde
[Windows] Fix sub-window initial transparency and always-on-top state.
2023-01-19Merge pull request #67661 from cooperra/bmp-2bpp-loaderRémi Verschelde
BMP loader: Fix 2 bits-per-pixel images
2023-01-19Avoid importing MSVC obj filesMario Liebisch
Currently Godot tries to import any file with the extension "obj" as a Wavefront OBJ model in text format. This will fail and potentially crash the editor, if the obj file is actually binary, like a MSVC build artifact/object file. While the COFF header at the start of the obj file is subject to change, this change should cover all potential/typical target machines possible right now. This fixes #71656.
2023-01-19[Windows] Fix main window project icon not set when using editor executable.bruvzg
2023-01-19[Windows] Fix sub-window initial transparency and always-on-top state.bruvzg
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
in favour of texture hints
2023-01-18Analytic collision normalsPeter Eastman
2023-01-18Update `@icon` definition to add a noteAdam Scott
2023-01-18Merge pull request #71648 from clayjohn/ED-UV-scaleRémi Verschelde
Use a fixed width of 1 pixel for editor debug UV drawing
2023-01-18Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stopRémi Verschelde
Add `p_keep_state` to `AnimationPlayer::stop()`
2023-01-18Use a fixed width of 1 pixel for editor debug UV drawingclayjohn
2023-01-18Merge pull request #71638 from raulsntos/dotnet/export-pluginRémi Verschelde
C#: Implement `ExportPlugin::_get_name` and move `GLOBAL_DEF` to CSharpLanguage