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2019-01-22Merge pull request #25207 from clayjohn/cpu_particle_2d_aligny_bugRémi Verschelde
Fix bug with CpuParticles2D AlignY
2019-01-22Merge pull request #25195 from YeldhamDev/texregion_editor_sprite3dRémi Verschelde
Make the Texture Region Editor able to edit regions of Sprite3Ds
2019-01-22Merge pull request #25208 from clayjohn/angular_velocity_cpu_2dRémi Verschelde
Properly initialize angular_velocity in cpuparticles2d
2019-01-21properly initialize angular_velocity in cpuparticles2dclayjohn
2019-01-21fix bug with cpu_particle_2d_align_yclayjohn
2019-01-21Merge pull request #25200 from neikeq/ooIgnacio Etcheverry
Mono: Add assembly reloading to running games
2019-01-21Merge pull request #25196 from santouits/webgl-backslashesRémi Verschelde
webgl1 in firefox doesn't like backslashes in #define directive
2019-01-21Mono: Add assembly reloading to running gamesIgnacio Etcheverry
Add environment variable to specify a custom --debugger-agent for mono.
2019-01-21Add function to obtain filesystem type from DirAccess.Juan Linietsky
Change EditorFileSystem to not use directory modification times on FAT32, fixes #20946
2019-01-21webgl1 doesn't like backslashes in #definesantouits
According to https://www.khronos.org/registry/OpenGL/specs/es/2.0/GLSL_ES_Specification_1.00.pdf , backslashes aren't necessary supported as line continuation characters in preprocessor directives
2019-01-21i18n: Sync translation template with current sourceRémi Verschelde
2019-01-21i18n: Sync translations with WeblateRémi Verschelde
2019-01-21Merge pull request #25192 from akien-mga/export-ttrRémi Verschelde
ExportDialog: Make error messages translatable
2019-01-21Modified code generation to be more friendly to previews, fixes #25094Juan Linietsky
2019-01-21Make the Texture Region Editor able to edit regions of Sprite3DsMichael Alexsander Silva Dias
2019-01-21ExportDialog: Make error messages translatableRémi Verschelde
Also fix missing newlines that caused #24202.
2019-01-21Merge pull request #25163 from ankitpriyarup/masterRémi Verschelde
Disable autowrap for export dialog errors
2019-01-21Merge pull request #25064 from homer666/itemlist-adjust-ui_select-precedenceRémi Verschelde
ItemList: ignore `ui_select` action if Select Mode is not "Multi"
2019-01-21Merge pull request #25115 from marxin/fix-19633-properRémi Verschelde
Fix #19633 by proper store to &ubo_data.shadow_matrix[1234].
2019-01-21Merge pull request #25117 from dragmz/patch-6Rémi Verschelde
Replace CreateThread with QueueUserWorkItem
2019-01-21Merge pull request #25188 from akien-mga/sync-controller-dbRémi Verschelde
Sync controller mappings DB with SDL2 community repo
2019-01-21Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@c5af5d58f44e070b1fa127f70f38eeeaaaff12a3. Closes #25138.
2019-01-21Disable autowrap for export dialog errorsAnkit Priyarup
Fixes #25065
2019-01-21Cleanup after @reduz :)Rémi Verschelde
Fixes #25172.
2019-01-21Merge pull request #25168 from eska014/html5-autoplayRémi Verschelde
Deal with Google's HTML5 autoplay policy
2019-01-21Merge pull request #25175 from Calinou/make-export-debug-more-visibleRémi Verschelde
Make "Export with Debug" more visible in the Export dialog
2019-01-21Merge pull request #25180 from AndreaCatania/arovRémi Verschelde
Fixed area overlaps if not move
2019-01-21Merge pull request #25182 from akien-mga/travis-fix-androidRémi Verschelde
Travis: Fix accepting Android SDK licenses
2019-01-21Travis: Fix accepting Android SDK licensesRémi Verschelde
It has been failing since a few days, apparently `sdkmanager --licenses` is no longer sufficient to accept all licenses, the `platform-tools` install triggers another license dialog. Now saying yes to all just in case.
2019-01-21Fixed area overlaps if not moveAndrea Catania
2019-01-21Merge pull request #25177 from neikeq/nnIgnacio Etcheverry
Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPath
2019-01-21Fix C# script metadata creation error due to missing directoryIgnacio Etcheverry
2019-01-21Workaround for bug with Mono's MSBuild and BaseIntermediateOutputPathIgnacio Etcheverry
BaseIntermediateOutputPath seems to be empty by default. The workaround is to explicitly set it. Also fixed passing char instead of char[] to String.Split. Why was this even working with Mono?
2019-01-20Make "Export with Debug" more visible in the Export dialogHugo Locurcio
This swaps out the CheckButton with a CheckBox, which has two benefits: - The checkbox icon appears to the left of the text, which moves it closer from the text. This makes it more easily noticeable, as it also appears below the "File:" text now. - It follows the UI convention of using checkboxes for options that do not bear an immediate effect, unlike CheckButtons which are expected to have an immediate effect when toggled. This closes #25170.
2019-01-20Deal with Google's HTML5 autoplay policyLeon Krause
Resume audio context after mouse, touch or key input.
2019-01-20Merge pull request #25136 from Demiu/doc-tilemapRémi Verschelde
Docs: Fix TileMap::world_to_map description
2019-01-20Merge pull request #25135 from CakHuri/fix-capabilitesRémi Verschelde
Fixed a typo in 'uwp_device_capabilites'
2019-01-20Merge pull request #25150 from eska014/html5-warningRémi Verschelde
Fix HTML5 build warning
2019-01-20Merge pull request #25149 from eska014/html5-gamepad-samplingRémi Verschelde
Fix HTML5 gamepad sampling
2019-01-20Refactor OS_JavaScript headerLeon Krause
2019-01-20Fix HTML5 build warningLeon Krause
2019-01-20Fix HTML5 gamepad logic for Emscripten 1.38.22 compat breakageLeon Krause
2019-01-19Docs: Fix TileMap::world_to_map descriptionDemiu
2019-01-19Fixed a typo in 'uwp_device_capabilites'M. Huri
2019-01-19Fix #19633 by proper store to &ubo_data.shadow_matrix[1234].marxin
It is not valid in C++ to store into shadow_matrix1[16] with shadow_matrix1[16 * j] (for j > 0). Even though there's a valid space in a struct after shadow_matrix1. Knowing that GCC performs aggressive optimizations that eventually lead to a wrong code. Code has been changed into union where one can either use shadow_matrix[4 * 16], or individual shadow_matrix1, shadow_matrix2, etc. GCC pragma is not needed any longer.
2019-01-19Merge pull request #25059 from TheCoderNextdoor/TheCoderNextdoor-patch-1Rémi Verschelde
doc: Add missing descriptions to Particles2D
2019-01-19Merge pull request #25114 from Calinou/fix-colorpicker-roundingRémi Verschelde
Fix a rounding error in ColorPicker
2019-01-19Merge pull request #25110 from groud/display_pivotRémi Verschelde
Displays the pivot all the time and rotate the icon
2019-01-19Merge pull request #25111 from MelvinWM/masterRémi Verschelde
Editor source status font size, fixes #25039
2019-01-19Fix excluding GCC pragmas from ClangRémi Verschelde
Why the heck does Clang define __GNUC__...