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2019-03-01-Fix prepass state not being reset, closes #26348Juan Linietsky
-Send zero values for shader if no default exists
2019-03-01Merge pull request #26455 from hpvb/fix-21141Rémi Verschelde
Scale quickhull tolerance with mesh size
2019-03-01Fixed RGTC (and other compressed) texture supports in GLES2. Fixes #26414 an ↵Juan Linietsky
probably others.
2019-03-01Remove old method that makes no sense today, fixes #25566Juan Linietsky
2019-03-01Scale quickhull tolerance with mesh sizeHein-Pieter van Braam
Taken from three.js's implementation. Tested with a wide variety of meshes.
2019-03-01Skeleton was not providing prober AABB in GLES2, fixed.Juan Linietsky
2019-03-01Fixed some crashers, closes #26393Juan Linietsky
2019-03-01Fix non initialized variable.Juan Linietsky
2019-03-01Flush stuff pending on visual server thread when exiting, fixes #24669Juan Linietsky
2019-03-01Merge pull request #26451 from ptrojahn/modifiedRémi Verschelde
Fix misleading modified status of scenes
2019-03-01Merge pull request #26353 from ivanarh/android_hide_keyboard_crashRémi Verschelde
Android: Fixed a possible crash in keyboard hide method.
2019-03-01Merge pull request #26441 from QbieShay/fix_sigill_when_no_parent_escnRémi Verschelde
Engine does not crash anymore if a non root node in escn is missing a parent.
2019-03-01Remove unused include from previous commitRémi Verschelde
2019-03-01Clean up blend shape support in GLES2 and GLES3.Juan Linietsky
2019-03-01Fix misleading modified status of scenesPaul Trojahn
If a scene is instanced in another scene, any changes to the first triggers _clear_undo_history in EditorNode::set_current_scene, which increments the version in UndoRedo::clear_history. This results in a modified status. Passing false to clear_history fixes this issue. Fixes #25942
2019-03-01Merge pull request #26449 from marcelofg55/audio_input_crashRémi Verschelde
Fix possible crash when AudioDriver::capture_start fails
2019-03-01Merge pull request #26140 from karliss/meta-itemRémi Verschelde
Use correct meta item in rich text.
2019-03-01Fix CSG crash, closes #26281Juan Linietsky
2019-03-01Strive for maximum compatibility in GLES2 regarding depth buffers.Juan Linietsky
2019-03-01Merge pull request #26442 from PapaFl/fix-wrong-control-bindingRémi Verschelde
Fixed wrong method binding in control
2019-03-01Editor does not crash anymore if a non root node in escn is missing a parentIlaria Cislaghi
2019-03-01Fixed wrong method binding in controlJustin Vesper
Control.get_parent_area_size() is now bound to Control::get_parent_area_size() instead of Control::get_size()
2019-03-01Fix possible crash when AudioDriver::capture_start failsMarcelo Fernandez
2019-03-01i18n: Sync translation template with current sourceRémi Verschelde
2019-03-01i18n: Sync translations with WeblateRémi Verschelde
2019-03-01Merge pull request #26419 from SeleckyErik/errors-tab-bugRémi Verschelde
Fixed Errors Tab Indexing Bug in the Debugger
2019-03-01Merge pull request #26430 from clayjohn/visual_shader_diffuseRémi Verschelde
Added DIFFUSE and SPECULAR as inputs to visual shader light function
2019-03-01Merge pull request #26431 from Chaosus/error_font_updateRémi Verschelde
Updates error label font in script's status bar
2019-03-01Updates error label font in status barChaosus
2019-03-01Merge pull request #26407 from marcelofg55/audio_input_androidRémi Verschelde
Implement Audio Input support on Android
2019-02-28added diffuse and specular as inputs to visual shaderclayjohn
2019-03-01Merge pull request #26425 from neikeq/issue-24958Ignacio Etcheverry
C#: Fix parsing of class full name when the base has generics
2019-03-01C#: Fix parsing of class full name when the base has genericsIgnacio Etcheverry
Also we no longer ignore base classes with generics, since we don't really care about that.
2019-02-28Merge pull request #26423 from neikeq/issue-24490Ignacio Etcheverry
Mono: Fail on script instance creation if constructor was not found
2019-02-28Mono: Fail on script instance creation if constructor was not foundIgnacio Etcheverry
Previously this would result in NULL dereferencing. Now we fail with an error.
2019-02-28Merge pull request #26421 from neikeq/issue-21757Ignacio Etcheverry
Mono: Make sure the generated RootNamespace is a valid identifier
2019-02-28Mono: Make sure the generated RootNamespace is a valid identifierIgnacio Etcheverry
2019-02-28Fixed Errors Tab Indexing Bug in the DebuggerErik
FIxed bug with Errors tab in the Debugger using wrong index in the tab container. Also removed unused variable that was probably left behind.
2019-02-28Merge pull request #26411 from neikeq/issue-26195Ignacio Etcheverry
C#: Add Array.Resize(int) method
2019-02-28Implement Audio Input support on AndroidMarcelo Fernandez
2019-02-28C#: Add Array.Resize(int) methodIgnacio Etcheverry
2019-02-28Merge pull request #26400 from akien-mga/opus-sources-listRémi Verschelde
opus: Better sync sources list with upstream buildsystem
2019-02-28opus: Better sync sources list with upstream buildsystemRémi Verschelde
2019-02-28Merge pull request #26398 from akien-mga/x11-fix-unicode-dndRémi Verschelde
X11: Fix drag and drop from non-latin paths
2019-02-28Merge pull request #26383 from neikeq/issue-26302Rémi Verschelde
Sanitize file paths before extracting export templates
2019-02-28X11: Fix drag and drop from non-latin pathsRémi Verschelde
Fixes #25826. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2019-02-28Merge pull request #26034 from QbieShay/issue_25596Rémi Verschelde
Inheriting from virtual class no longer causes the engine to crash.
2019-02-28Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspaceRémi Verschelde
Make TileSet editor's workspace change size according to region changes
2019-02-28Merge pull request #26335 from ericrybick/26247Rémi Verschelde
Fix project_settings entry creation for global scripts.
2019-02-27Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class.Juan Linietsky
This fixes #26337