Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-12 | Merge pull request #59647 from Calinou/ttr-dtr-rtr-add-comments | Rémi Verschelde | |
2022-05-12 | Merge pull request #60976 from Calinou/fsr-rename-property-hint | Rémi Verschelde | |
2022-05-12 | Merge pull request #60954 from V-Sekai/fix_ownership_of_created_nodes | Rémi Verschelde | |
2022-05-12 | Add documentation comments for internationalization C++ macros | Hugo Locurcio | |
2022-05-12 | Merge pull request #60956 from macjuul/hide-mono-cmd-prompt | Rémi Verschelde | |
Prevent blank command prompts from spawning when building a mono project | |||
2022-05-12 | Merge pull request #60771 from snailrhymer/enum-indentation-doc-fix | Rémi Verschelde | |
Indent bullet points in enum descriptions | |||
2022-05-12 | Merge pull request #60643 from clayjohn/GLES3-3D | Rémi Verschelde | |
2022-05-12 | Indent bullet points in enum descriptions | SnailRhymer | |
When converting doc xml files to rst, add an indenation level to bullet points in the text description of enum values. Also add check to avoid out of bounds error in rstize_text. | |||
2022-05-12 | Basic 3D rendering | clayjohn | |
2022-05-12 | Rename remaining references of FSR to FSR 1.0 | Hugo Locurcio | |
With FSR 2.0 around the corner, we should avoid any ambiguity by explicitly stating the version number. | |||
2022-05-12 | Merge pull request #60972 from KoBeWi/display_port | Rémi Verschelde | |
2022-05-12 | Move Display settings higher in the list | kobewi | |
2022-05-12 | Merge pull request #60970 from Chaosus/gds_fix_signal_completion | Rémi Verschelde | |
2022-05-12 | Merge pull request #60971 from KoBeWi/group📝 | Rémi Verschelde | |
2022-05-12 | Show list of groups in node tooltip | kobewi | |
2022-05-12 | Merge pull request #60964 from akien-mga/etcpak-update | Rémi Verschelde | |
2022-05-12 | Fix signal completion in GDScript editor | Yuri Rubinsky | |
2022-05-12 | Merge pull request #58152 from raulsntos/fix-curve-bake-algorithm | Rémi Verschelde | |
2022-05-12 | Merge pull request #60885 from bruvzg/new-hash-map-ts | Rémi Verschelde | |
2022-05-12 | etcpak: Update to upstream commit 10fc4ce (May 12, 2022) | Rémi Verschelde | |
Fixes support for ARMv7+NEON. | |||
2022-05-12 | Fix blank command prompts spawning | Julian Mills | |
prevent certain mono actions from displaying empty command prompts. | |||
2022-05-12 | Fix Curve bake algorithm | Raul Santos | |
2022-05-12 | Fix Curve idx calculation for baked tilts and up vectors | Raul Santos | |
2022-05-12 | Use new HashMap implementation in the TextServer, and Font. | bruvzg | |
2022-05-12 | Merge pull request #60881 from reduz/new-hash-map | Rémi Verschelde | |
2022-05-12 | Add a new HashMap implementation | reduz | |
Adds a new, cleaned up, HashMap implementation. * Uses Robin Hood Hashing (https://en.wikipedia.org/wiki/Hash_table#Robin_Hood_hashing). * Keeps elements in a double linked list for simpler, ordered, iteration. * Allows keeping iterators for later use in removal (Unlike Map<>, it does not do much for performance vs keeping the key, but helps replace old code). * Uses a more modern C++ iterator API, deprecates the old one. * Supports custom allocator (in case there is a wish to use a paged one). This class aims to unify all the associative template usage and replace it by this one: * Map<> (whereas key order does not matter, which is 99% of cases) * HashMap<> * OrderedHashMap<> * OAHashMap<> | |||
2022-05-12 | Merge pull request #60961 from Chaosus/gds_fix_pow_priority | Rémi Verschelde | |
2022-05-12 | Fix incorrect precedence of pow operator in GDScript | Yuri Rubinsky | |
2022-05-11 | SceneShader compiling | clayjohn | |
2022-05-11 | SkyShaders working | clayjohn | |
2022-05-11 | Merge pull request #60945 from smix8/navmesh_bake_size_warning_4.x | Rémi Verschelde | |
Add Warning to NavigationMesh bake when source geometry is suspiciously big | |||
2022-05-11 | Fix ownership of nodes created by the MeshInstance3DEditorPlugin | SaracenOne | |
and Skeleton3DEditorPlugin when used on foreign nodes. Make gizmos visible upon creation rather than having to select them first. Make UV2 unwrapping and PhysicalBone creation properly subject to UndoRedo. | |||
2022-05-11 | Add Warning to NavigationMesh bake when source geometry is suspiciously big | smix8 | |
Adds Warning when users try to bake a NavigationMesh with suspiciously big source geometry and small cellsizes as this baking process will likely fail or result in a NavigationMesh that will create serious pathfinding performance issues. | |||
2022-05-11 | Merge pull request #60949 from derammo/derammo_openxr_wrong_conditional | Rémi Verschelde | |
2022-05-11 | Merge pull request #60617 from BastiaanOlij/split_bokeh_effect | Rémi Verschelde | |
2022-05-11 | corrected conditional compile of OpenXR with/without opengl3 driver | derammo | |
2022-05-11 | Merge pull request #60943 from bruvzg/fix_zipio | Rémi Verschelde | |
2022-05-11 | Merge pull request #58873 from Chaosus/power_op | Rémi Verschelde | |
Implement exponential operator (**) to GDScript/Expressions | |||
2022-05-11 | Merge pull request #60941 from timothyqiu/image-convert | Rémi Verschelde | |
Fix invalid memory usage when using `Image.convert` | |||
2022-05-11 | Merge pull request #56167 from cdemirer/constructor-toarray-fix | Rémi Verschelde | |
2022-05-11 | Implement exponential operator (**) to GDScript/Expressions | Yuri Roubinsky | |
2022-05-11 | Fix ZipIO crash when reused (and possible leaks). | bruvzg | |
2022-05-11 | Merge pull request #59863 from cdemirer/fix-match-multiple-bind-single-pattern | Rémi Verschelde | |
Fix issues with multiple bind patterns in match statement | |||
2022-05-11 | Merge pull request #60229 from Dorodri/improve-gdscript-range-description | Rémi Verschelde | |
2022-05-11 | Merge pull request #60732 from CalebJohn/matching_signature_regression_test | Rémi Verschelde | |
2022-05-11 | Fix invalid memory usage when using Image.convert | Haoyu Qiu | |
2022-05-11 | Split out bokeh_dof and copy effects | Bastiaan Olij | |
2022-05-11 | Merge pull request #60937 from Faless/js/4.x_webgl2_include | Rémi Verschelde | |
2022-05-11 | [GL] Fix HTML5 builds. | Fabio Alessandrelli | |
Safer guards for debug functions. GL_FRAMEBUFFER_INCOMPLETE_* functions seem to be OpenGL 4. | |||
2022-05-11 | [HTML5] Limit the returned OS cpu count to 2. | Fabio Alessandrelli | |
Temporarily workaround issues due to godot spawning too many threads. |