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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-12-06
Rename `VideoPlayer` to `VideoStreamPlayer` for consistency
Rémi Verschelde
2021-12-06
Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...
Rémi Verschelde
2021-12-06
Merge pull request #55671 from KoBeWi/hotfix_straight_from_a_🌋
Rémi Verschelde
2021-12-06
Merge pull request #55666 from KoBeWi/reduce_ProximityGroup3D_to_atoms
Rémi Verschelde
2021-12-06
Merge pull request #55624 from Razoric480/raz/cs-lsp-signal
Rémi Verschelde
2021-12-06
Fix error when adding RESET key for new track
kobewi
2021-12-06
Merge pull request #55667 from Calinou/doc-physics-ticks-per-rendered-frame
Rémi Verschelde
2021-12-06
Remove ProximityGroup3D node
kobewi
2021-12-06
Merge pull request #55602 from nekomatata/improve-rigidbody-contacts
Rémi Verschelde
2021-12-06
Document physics simulation being limited to 8 ticks per rendered frame
Hugo Locurcio
2021-12-06
Merge pull request #55603 from Calinou/add-os-crash-method
Fabio Alessandrelli
2021-12-06
Merge pull request #52280 from jmb462/fix-bad-popup-offset-with-single-window...
Rémi Verschelde
2021-12-06
Merge pull request #55500 from KoBeWi/just_doc_things
Max Hilbrunner
2021-12-06
Merge pull request #55653 from KoBeWi/↩
Rémi Verschelde
2021-12-06
Fix bad popups offset in editor with single window off
jmb462
2021-12-06
Merge pull request #55544 from V-Sekai/audio_camera_null_mitigation
Rémi Verschelde
2021-12-06
Merge pull request #55661 from KoBeWi/joys_of_connection
Rémi Verschelde
2021-12-06
Rename minimum_size_changed() method
kobewi
2021-12-06
Merge pull request #34005 from aaronfranke/minmax
Rémi Verschelde
2021-12-06
Allow to add RESET values from existing keys
kobewi
2021-12-06
Merge pull request #47257 from timothyqiu/http-client-proxy
Rémi Verschelde
2021-12-06
Merge pull request #55654 from KoBeWi/reset_softcode
Rémi Verschelde
2021-12-06
Unexpose joy_connection_changed method
kobewi
2021-12-06
Add a constant StringName for RESET animation
kobewi
2021-12-06
Merge pull request #55651 from Calinou/remove-more-debug-prints
Rémi Verschelde
2021-12-06
Merge pull request #55649 from Calinou/editor-voxelgi-gpuparticlescollisionsd...
Rémi Verschelde
2021-12-06
Merge pull request #55658 from timothyqiu/remove-inspector-plugin
Rémi Verschelde
2021-12-06
Fix EditorPlugin.remove_inspector_plugin() instance cleanup
Haoyu Qiu
2021-12-06
Merge pull request #55652 from OverloadedOrama/patch-1
Max Hilbrunner
2021-12-06
Merge pull request #55642 from Calinou/doc-scenetreetimer-free-elapse
Max Hilbrunner
2021-12-06
Merge pull request #55597 from raulsntos/csharp-source-generators-generics
Ignacio Roldán Etcheverry
2021-12-05
Remove or make verbose some debugging prints
Hugo Locurcio
2021-12-05
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
Hugo Locurcio
2021-12-06
Fix link to the supported image formats in the Image class
Manolis Papadeas
2021-12-05
Document SceneTreeTimer being freed automatically when elapsed
Hugo Locurcio
2021-12-05
Merge pull request #55559 from pycbouh/docs-overridden-cross-linked
Rémi Verschelde
2021-12-05
Bump Godot.NET.Sdk and SourceGenerators versions
Raul Santos
2021-12-05
Fix Godot.SourceGenerators for generic classes
Raul Santos
2021-12-05
Merge pull request #55631 from KoBeWi/are_they_visible
Rémi Verschelde
2021-12-05
Merge pull request #53241 from nathanfranke/auto-increment-debugger-port
Fabio Alessandrelli
2021-12-05
Bind column_titles_visible as property
kobewi
2021-12-04
Auto-Increment Debugger Port
Nathan Franke
2021-12-04
Prevent LSP adding signal func to non GDScripts
Francois Belair
2021-12-04
Merge pull request #55563 from raulsntos/csharp-delegates-for-generic-class
Ignacio Roldán Etcheverry
2021-12-04
Merge pull request #55613 from YeldhamDev/base_type_none
Rémi Verschelde
2021-12-04
Fix get_all_delegates method for generic classes
Raul Santos
2021-12-04
Merge pull request #55595 from Paulb23/text-edit-underline
Rémi Verschelde
2021-12-04
Merge pull request #55605 from raulsntos/gdscript_parser-typo
Rémi Verschelde
2021-12-03
Add an `OS.crash()` method for testing system crash handler
Hugo Locurcio
2021-12-03
Fix typo in `gdscript_parser`
Raul Santos
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