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2020-03-14Enables passing out built-in parameter from parent function in shadersYuri Roubinsky
2020-03-13doc: Sync classref with current sourceRémi Verschelde
2020-03-13Merge pull request #36773 from KoBeWi/thats_a_lotta_docsRémi Verschelde
Add LOTS of missing docs
2020-03-13Add LOTS of missing docsTomasz Chabora
2020-03-13Merge pull request #37023 from RandomShaper/fix_resource_preview_mutexRémi Verschelde
Fix bad uses of mutex causing deadlocks
2020-03-13Fix bad uses of mutex causing deadlocksPedro J. Estébanez
2020-03-13Merge pull request #36599 from AndreaCatania/gen_rpc_data_exportRémi Verschelde
Generates the rpc and rset info for exported GDScript.
2020-03-13Merge pull request #36723 from AndreaCatania/fix-rsetRémi Verschelde
Fixed rset method for gdscript and visual script
2020-03-12Merge pull request #36518 from Janglee123/no-underlined-keywordsRémi Verschelde
Removed underlining of not clickable symbols
2020-03-12Merge pull request #37006 from Calinou/doc-improve-input-accumulationRémi Verschelde
Improve the `Input.set_use_accumulated_input()` documentation
2020-03-12Merge pull request #36994 from akien-mga/typedefs-cleanupRémi Verschelde
typedefs: Cleanup unused macros and unnecessary checks
2020-03-12Improve the `Input.set_use_accumulated_input()` documentationHugo Locurcio
2020-03-12Merge pull request #36961 from JFonS/fix_mesh_selectionRémi Verschelde
Return correct mesh format for PrimitiveMesh
2020-03-12Merge pull request #36963 from JFonS/fix_rotation_gizmo_updateRémi Verschelde
Fix rotation gizmo for empty Spatials
2020-03-12Merge pull request #36987 from luzpaz/typosRémi Verschelde
Fix various typos
2020-03-11typedefs: Cleanup unused macros and unnecessary checksRémi Verschelde
We now require a compiler with C++17 support, so we don't need to check for features added to GCC 5 or Clang 3.2. Clang builtin availability checks were unused anyway as Clang defines `__GNUC__` as it's also a GNU C implementation. Fixes #36986.
2020-03-11Fix various typosluz.paz
Found via `codespell`
2020-03-11Merge pull request #36983 from Faless/js/threads_and_moreRémi Verschelde
[HTML5] Refactor JS, threads support, closures.
2020-03-11[HTML5] Refactor JS, threads support, closures.Fabio Alessandrelli
- Refactored the Engine code, splitted across files. - Use MODULARIZE option to build emscripten code into it's own closure. - Enable lto support (saves ~2MiB in release). - Enable optional closure compiler pass for JS and generated code. - Enable optional pthreads support. - Can now build with tools=yes (not much to see yet). - Dropped some deprecated code for older toolchains.
2020-03-11Fix basis_universal to not include tool main file.Fabio Alessandrelli
Avoid build error due to duplicate `main` symbol definition.
2020-03-11Merge pull request #36977 from lupoDharkael/decompose-copyRémi Verschelde
Mesh::convex_decompose: Remove unneeded vector copy
2020-03-11Merge pull request #36978 from lupoDharkael/opti-trimeshRémi Verschelde
Loop over faces in create_trimesh_shape()
2020-03-11Update AUTHORS and DONORS listRémi Verschelde
New contributor added to AUTHORS: @muiroc Thanks to all contributors and donors for making Godot possible! Sorry for the late March update and missed February update, I made sure to include patrons for both February and March in this commit.
2020-03-11AudioDriverJavascript uses IDHandler.Fabio Alessandrelli
This makes closure compiler happy, avoiding globals and potentially undefined variables.
2020-03-11Removed underlining for not clickable symbolsjanglee
2020-03-11Merge pull request #36982 from akien-mga/x11-prime-intel-mesa20Rémi Verschelde
Linux: Add Mesa 20 "Intel" to prime detection
2020-03-11Linux: Add Mesa 20 "Intel" to prime detectionRémi Verschelde
Diff in `glxinfo` between Mesa 19.3.4 and 20.0.1: ```diff -OpenGL vendor string: Intel Open Source Technology Center -OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 630 (Kaby Lake GT2) -OpenGL core profile version string: 4.6 (Core Profile) Mesa 19.3.4 +OpenGL vendor string: Intel +OpenGL renderer string: Mesa Intel(R) HD Graphics 630 (KBL GT2) +OpenGL core profile version string: 4.6 (Core Profile) Mesa 20.0.1 ```
2020-03-11Merge pull request #36715 from dreamsComeTrue/fix-text-edit-comment-quotesRémi Verschelde
Allow single quotes [',"] in comments in TextEdit
2020-03-11Merge pull request #36905 from Faless/js/restore_and_ciRémi Verschelde
Resurrect HTML5 platform, add it to CI (no rendering yet)
2020-03-11Allow single quotes in commentsDominik 'dreamsComeTrue' Jasiński
Fixes: #36638
2020-03-11Loop over faces in create_trimesh_shape()lupoDharkael
2020-03-11Mesh::convex_decompose: Remove unneeded vector copylupoDharkael
2020-03-10Fix rotation gizmo for empty SpatialsJFonS
The AABB for an empty Spatial has 0 size, since the stored and compared Transform was scaled by the AABB size, it would completely destroy the rotation information. If there is no rotation information, the gizmo doesn't update when the rotation changes.
2020-03-10Merge pull request #36704 from ThakeeNathees/gdscript-duplicate-args-fixRémi Verschelde
GDScript duplicate arguments bug fixed
2020-03-10Merge pull request #36767 from ThakeeNathees/class-pass-fixRémi Verschelde
fix: Classes can't have pass
2020-03-10Return correct mesh format for PrimitiveMesh.JFonS
The return value was changed during the Vulkan port, but it didn't include ARRAY_FORMAT_INDEX. This meant they were wrongly considered non-indexed meshes and the click-selection logic for all primitive meshes broke.
2020-03-10Merge pull request #36859 from ThakeeNathees/logic-error-for-loop-range-parsingRémi Verschelde
Fix: logic error in gdscript_parser.cpp for-loop-range
2020-03-10Merge pull request #36959 from akien-mga/enginedebugger-Wshadow=localFabio Alessandrelli
Fix -Wshadow=local warning in EngineDebugger
2020-03-10Fix -Wshadow=local warning in EngineDebuggerRémi Verschelde
2020-03-10Merge pull request #36887 from MCrafterzz/relativeSnapRémi Verschelde
Made snap relative work on rotation as well
2020-03-10Revert "Change LINKFLAGS to FRAMEWORKS which is supported since"Rémi Verschelde
This reverts commit c924e83a646f8a6d972ccd4d009acc323a6be158. SCons `FRAMEWORKS` is, according to their latest docs, only supported "On Mac OS X with gcc". While the "with gcc" part seems bogus, #36795 did introduce a link failure for our osxcross toolchain for compiling macOS binaries from Linux. SCons probably fails to detect this as a macOS target and does not use its `FRAMEWORKS` logic properly. So using `LINKFLAGS` as we used to is the more portable solution.
2020-03-10Merge pull request #36957 from akien-mga/mbedtls-padlock-unsupportedRémi Verschelde
mbedtls: Re-add patch to disable VIA padlock
2020-03-10mbedtls: Re-add patch to disable VIA padlockRémi Verschelde
The comment mentioned a conflict with libwebsockets, but we actually still get this conflict even now that we don't use libwebsockets. Not sure what component is clashing but we should basically just keep this patch. Follow-up to #36823.
2020-03-10Revert "Enhanced physical device selection to use device type and available ↵Rémi Verschelde
memory in relation to issue #35397" This reverts commit 4f3006e5ac30d00b90eb531f3bdfd4bfa0d4025b.
2020-03-10Merge pull request #36956 from timothyqiu/initRémi Verschelde
Initializes VulkanContext::queue_props to NULL
2020-03-10Initializes VulkanContext::queue_props to NULLHaoyu Qiu
2020-03-10Merge pull request #36954 from Faless/debugger/remote_debug_option_fixRémi Verschelde
Fix "deploy with remote debug" editor option.
2020-03-10Fix "deploy with remote debug" editor option.Fabio Alessandrelli
The line to update the option was missing (rendering it useless). Of course the only one I didn't know how to test was broken.
2020-03-09Merge pull request #36751 from Faless/debugger/threads_and_profilersRémi Verschelde
ScriptDebugger refactor, threading, profilers.
2020-03-09Merge pull request #36943 from akien-mga/mbedtls-reapply-pr1453Rémi Verschelde
mbedtls: Re-apply upstream PR 1453 after #36823