Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-04-04 | Fixes the accelerometer | Martho42 | |
Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default. | |||
2015-04-03 | fix shadow issue with lights in mix mode, i think fixes #1611 | Juan Linietsky | |
2015-04-03 | Changes to Light | Juan Linietsky | |
-=-=-=-=-=-=-=-= -Changed material unshaded property for an enum, which supports light-only shading -Added a "Mix" shading mode, useful for using lights as masks -Added energy parameter to Light2D | |||
2015-04-02 | wrong function, changing.. | Juan Linietsky | |
2015-04-02 | javascript build fix | Juan Linietsky | |
2015-04-02 | Beta1 Attempt #1 | Juan Linietsky | |
-=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1 | |||
2015-04-02 | merging okam changes | Juan Linietsky | |
2015-04-02 | Merge branch 'master' of https://github.com/okamstudio/godot | Ariel Manzur | |
2015-04-02 | fullscreen thing | Ariel m | |
2015-04-01 | solved color depth issues on osx | Juan Linietsky | |
2015-04-01 | fix shadow attenuation | Juan Linietsky | |
2015-03-31 | Option in Android export to use 32 bits buffer. | Juan Linietsky | |
2015-03-31 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-03-31 | read depth fixes | Juan Linietsky | |
2015-03-31 | Merge pull request #1589 from MostafaHassan/pr_NoSelection_AddNodeToRoot | Juan Linietsky | |
New node will be added to root node if nothing is selected | |||
2015-03-31 | New node will be added to root node if nothing is selected | mostafahassan | |
2015-03-31 | fixes for light2d in androids that do not support | Juan Linietsky | |
read depth | |||
2015-03-25 | fixes to shader to get most new demos working on mobile | reduz | |
2015-03-24 | 2D normal mapping and lighting simple demos | Juan Linietsky | |
2015-03-24 | Merge pull request #1565 from romulox-x/osx_wm_fix | Juan Linietsky | |
fixed build error on OSX from new WM code | |||
2015-03-23 | fixed build error on OSX from new WM code | steve | |
2015-03-23 | Merge pull request #1563 from romulox-x/ios_wm_fixes | Juan Linietsky | |
fixed iphone build with new window management changes | |||
2015-03-23 | fixed iphone build with new window manamenet changes | steve | |
2015-03-23 | window managements functions work | Juan Linietsky | |
but still side-functions, all API needs to be migrated to them | |||
2015-03-23 | oops, fucntion was there twice | Juan Linietsky | |
2015-03-23 | small android fix | Juan Linietsky | |
2015-03-23 | crash bug solved, fixes #1560 | Juan Linietsky | |
2015-03-23 | android fixes, please test | Juan Linietsky | |
(can' t build android atm) | |||
2015-03-23 | Merge pull request #1367 from not-surt/snapping2 | Juan Linietsky | |
Better 2D Snapping | |||
2015-03-23 | Merge branch 'master' into snapping2 | Carl Olsson | |
2015-03-23 | Merge pull request #1549 from rollenrolm/new_api_x11_fixes | Juan Linietsky | |
New API: build fixes for x11 | |||
2015-03-23 | Merge pull request #1552 from hurikhan/wm_demo_fix | Juan Linietsky | |
new_wm_api -- window_management-demo fix | |||
2015-03-23 | adjust the window_management demo to the new function names | hurikhan | |
2015-03-23 | New API: build fixes for x11 | rollenrolm | |
2015-03-23 | Merge branch 'master' of https://github.com/not-surt/godot into snapping2 | Carl Olsson | |
2015-03-23 | Add iostream include to collada plugin and change to light occluder to use ↵ | Carl Olsson | |
canvas item snap function. | |||
2015-03-23 | Merge branch 'master' of https://github.com/not-surt/godot into snapping2 | Carl Olsson | |
Conflicts: tools/editor/plugins/canvas_item_editor_plugin.cpp tools/editor/plugins/canvas_item_editor_plugin.h | |||
2015-03-22 | Merge pull request #1542 from jotson/wmclass | Juan Linietsky | |
Reverted change to classHint | |||
2015-03-22 | Merge pull request #1545 from okamstudio/revert-1401-inspectorupdate | Juan Linietsky | |
Revert "Camelcased script variables will now capitalize in the inspector... | |||
2015-03-22 | Revert "Camelcased script variables will now capitalize in the inspector." | Juan Linietsky | |
2015-03-22 | fixes to new window management API | Juan Linietsky | |
-needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP! | |||
2015-03-22 | Reverted change to classHint | John Watson | |
Using `char wmclass[] = "Godot"` causes `xprop` to report the following for WM_CLASS: `WM_CLASS(STRING) = "\200\326\322\365\377\177", "\200\326\322\365\377\177"` This makes the Unity window manager fail to connect the running app with the icon on the launcher. | |||
2015-03-22 | fix area center of gravity | Juan Linietsky | |
2015-03-22 | Merge pull request #1487 from hurikhan/x11-window-management | Juan Linietsky | |
X11 window management | |||
2015-03-22 | Merge pull request #1331 from fry-/master | Juan Linietsky | |
Add 2D fog of war demo | |||
2015-03-22 | Merge pull request #1378 from erbridge/settings_not_checkbox | Juan Linietsky | |
Make View > Settings a non check item | |||
2015-03-22 | Merge pull request #1380 from ElectricSolstice/wparentheses_removal | Juan Linietsky | |
Changed code to remove gcc -Wparentheses warnings. | |||
2015-03-22 | Merge pull request #1396 from Spooner/fix_sprintf_errors | Juan Linietsky | |
Fix sprintf errors | |||
2015-03-22 | Merge pull request #1401 from NateWardawg/inspectorupdate | Juan Linietsky | |
Camelcased script variables will now capitalize in the inspector. | |||
2015-03-22 | Merge pull request #1402 from ElectricSolstice/editor_match_fix | Juan Linietsky | |
Fixed issue #1377 about script editor parenthesis matching. |