summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2015-04-04Fixes the accelerometerMartho42
Resolves the issue of the accelerometer behaving differently across devices with landscape as default and devices with portrait as default.
2015-04-03fix shadow issue with lights in mix mode, i think fixes #1611Juan Linietsky
2015-04-03Changes to LightJuan Linietsky
-=-=-=-=-=-=-=-= -Changed material unshaded property for an enum, which supports light-only shading -Added a "Mix" shading mode, useful for using lights as masks -Added energy parameter to Light2D
2015-04-02wrong function, changing..Juan Linietsky
2015-04-02javascript build fixJuan Linietsky
2015-04-02Beta1 Attempt #1Juan Linietsky
-=-==-=-=-=-=-=- -Small fixes in canvas item light shader -Fixed compilation in server target -Export for Android makes 32 bits display as default -changed version to 1.1beta1
2015-04-02merging okam changesJuan Linietsky
2015-04-02Merge branch 'master' of https://github.com/okamstudio/godotAriel Manzur
2015-04-02fullscreen thingAriel m
2015-04-01solved color depth issues on osxJuan Linietsky
2015-04-01fix shadow attenuationJuan Linietsky
2015-03-31Option in Android export to use 32 bits buffer.Juan Linietsky
2015-03-31Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-31read depth fixesJuan Linietsky
2015-03-31Merge pull request #1589 from MostafaHassan/pr_NoSelection_AddNodeToRootJuan Linietsky
New node will be added to root node if nothing is selected
2015-03-31New node will be added to root node if nothing is selectedmostafahassan
2015-03-31fixes for light2d in androids that do not supportJuan Linietsky
read depth
2015-03-25fixes to shader to get most new demos working on mobilereduz
2015-03-242D normal mapping and lighting simple demosJuan Linietsky
2015-03-24Merge pull request #1565 from romulox-x/osx_wm_fixJuan Linietsky
fixed build error on OSX from new WM code
2015-03-23fixed build error on OSX from new WM codesteve
2015-03-23Merge pull request #1563 from romulox-x/ios_wm_fixesJuan Linietsky
fixed iphone build with new window management changes
2015-03-23fixed iphone build with new window manamenet changessteve
2015-03-23window managements functions workJuan Linietsky
but still side-functions, all API needs to be migrated to them
2015-03-23oops, fucntion was there twiceJuan Linietsky
2015-03-23small android fixJuan Linietsky
2015-03-23crash bug solved, fixes #1560Juan Linietsky
2015-03-23android fixes, please testJuan Linietsky
(can' t build android atm)
2015-03-23Merge pull request #1367 from not-surt/snapping2Juan Linietsky
Better 2D Snapping
2015-03-23Merge branch 'master' into snapping2Carl Olsson
2015-03-23Merge pull request #1549 from rollenrolm/new_api_x11_fixesJuan Linietsky
New API: build fixes for x11
2015-03-23Merge pull request #1552 from hurikhan/wm_demo_fixJuan Linietsky
new_wm_api -- window_management-demo fix
2015-03-23adjust the window_management demo to the new function nameshurikhan
2015-03-23New API: build fixes for x11rollenrolm
2015-03-23Merge branch 'master' of https://github.com/not-surt/godot into snapping2Carl Olsson
2015-03-23Add iostream include to collada plugin and change to light occluder to use ↵Carl Olsson
canvas item snap function.
2015-03-23Merge branch 'master' of https://github.com/not-surt/godot into snapping2Carl Olsson
Conflicts: tools/editor/plugins/canvas_item_editor_plugin.cpp tools/editor/plugins/canvas_item_editor_plugin.h
2015-03-22Merge pull request #1542 from jotson/wmclassJuan Linietsky
Reverted change to classHint
2015-03-22Merge pull request #1545 from okamstudio/revert-1401-inspectorupdateJuan Linietsky
Revert "Camelcased script variables will now capitalize in the inspector...
2015-03-22Revert "Camelcased script variables will now capitalize in the inspector."Juan Linietsky
2015-03-22fixes to new window management APIJuan Linietsky
-needs testing on Linux -needs testing on Windows -NEED SOMEONE TO IMPLEMENT IT ON OSX!! PLEASE HELP!
2015-03-22Reverted change to classHintJohn Watson
Using `char wmclass[] = "Godot"` causes `xprop` to report the following for WM_CLASS: `WM_CLASS(STRING) = "\200\326\322\365\377\177", "\200\326\322\365\377\177"` This makes the Unity window manager fail to connect the running app with the icon on the launcher.
2015-03-22fix area center of gravityJuan Linietsky
2015-03-22Merge pull request #1487 from hurikhan/x11-window-managementJuan Linietsky
X11 window management
2015-03-22Merge pull request #1331 from fry-/masterJuan Linietsky
Add 2D fog of war demo
2015-03-22Merge pull request #1378 from erbridge/settings_not_checkboxJuan Linietsky
Make View > Settings a non check item
2015-03-22Merge pull request #1380 from ElectricSolstice/wparentheses_removalJuan Linietsky
Changed code to remove gcc -Wparentheses warnings.
2015-03-22Merge pull request #1396 from Spooner/fix_sprintf_errorsJuan Linietsky
Fix sprintf errors
2015-03-22Merge pull request #1401 from NateWardawg/inspectorupdateJuan Linietsky
Camelcased script variables will now capitalize in the inspector.
2015-03-22Merge pull request #1402 from ElectricSolstice/editor_match_fixJuan Linietsky
Fixed issue #1377 about script editor parenthesis matching.