Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-27 | Bump version to 3.1-alpha | Rémi Verschelde | |
IMPORTANT: This means that the master branch is now considered feature-complete for the upcoming 3.1 release, and thus in *feature freeze*. Unless explicitly allowed by project maintainers, no new feature PRs will be considered for merge until Godot 3.1-stable is released. Current PRs made before the feature freeze will still be reviewed and potentially merged before the beta stage, if deemed satisfactory. | |||
2018-08-27 | Merge pull request #21453 from BlackCatter/triplanar-detail-fix | Juan Linietsky | |
Fix error using triplanar UV with detail map | |||
2018-08-27 | Merge pull request #21405 from SneakyMax/fix-animation-condition-advancing | Juan Linietsky | |
Fix advancing based on condition in AnimationNodeStateMachinePlayback | |||
2018-08-27 | Merge pull request #21400 from rfht/master | Rémi Verschelde | |
log to console if falling back to dummy audio driver | |||
2018-08-27 | Merge pull request #21456 from MarianoGnu/tileset_editor | Rémi Verschelde | |
TileSet editor Fixes | |||
2018-08-27 | Merge pull request #21420 from elasota/fix-last-mipmap | Rémi Verschelde | |
Fix uninitialized mipmap levels | |||
2018-08-27 | Merge pull request #21449 from vnen/gdscript-builtin-is | Rémi Verschelde | |
Allow `is` operator to test built-in types | |||
2018-08-27 | Merge pull request #21369 from Noshyaar/exportflag | Rémi Verschelde | |
Deprecating bit flags export with no hint text | |||
2018-08-27 | Merge pull request #21489 from godotengine/revert-21236-windows-graceful-close | Rémi Verschelde | |
Revert "Try closing gracefully before terminating process" | |||
2018-08-27 | Revert "Try closing gracefully before terminating process" | Rémi Verschelde | |
2018-08-27 | Merge pull request #21387 from hpvb/fix-15324 | Rémi Verschelde | |
Fall back to GLES2 if GLES3 is not working | |||
2018-08-27 | Merge pull request #21205 from KellyThomas/c-sharp-feature-parity-quat | Ignacio Etcheverry | |
[Mono] Quat - add some missing constructors and methods | |||
2018-08-27 | Merge pull request #21484 from Omicron666/patch-1 | Rémi Verschelde | |
Typo in text string | |||
2018-08-27 | Typo in text string | Omicron | |
reported by Yuri Chornoivan on weblate | |||
2018-08-27 | Merge pull request #21483 from godotengine/revert-21467-fix-3d-textures | Juan Linietsky | |
Revert "Fix some 3D texture issues" | |||
2018-08-27 | Revert "Fix some 3D texture issues" | Juan Linietsky | |
2018-08-27 | Merge pull request #21481 from BastiaanOlij/bind_mesh_methods | Rémi Verschelde | |
Bound get surface functions on mesh | |||
2018-08-27 | log to console if falling back to dummy audio driver | thfrwn | |
2018-08-27 | Bound get surface functions on mesh | Bastiaan Olij | |
2018-08-27 | Merge pull request #21477 from akien-mga/tile_set_shape_offset | Rémi Verschelde | |
TileSet: Bind tile_set_shape_offset and getter | |||
2018-08-27 | Merge pull request #21474 from elasota/fix-cvtt-scalar | Rémi Verschelde | |
Fix CVTT scalar version not compiling | |||
2018-08-27 | TileSet: Bind tile_set_shape_offset and getter | Rémi Verschelde | |
Fixes #21476. | |||
2018-08-27 | Merge pull request #21450 from vnen/gdscript-type-space | Rémi Verschelde | |
Remove space before colon on type hints | |||
2018-08-27 | Fix CVTT scalar version not compiling | elasota | |
2018-08-27 | Merge pull request #21469 from akien-mga/glsl-clang-format | Rémi Verschelde | |
Style: Enable clang-format on GLSL shaders | |||
2018-08-27 | Fix build after c2a9cb34 | Rémi Verschelde | |
`return` statements were missing, and those warnings do not need to be behind #ifdefs, they do not expose any deprecated API. | |||
2018-08-27 | Merge pull request #21460 from hpvb/fix-19716 | Rémi Verschelde | |
When setting an X11 icon fails, try halving the size | |||
2018-08-27 | Merge pull request #21467 from elasota/fix-3d-textures | Rémi Verschelde | |
Fix some 3D texture issues | |||
2018-08-27 | Merge pull request #21470 from elasota/fix-tiled-exr | Rémi Verschelde | |
Fix tiled EXR import | |||
2018-08-27 | Merge pull request #21381 from YeldhamDev/members_help_overview_fix | Rémi Verschelde | |
Fix Members/Help Overview getting their items deselected when a tooltip appears | |||
2018-08-27 | Merge pull request #21432 from JFonS/fix_material_convert | Rémi Verschelde | |
Fix "Convert To ShaderMaterial" option not working, closes #20891 | |||
2018-08-27 | Fix tiled EXR crash, update tinyexr to head to fix corrupted uncompressed ↵ | elasota | |
EXR loading | |||
2018-08-27 | Merge pull request #21466 from elasota/fix-layered-texture-import | Rémi Verschelde | |
Fix crash when importing layered textures | |||
2018-08-27 | Merge pull request #21433 from AndreaCatania/megafix | Rémi Verschelde | |
Multiple fixes on Physics things | |||
2018-08-27 | Style: Enable clang-format on GLSL shaders | Rémi Verschelde | |
As of clang-format 6.0.1, putting the `/* clang-format off */` hint around our "invalid" `[vertex]` and `[shader]` statements isn't enough to prevent a bogus indent of the next comments and first valid statement, so we need to enclose that first valid statement in the unformatted chunk. | |||
2018-08-26 | Fix Members/Help Overview getting their items deselected when a tooltip appears | Michael Alexsander Silva Dias | |
2018-08-26 | Partial fixes for 3D texture issues | elasota | |
2018-08-26 | Fix crash when importing layered textures | elasota | |
2018-08-27 | When setting an X11 icon fails, try halving the size | Hein-Pieter van Braam | |
When setting an icon that is too large previously Godot would die with a X Error of failed request: BadLength error. To avoid this we install an error handler right before we set an icon. If the error handler triggers we halve the icon size until it works or until we've reached a 0 size on either width or height. We print a warning when this happens to alert developers. This fixes #19716 | |||
2018-08-26 | TileSet editor Fixes | Mariano Javier Suligoy | |
Properly draw navigation and oclusion polygons for SINGLE type tiles. Fixes #21398 Add some checks for TileID validation before accessing to it's properties. Fixes #21397 Fix 'Keep inside region' snap option for tiles with SINGLE_TILE mode. Fixes #21402 Restore hability to asign/unasign an script to a tileset. Fixes #20886 | |||
2018-08-26 | Fix error using triplanar UV with detail map | Black Cat! | |
Fixes #18550 | |||
2018-08-26 | Merge pull request #21423 from exts/mono/collections | Ignacio Etcheverry | |
[Mono] Added Collections namespace to Array & Dictionary | |||
2018-08-26 | GDScript: Remove space before colon on type hints | George Marques | |
2018-08-26 | GDScript: Allow `is` operator to test built-in types | George Marques | |
2018-08-26 | Merge pull request #21411 from Crazy-P/fixes-several-resource-leaks | Rémi Verschelde | |
Fixes several resource leaks listed on coverity | |||
2018-08-26 | Fall back to GLES2 if GLES3 is not working | Hein-Pieter van Braam | |
This adds a static is_viable() method to all rasterizers which has to be called before initializing the rasterizer. This allows us to check what rasterizer to use in OS::initialize together with the GL context initialization. This commit also adds a new project setting "rendering/quality/driver/driver_fallback" which allows the creator of a project to specify whether or not fallback to GLES2 is allowed. This setting is ignored for the editor so the editor will always open even if the project itself cannot run. This will hopefully reduce confusion for users downloading projects from the internet. We also no longer crash when GLES3 is not functioning on a platform. This fixes #15324 | |||
2018-08-26 | Merge pull request #21407 from marcelofg55/coreaudio_dfix | Rémi Verschelde | |
Prevent CoreAudio driver failing on finish if Dummy driver was selected | |||
2018-08-26 | Fixed task creation with void chain in SkeletonIK | Andrea Catania | |
2018-08-26 | Fix "Convert To ShaderMaterial" option not working, closes #20891 | JFonS | |
2018-08-26 | Correctly set safe_motion on cast_motion query Fixes: #21212 | Andrea Catania | |