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2018-08-05Small doc formating changes and Linux cursor theme noteMichael Alexsander Silva Dias
2018-08-04Merge pull request #20721 from willnationsdev/fix-image-loaderThomas Herzog
ResourceFormatLoaderImage::get_resource_type now uses file path
2018-08-04ResourceFormatLoaderImage::get_resource_type now uses file pathwillnationsdev
2018-08-04Merge pull request #20715 from godotengine/AndreaCatania-patch-1Thomas Herzog
Fixed typo in SkeletonIK
2018-08-04Fixed typo in SkeletonIKAndrea Catania
2018-08-04Merge pull request #18699 from AndreaCatania/ikJuan Linietsky
Inverse kinematic
2018-08-04Fixed process priorityAndrea Catania
2018-08-04Merge pull request #20693 from AndreaCatania/soft_fix2Juan Linietsky
Fixed SoftBody pinned point offset calculation
2018-08-04Implemented IKAndreaCatania
2018-08-04Merge pull request #20704 from dragmz/patch-2Thomas Herzog
Fix uniform set for mat3 and mat4
2018-08-04Fix uniform set for mat3 and mat4Marcin Zawiejski
2018-08-04Merge pull request #20600 from exts/new_generic_methodsIgnacio Etcheverry
Mono: Added generic methods for PackedScene & ResourceLoader
2018-08-03Added generic method for ResourceLoader: Load<T>()exts
2018-08-03Fixed SoftBody pinned point offset calculationAndrea Catania
2018-08-01Merge pull request #20617 from viktor-ferenczi/issue-20613Max Hilbrunner
Fix Mac build
2018-08-01Merge pull request #20644 from NickToony/masterIgnacio Etcheverry
Fixed Windows mono compile
2018-07-31fixed: windows mono compile (#20598)Nick Hope
tidy: formatting.
2018-07-31Merge pull request #20639 from neikeq/issue-20531-and-cleanupIgnacio Etcheverry
Mono: Fix property set_value and cleanup
2018-07-31Mono: Fix property set_value and cleanupIgnacio Etcheverry
2018-07-30Fixed short circuiting on non-Windows platformsViktor Ferenczi
2018-07-30Fixed Mac build by running builders in subprocess only on WindowsViktor Ferenczi
Also passing serializable SCons environment variables (env) for compatibility with debug builds (search for uses of env in make functions)
2018-07-30Merge pull request #20550 from AndreaCatania/soft_fixMax Hilbrunner
Soft Body - Pin Point fix, Material fix
2018-07-29Add support for line continuations (wtf) in obj format, fixes #7974Juan Linietsky
2018-07-29Ensure process notification is received only if really enabled, fixes #7894Juan Linietsky
2018-07-29Added missing support for traditional chinese on Windows, fixes #7674Juan Linietsky
2018-07-29Ensure one shot signals are not disconnected while edited, closes #7776Juan Linietsky
2018-07-29Remove pointless check for no texture, fixes #7298Juan Linietsky
2018-07-29Add extra functions to toggle bits in visualinstance and camera, same as ↵Juan Linietsky
physics. Helps with #6685
2018-07-29Perform a name check when loading scenes and running on editor, fixes #6152Juan Linietsky
2018-07-29Merge pull request #20582 from hpvb/fix-mono-mingwIgnacio Etcheverry
Fix Mono compilation on Windows/Ming
2018-07-29Fix Mono compilation on Windows/MingHein-Pieter van Braam
(cherry picked from commit 83140541dc91c29a288d7dd71044780b50b2cc4b)
2018-07-29It is now possible to import images as a separate resource, closes #5738 and ↵Juan Linietsky
likely many others
2018-07-29Clear color was not correctly being set, fixes #4939Juan Linietsky
2018-07-29SoftBody add MeshInstance Material correctlyAndrea Catania
2018-07-29Expose _clips_input as a virtual function, closes #15358Juan Linietsky
2018-07-29Merge pull request #15269 from ianb96/context_menu_improvementsJuan Linietsky
Context Menu Improvements
2018-07-29Manually fix, merge and close #15168Juan Linietsky
2018-07-29Merge pull request #20546 from ibrahn/fix-menu-branch-on-uninitHein-Pieter van Braam
fixed uninitialised variable that was causing menu crash.
2018-07-29Undo an accidental revert.Hein-Pieter van Braam
Sorry for the history pollution. I was testing something on this branch and forgot to reset befor pushing the security update. This reverts commit 2ef66def4615594b87340aed2b02adf2204c74c2.
2018-07-29Fix marshalls size checks.Fabio Alessandrelli
Yesterday, when playing around with my network code, I realized there is a security issue in decode_variant, at least when decoding PoolArrays. Basically, the size of the PoolArray is encoded in a uint32_t, when decoding it, that value is cast to int when comparing if the packet is actually that size causing numbers with MSB=1 to be interpreted as negative thus always passing the check. That same value though, is used as uint32_t again to resize the output vector. For this reason, sending a malformed packet with declared type PoolByteArray and size of 2^31(+x) causes the engine to try to allocate 2+GB of pool memory, causing the engine to crash. (cherry picked from commit 5262d1bbcc81a06db66ac45c3f75535f231268bc)
2018-07-28Revert "Open visual editor when "open editor" button in the inspector is ↵Hein-Pieter van Braam
pressed." This reverts commit 0ae400f523b0e4aefc9cdbea5195a54e6e8268df.
2018-07-28Fixed Softbody pin pointAndrea Catania
2018-07-28Merge pull request #20544 from dragmz/fix-py37-windows-buildRémi Verschelde
fix windows build using python 3.7
2018-07-28fixed uninitialised variable that was causing menu crash.Ibrahn Sahir
2018-07-28fix windows build using python 3.7dragmz
fixes NameError (missing "subprocess_main" and "basestring")
2018-07-28Merge pull request #20532 from BastiaanOlij/arraymesh_surface_find_by_nameRémi Verschelde
Added a method to find the index for a surface with a given name
2018-07-28Merge pull request #20539 from akien-mga/mbedtls-2.12.0Rémi Verschelde
mbedtls: Update to upstream version 2.12.0
2018-07-28Merge pull request #20537 from akien-mga/glad-0.1.25Rémi Verschelde
glad: Sync with upstream 0.1.25
2018-07-28Merge pull request #20536 from akien-mga/libpng-1.6.35Rémi Verschelde
libpng: Update to upstream version 1.6.35
2018-07-28Merge pull request #20535 from akien-mga/layers-tooltipsRémi Verschelde
Fix layer 2-line tooltips used as name in inspector