Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-14 | Vulkan-Loader: Mark secure_getenv as available on Linux | Rémi Verschelde | |
It's a GNU extension part of glibc since 2.17, and it was also added recently to musl libc. It doesn't seem to be available on *BSD (but also not used there by Vulkan-Loader). Could be made more thorough by doing a test compilation of a file to check for the existence of the function on the host system, but unless we run into actual issues, that's likely overkill. | |||
2020-02-14 | Merge pull request #36212 from akien-mga/remove-battery-power-api | Rémi Verschelde | |
Remove incomplete battery status/power API | |||
2020-02-14 | Merge pull request #36194 from dragmz/dragmz/exit_crash_fix | Rémi Verschelde | |
Fix crash when closing project manager | |||
2020-02-14 | Merge pull request #36191 from drichardson/fix_36190 | Rémi Verschelde | |
Disable video driver option in editor | |||
2020-02-14 | Merge pull request #36208 from akien-mga/warnings | Rémi Verschelde | |
Fix various GCC compilation warnings after Vulkan merge | |||
2020-02-14 | Remove incomplete battery status/power API | Rémi Verschelde | |
It was initially implemented in #5871 for Godot 3.0, but never really completed or thoroughly tested for most platforms. It then stayed in limbo and nobody seems really keen to finish it, so it's better to remove it in 4.0, and re-add eventually (possibly with a different API) if there's demand and an implementation confirmed working on all platforms. Closes #8770. | |||
2020-02-14 | Merge pull request #36209 from Chaosus/vs_fix_cubemaps | Yuri Roubinsky | |
Restore cubemaps in visual shaders | |||
2020-02-14 | Restore cubemaps in visual shaders | Yuri Roubinsky | |
2020-02-14 | Fix various GCC compilation warnings after Vulkan merge | Rémi Verschelde | |
Part of #36132. | |||
2020-02-14 | Merge pull request #36203 from timothyqiu/nav-polygon-leak | Rémi Verschelde | |
Fixes memory leak in NavigationPolygon | |||
2020-02-14 | Merge pull request #36200 from clayjohn/VULKAN-sky-error | Rémi Verschelde | |
Fix error flood with sky background | |||
2020-02-14 | Merge pull request #36197 from Calinou/tweak-editor-help-comment-color | Rémi Verschelde | |
Tweak the editor help comment color for better readability | |||
2020-02-14 | Merge pull request #36030 from dreamsComeTrue/fix-replace-text-entered | Rémi Verschelde | |
Allow using Enter key for replacing text in code editors | |||
2020-02-14 | Merge pull request #36193 from dragmz/dragmz/vulkan_desc_fix | Rémi Verschelde | |
Fix Vulkan project description | |||
2020-02-14 | Fixes memory leak in NavigationPolygon | Haoyu Qiu | |
2020-02-13 | Fix error flood with sky background | clayjohn | |
2020-02-13 | Tweak the editor help comment color for better readability | Hugo Locurcio | |
2020-02-13 | fix crash when closing project manager | Marcin Zawiejski | |
2020-02-13 | Merge pull request #36178 from akien-mga/basisu_20200104 | Rémi Verschelde | |
basis_universal: Update to upstream commit from Jan 4, 2020 | |||
2020-02-13 | Disable video driver option in editor since switching to GLES2 would | Doug Richardson | |
currently cause a crash on restart. Fixes #36190. | |||
2020-02-13 | Merge pull request #36187 from Chaosus/shader_forbid_out_samplers | Yuri Roubinsky | |
Prevent usage 'out' modifier on opaque shader types (textures currently) | |||
2020-02-13 | fix Vulkan project description | Marcin Zawiejski | |
2020-02-13 | Merge pull request #36183 from Chaosus/vs_fix_texture_drop | Yuri Roubinsky | |
Restore drag&drop textures in visual shaders | |||
2020-02-13 | Prevent usage 'out' modifier on opaque shader types (textures currently) | Yuri Roubinsky | |
2020-02-13 | Merge pull request #36177 from Chaosus/shader_fix_swizzling | Yuri Roubinsky | |
Fix bugs in shader swizzling | |||
2020-02-13 | Restore drag&drop textures in visual shaders | Yuri Roubinsky | |
2020-02-13 | Fix bugs in shader swizzling | Yuri Roubinsky | |
2020-02-13 | basis_universal: Update to upstream commit from Jan 4, 2020 | Rémi Verschelde | |
BinomialLLC/basis_universal@895ee8ee7e04f22267f8d16d46de04d5a01d63ac. | |||
2020-02-13 | Merge pull request #36176 from Chaosus/shader_fix_const_crash | Yuri Roubinsky | |
Fix shader crash if pass const argument to 'out/inout' parameter | |||
2020-02-13 | Merge pull request #36175 from akien-mga/remove-more-deprecated-stuff | Rémi Verschelde | |
Remove deprecated methods and code | |||
2020-02-13 | Fix shader crash if pass const argument to 'out/inout' parameter | Yuri Roubinsky | |
2020-02-13 | Merge pull request #36163 from akien-mga/gdnative-godot_int-int64_t | Rémi Verschelde | |
GDNative: Make godot_int an int64_t | |||
2020-02-13 | Remove more deprecated methods and code | Rémi Verschelde | |
2020-02-13 | Merge pull request #36169 from timothyqiu/memleak | Rémi Verschelde | |
Fixes some memory leaks | |||
2020-02-13 | Merge pull request #36174 from akien-mga/byebye-openghell-3 | Rémi Verschelde | |
Remove obsolete GLES3 backend | |||
2020-02-13 | Merge pull request #36144 from akien-mga/remove-deprecated-allow-decoding | Rémi Verschelde | |
Remove deprecated PacketPeer allow_object_decoding | |||
2020-02-13 | Merge pull request #36143 from akien-mga/remove-deprecated-slave-sync | Rémi Verschelde | |
Remove deprecated sync and slave networking keywords | |||
2020-02-13 | Remove obsolete GLES3 backend | Rémi Verschelde | |
Due to the port to Vulkan and complete redesign of the rendering backend, the `drivers/gles3` code is no longer usable in this state and is not planned to be ported to the new architecture. The GLES2 backend is kept (while still disabled and non-working) as it will eventually be ported to serve as the low-end renderer for Godot 4.0. Some GLES3 features might be selectively ported to the updated GLES2 backend if there's a need for them, and extensions we can use for that. So long, OpenGL driver bugs! | |||
2020-02-13 | Merge pull request #36172 from Chaosus/vs_custom_highend | Rémi Verschelde | |
Added virtual method to VisualShaderNodeCustom to enable high-end mark | |||
2020-02-13 | Merge pull request #36152 from Calinou/project-manager-rename-last-modified | Rémi Verschelde | |
Rename the "Last Modified" project list sorting option to "Last Edited" | |||
2020-02-13 | Merge pull request #36165 from Relintai/fix_engine_startgame | Rémi Verschelde | |
Fix startGame's logic in engine.js. | |||
2020-02-13 | Remove deprecated PacketPeer allow_object_decoding | Rémi Verschelde | |
It was added for 3.2 in #27485 to preserve backwards compatibility, but we can now remove it. It is still needed in MultiplayerAPI as it's the only way to control it for the internal put_var calls. | |||
2020-02-13 | Remove deprecated sync and slave networking keywords | Rémi Verschelde | |
Those keywords were deprecated for 3.1 in #22087. Also fix token name for `TK_REMOTE`, should be "remote" like the keyword. | |||
2020-02-13 | Merge pull request #36167 from Calinou/project-manager-disable-gles2 | Rémi Verschelde | |
Disable the GLES2 renderer option in the Project Manager | |||
2020-02-13 | Added virtual method to VisualShaderNodeCustom to enable high-end mark | Yuri Roubinsky | |
2020-02-13 | Merge pull request #36150 from Chaosus/vs_vk_label | Yuri Roubinsky | |
Added high-end (Vulkan) label to some functions in visual shader | |||
2020-02-13 | Fixes some memory leaks | Haoyu Qiu | |
2020-02-13 | Disable the GLES2 renderer option in the Project Manager | Hugo Locurcio | |
It will be re-enabled once the GLES2 renderer is refactored to work in Godot 4.0. | |||
2020-02-12 | Fix startGame's logic in engine.js. | Relintai | |
2020-02-12 | Merge pull request #36145 from akien-mga/remove-deprecated-friction-bounce | Rémi Verschelde | |
Remove deprecated PhysicsBody friction and bounce parameters |