Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-29 | Advance animation after confirming | kobewi | |
2022-06-29 | i18n: Sync classref translations with Weblate | Rémi Verschelde | |
(cherry picked from commit c93ccb5d1da8f4a01646b6f29a5ad0e87381b027) | |||
2022-06-29 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit f29241fa1eed5899604e6b8c8fc3b4c84e4f4641) | |||
2022-06-29 | Merge pull request #62510 from MinusKube/animation-reset-crash | Rémi Verschelde | |
Fix animation player crashing when caching disabled tracks | |||
2022-06-29 | Merge pull request #62502 from TokageItLab/fix-pingpong-snag | Rémi Verschelde | |
Fixed pingpong animation get snaging on the edge in AnimationTree | |||
2022-06-29 | Fix animation player crashing when caching disabled tracks | MinusKube | |
2022-06-29 | fixed Pingpong animation get snaging on the edge in AnimationTree | Silc Renew | |
2022-06-28 | Merge pull request #62489 from qarmin/more_renames | Rémi Verschelde | |
More function/class renames in converter | |||
2022-06-28 | Merge pull request #60675 from voylin/Add-BBCode-support-for-printing-output | Rémi Verschelde | |
Adding print_rich() for printing with BBCode | |||
2022-06-28 | Merge pull request #62494 from TechnoPorg/gradient-fix-precision | Rémi Verschelde | |
2022-06-28 | Merge pull request #61196 from V-Sekai/animtree-advance-expressions | Rémi Verschelde | |
2022-06-28 | Use single-precision floats in GradientEdit | TechnoPorg | |
Gradient itself only uses single-precision floats, so using double-precision floats in GradientEdit is both unnecessary, and creates casting issues. | |||
2022-06-28 | Merge pull request #62485 from cdemirer/fix-set-chain-jump-if-shared | Rémi Verschelde | |
Fix chain assignment bug with jump_if_shared | |||
2022-06-28 | Merge pull request #59167 from akien-mga/zstd-1.5.2 | Rémi Verschelde | |
zstd: Update to upstream version 1.5.2 | |||
2022-06-28 | Add AnimationTree Advance Expressions | SaracenOne | |
Allows specifying an expression as a condition for state machine transitions. This gives much greater flexibility for creating complex state machines. By directly interfacing with the script code, it is possible to create complex animation advance condition for switching between states. Ensure assigning AnimationTreeStateMachineTransition base expression node in editor is relative to current AnimationTree node. Allow setting an expression base node on the AnimationTree itself. Co-Authored-By: reduz <reduzio@gmail.com> | |||
2022-06-28 | More function/class renames in converter | Rafał Mikrut | |
2022-06-28 | Fix set chain bug with jump_if_shared | cdemirer | |
2022-06-29 | Adding print_rich for printing with BBCode | Voylin | |
2022-06-28 | Merge pull request #53135 from briansemrau/fix-ref-leak | Rémi Verschelde | |
2022-06-28 | Merge pull request #62486 from akien-mga/pr-template | Rémi Verschelde | |
2022-06-28 | Merge pull request #61228 from snailrhymer/tween-doc-changes | Rémi Verschelde | |
2022-06-28 | Merge pull request #58656 from MarcoFazioRandom/patch-1 | Rémi Verschelde | |
2022-06-28 | Rewrite PR template to make it slightly less verbose | Rémi Verschelde | |
2022-06-28 | Fix typos and improve clarity in Tween docs | snailrhymer | |
2022-06-28 | Input: Make `get_action_raw_strength` print error when the action doesn't exist | Marco F | |
2022-06-28 | Merge pull request #62482 from JFonS/fix_crash_canvas_mode | Rémi Verschelde | |
2022-06-28 | Merge pull request #60935 from Calinou/geometryinstance3d-gi-mode-default-static | Rémi Verschelde | |
Use the Static global illumination mode in GeometryInstance3D by default | |||
2022-06-28 | zstd: Update to upstream version 1.5.2 | Rémi Verschelde | |
Release notes: - https://github.com/facebook/zstd/releases/tag/v1.5.1 - https://github.com/facebook/zstd/releases/tag/v1.5.2 | |||
2022-06-28 | Fix crash in Environment "Canvas" background mode. | JFonS | |
2022-06-28 | Merge pull request #55954 from RandomShaper/vulkan_rd_goodies | Rémi Verschelde | |
2022-06-28 | Avoid manual memory management of certain arrays in Vulkan RD | Pedro J. Estébanez | |
2022-06-28 | Fix confusion between Vulkan and RD storage buffer usage values | Pedro J. Estébanez | |
2022-06-28 | Stop debug time full barriers preventing layout transitions in Vulkan RD | Pedro J. Estébanez | |
2022-06-28 | Optimize texture update in Vulkan RD | Pedro J. Estébanez | |
2022-06-28 | Apply some small fixes/enhancements to the Vulkan RD | Pedro J. Estébanez | |
- Initialize queue indices to values meaning 'unset' - Remove unused parameters & members - Make texture update access flags consistent with texture copy - Fix style and pass type of some parameters - Synchronize setup-draw in flush with a semaphore - Add no current list validation to draw_list_begin_splits() - Update texture usage flags on destination of copy - Fix misuse of Vulkan flag | |||
2022-06-28 | Merge pull request #62467 from RandomShaper/descriptor_rw_matters | Rémi Verschelde | |
Consider uniform writability part of the interface of the set | |||
2022-06-28 | Merge pull request #62475 from Je06jm/fix-fsr | Rémi Verschelde | |
Fixed FSR | |||
2022-06-28 | Merge pull request #62470 from vnen/gdscript-export-nodes | Rémi Verschelde | |
GDScript: Enable exporting nodes to the inspector | |||
2022-06-27 | Fixed FSR. Before, it was commiting the | Je06jm | |
raw render to the screen. Now, it commits the fsr upscaled image | |||
2022-06-28 | Merge pull request #62468 from V-Sekai/core-const-expressions | Rémi Verschelde | |
Add a const call mode to Object, Variant and Script. | |||
2022-06-27 | GDScript: Enable exporting nodes to the inspector | George Marques | |
Also fix an small issue in the property editor for NodePath trying to use the meta property when not needed. | |||
2022-06-27 | Merge pull request #62449 from Chaosus/wrap_func | Rémi Verschelde | |
Add generalized version of `wrap` function | |||
2022-06-27 | Merge pull request #62462 from vnen/gdscript-setter-chaining | Rémi Verschelde | |
GDScript: Fix setter being called in chains for shared types | |||
2022-06-27 | Merge pull request #62458 from Geometror/interpolation-function-cleanup | Rémi Verschelde | |
Refactor Bezier interpolation functions | |||
2022-06-27 | Add a const call mode to Object, Variant and Script. | K. S. Ernest (iFire) Lee | |
For this to work safely (user not call queue_free or something in the expression), a const call mode was added to Object and Variant (and optionally Script). This mode ensures only const functions can be called, making it safe to use from the editor. Co-Authored-By: reduz <reduzio@gmail.com> | |||
2022-06-27 | Consider uniform writability part of the interface of the set | Pedro J. Estébanez | |
2022-06-27 | Merge pull request #62396 from reduz/fix-local-vector-transitions-in-node3d | Rémi Verschelde | |
Fix VECTOR/LOCAL transitions in Node3D | |||
2022-06-27 | Refactor bezier interpolation functions | Hendrik Brucker | |
2022-06-27 | GDScript: Fix setter being called in chains for shared types | George Marques | |
When a type is shared (i.e. passed by reference) it doesn't need to be called in a setter chain (e.g. `a.b.c = 0`) since it will be updated in place. This commit adds an instruction that jumps when the value is shared so it can be used to skip those cases and avoid redundant calls of setters. It also solves issues when assigning to sub-properties of read-only properties. | |||
2022-06-27 | Add generalized version of `wrap` function | Yuri Rubinsky | |