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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-05-31
Merge pull request #49182 from timothyqiu/parent-cache
Rémi Verschelde
2021-05-31
Merge pull request #49178 from YeldhamDev/remove_dim_option
Rémi Verschelde
2021-05-31
Merge pull request #49157 from Chaosus/vs_billboard
Rémi Verschelde
2021-05-31
Tweak arguments of list_dir_begin()
kobewi
2021-05-31
Fix `Directory::get_space_left()` result on macOS and Linux.
bruvzg
2021-05-31
Merge pull request #49175 from nobuyukinyuu/bind-zoom-on-position
Rémi Verschelde
2021-05-31
Merge pull request #49161 from lawnjelly/fix_canvas_rect_bound4
Rémi Verschelde
2021-05-31
Merge pull request #49192 from lawnjelly/bvh_current_tree4
Rémi Verschelde
2021-05-31
Merge pull request #49144 from aemreaydin/editor-features-collapse-reset
Rémi Verschelde
2021-05-31
Merge pull request #49121 from KoBeWi/dropreload
Rémi Verschelde
2021-05-31
Merge pull request #49162 from Paulb23/fix_find_text_change_signal
Rémi Verschelde
2021-05-31
Merge pull request #49130 from Calinou/editor-improve-audio-bus-theming
Rémi Verschelde
2021-05-31
Merge pull request #49050 from reduz/implement-spirv-cache
Rémi Verschelde
2021-05-31
Merge pull request #49137 from RandomShaper/ios_targeted_family
Rémi Verschelde
2021-05-31
Merge pull request #49136 from Calinou/editor-light-theme-use-negative-contrast
Rémi Verschelde
2021-05-31
Merge pull request #49125 from Calinou/tweak-camera2d-editor-colors
Rémi Verschelde
2021-05-31
Implement shader caching
reduz
2021-05-31
Merge pull request #48915 from lyuma/gltf_mesh_nodes_bones
Rémi Verschelde
2021-05-31
Document `Resource.duplicate()` only copying exported variables' values
Hugo Locurcio
2021-05-30
Check for _language in PluginScript.instance_has
Paweł Fertyk
2021-05-30
Disable loop with CompatibilityTileData when building with deprecated=no
Aaron Franke
2021-05-29
Merge pull request #49197 from HaSa1002/sync-meshopt
K. S. Ernest (iFire) Lee
2021-05-30
Meshoptimizer: Sync with upstream commit f5d83e8
Johannes Witt
2021-05-29
Fix UV mapping on CSGSphere
Marcel Admiraal
2021-05-29
BVH - fix stale current_tree in deactivate function [4.x]
lawnjelly
2021-05-29
Avoid division by zero when calculating inertias for bodies with colliders wi...
Arkadiusz Marcin Kołek
2021-05-29
Check cache_parent_physical_bone when rebuilding parent cache
Haoyu Qiu
2021-05-29
Merge pull request #48964 from DavidCambre/VisualScript_Missing_SequencePort_...
Yuri Roubinsky
2021-05-28
Remove `dim_editor_on_dialog_popup` from editor settings
Michael Alexsander
2021-05-28
Bind CanvasItemEditor::_zoom_on_position and CanvasItemEditor::get_state to C...
nobuyuki_nyuu
2021-05-28
Fix FindReplaceBar text_change signal binding after replace all
Paulb23
2021-05-28
[4] Fix canvas rect bound calculation
lawnjelly
2021-05-28
Added Billboard Node to Visual Shaders
Yuri Roubinsky
2021-05-27
gltf: Fix mesh nodes which are also bones.
Lyuma
2021-05-27
Fixed possible crash in `DynamicBVH::optimize_incremental`
Yuri Roubinsky
2021-05-27
Fixed changing enabled classes resetting folding in manage editor features.
Emre Aydin
2021-05-27
Add preload() to resource path when holding Ctrl
kobewi
2021-05-27
Add iOS export option for device family
Pedro J. Estébanez
2021-05-27
Use a negative contrast setting for light editor themes
Hugo Locurcio
2021-05-27
Improve the audio bus editor appearance
Hugo Locurcio
2021-05-27
Tweak Camera2D editor line colors for better visibility
Hugo Locurcio
2021-05-26
Merge pull request #49114 from vnen/gdscript-fix-self-function-type-check
Rémi Verschelde
2021-05-26
Merge pull request #49109 from Chaosus/fix_console_errors
Rémi Verschelde
2021-05-26
Merge pull request #49112 from vnen/gdscript-assign-type-check
Rémi Verschelde
2021-05-26
GDScript: Fix function signature check for self calls
George Marques
2021-05-26
GDScript: Use analyzer data to decide assignment conversion
George Marques
2021-05-26
Fixed console error spam (about invalid edited scene index)
Yuri Roubinsky
2021-05-26
Merge pull request #49106 from Chaosus/fix_shader_builtin_constness
Rémi Verschelde
2021-05-26
Makes few shader built-ins constant to prevent changing them
Yuri Roubinsky
2021-05-26
Merge pull request #49060 from EricEzaM/fix-rich-text-label-and-editor-log
Rémi Verschelde
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