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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2018-11-28
Merge pull request #23994 from AndreaCatania/prec
Rémi Verschelde
2018-11-28
Merge pull request #23996 from Windfisch/bulletfix
Rémi Verschelde
2018-11-28
Merge pull request #24011 from Xrayez/fix-23031
Rémi Verschelde
2018-11-28
Merge pull request #24018 from bbeco/fix_filename_check
Rémi Verschelde
2018-11-28
Fix style issues and signature mismatch
Rémi Verschelde
2018-11-28
Merge pull request #24024 from DualMatrix/queue
Rémi Verschelde
2018-11-28
Added luminance capping to avoid glitches on small dots. closes #17996
Juan Linietsky
2018-11-28
Made it possible to read AnimationPlayer queue from GDscript
DualMatrix
2018-11-27
Get rid of ancient .theme format for Theme resource. It was not working and c...
Juan Linietsky
2018-11-27
Allow signal connecting even if script is invalid (only when compiled with to...
Juan Linietsky
2018-11-27
Added test to avoid saving cyclic scene instancing, fixes #9686
Juan Linietsky
2018-11-27
Attempt to avoid breaking people's workflows on the change from 8ba0d513fa006...
Juan Linietsky
2018-11-27
NORMALMAP was not working (no normal being used detected), fixes #9263
Juan Linietsky
2018-11-27
Merge pull request #23971 from DavidSichma/compressNormal
Rémi Verschelde
2018-11-27
Fix GLES2 Red Green Texture Decompression
David Sichma
2018-11-27
Merge pull request #24016 from qarmin/change_old_godot_logo_in_UWP
Rémi Verschelde
2018-11-27
uwp export: fix existing template check
Andrea Beconcini
2018-11-27
Change old Godot logo/splash screen in UWP assets
qarmin
2018-11-27
Changed theme notifications to work with newly introduced reference counted c...
Juan Linietsky
2018-11-27
Init `ignore_camera_zoom` property in parallax background constructor
Andrii Doroshenko (Xrayez)
2018-11-27
Added function to control 6DOF precision
Andrea Catania
2018-11-26
Merge pull request #24000 from allkhor/fix_tab_font_3.1
Rémi Verschelde
2018-11-27
Ceil tabs font size
allkhor
2018-11-26
Add more max-checking to physics queries
Florian Jung
2018-11-26
Merge pull request #23992 from YeldhamDev/editor_help_scroll_value
Rémi Verschelde
2018-11-26
i18n: Sync translation template with current source
Rémi Verschelde
2018-11-26
i18n: Sync translations with Weblate
Rémi Verschelde
2018-11-26
Restore previous scroll position when reopening the search help dialog with a...
Michael Alexsander Silva Dias
2018-11-26
Merge pull request #23961 from Faless/lws_poll_all
Rémi Verschelde
2018-11-26
Merge pull request #23962 from Windfisch/arvr_conf_warn
Rémi Verschelde
2018-11-26
Fixup to typo and indentation in 81c86e8
Rémi Verschelde
2018-11-26
Merge pull request #23965 from marcelofg55/pa_device_bugfix
Rémi Verschelde
2018-11-26
Merge pull request #23964 from allkhor/text_edit_clear_selection
Rémi Verschelde
2018-11-26
Merge pull request #23060 from willnationsdev/inherit-non-class-script
Rémi Verschelde
2018-11-26
Merge pull request #23949 from Kanabenki/shader-mul-assign-vec-mat
Rémi Verschelde
2018-11-26
Merge pull request #23944 from Calinou/remove-unused-script
Rémi Verschelde
2018-11-26
Merge pull request #23943 from Paulb23/fix_smoothscroll_jitter_issue_23314
Rémi Verschelde
2018-11-26
Merge pull request #23959 from RandomShaper/fix-dangling-script-fix
Rémi Verschelde
2018-11-25
Do not normalize normal map when disabled, fixes #20761
Juan Linietsky
2018-11-25
Improved bindings and added documentation for AnimationNode, closes #20720
Juan Linietsky
2018-11-25
Fix possible error when switching audio devices with PulseAudio
Marcelo Fernandez
2018-11-25
Update ARVR{Anchor,Controller}'s configuration warning
Florian Jung
2018-11-25
TextEdit: remove selection when clear happens.
allkhor
2018-11-25
Websocket LWS keep servicing till no CB are left
Fabio Alessandrelli
2018-11-25
Merge pull request #23515 from cart/fix-mono-parse
Ignacio Etcheverry
2018-11-25
Rewrite code for unfolding and make it automatic on scene load, which works b...
Juan Linietsky
2018-11-25
Fix crash on signal/resume to dangling target
Pedro J. Estébanez
2018-11-24
Parse C# generics and type constraints correctly
Carter Anderson
2018-11-24
Revert "Fix crash on signal/resume to dangling target"
Pedro J. Estébanez
2018-11-24
Allow *= operator between vec and mat types in shaders
Kanabenki
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