Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-11 | fixes to HTTPClient | Juan Linietsky | |
-small unchunked files should work properly -blocking mode should work properly | |||
2015-02-11 | Merge pull request #1327 from romulox-x/polygonPathFinderClosestPoint | Juan Linietsky | |
changed PolygonPathFinder::get_closest_point to return the closest posit... | |||
2015-02-11 | Merge pull request #1346 from Nulifier/import-plugin | Juan Linietsky | |
Added the ability to add and remove editor import plugins. | |||
2015-02-11 | added missing set_shader_param functions | Juan Linietsky | |
also added code completion hint for shader params | |||
2015-02-10 | customizable content margin in styleboxes | Juan Linietsky | |
2015-02-10 | remove make.bat | Juan Linietsky | |
2015-02-10 | ignore make.bat | Juan Linietsky | |
2015-02-10 | fixes to skinned buffer | Juan Linietsky | |
should avoid targets with large objects using morphs also skinned buffer size is properly customizable on project settings. | |||
2015-02-10 | Added the default arguments to the binding for ↵ | Jeffrey Steward | |
ResourceImportMetadata::add_source to match the c++ version | |||
2015-02-10 | Merge pull request #1352 from Hinsbart/master | Juan Linietsky | |
fix typo in script template | |||
2015-02-10 | fix typo in script template | Hinsbart | |
2015-02-10 | Added get_gui_base to the EditorNode class to allow for import plugins to ↵ | Jeffrey Steward | |
create centered Popups. This is the function used by all the built-in import plugins. Without this, the only alternative is to add it to the EditorNode itself which messes up auto-centering and sizing. | |||
2015-02-09 | Added the ability to add and remove editor import plugins. | Jeffrey Steward | |
2015-02-09 | Merge pull request #1176 from Spooner/add_sprintf | Juan Linietsky | |
Add sprintf | |||
2015-02-09 | ability to customize max render elements | Juan Linietsky | |
should close #1339 | |||
2015-02-10 | Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf | Bil Bas (Spooner) | |
Conflicts: .gitignore | |||
2015-02-09 | Merge pull request #1300 from umxprime/fix/ios-init-crash | Juan Linietsky | |
Fix init crash on iPad 1st gen device with iOS 5.1.1 | |||
2015-02-09 | Merge pull request #1299 from umxprime/fix/isim-sdk-path | Juan Linietsky | |
Fix iOS Simulator SDK path for isim platform. | |||
2015-02-09 | Merge pull request #1170 from ↵ | Juan Linietsky | |
UsernameIsAReservedWord/fix_cubemap_ressource_editor fixes cubemap ressource editor bug, fixes issue #908 | |||
2015-02-09 | Merge pull request #1174 from adolson/autoreload-edited-scripts | Juan Linietsky | |
add option to automatically reload changed scripts | |||
2015-02-09 | Merge pull request #1179 from marynate/PR-fix-compile-win | Juan Linietsky | |
Fix compile compile error on windows platform | |||
2015-02-09 | Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProject | Juan Linietsky | |
Changed the "Start the scene (F5)." tooltip to say "Play the project (F5)." | |||
2015-02-09 | Merge pull request #1251 from adolson/fscache-stuff | Juan Linietsky | |
ignore and remove .fscache files. closes #1249 | |||
2015-02-09 | Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpress | Juan Linietsky | |
Modifiers are unset on events for the modifier key itself | |||
2015-02-09 | Merge pull request #1271 from NateWardawg/NestedSceneFix | Juan Linietsky | |
Pr - Fixed a bug where a user could add a cyclical dependency, causing a crash. | |||
2015-02-09 | Merge pull request #1281 from sanikoyes/Pr-fix-rtt-filters | Juan Linietsky | |
Pr-fix-rtt-filters | |||
2015-02-09 | Merge pull request #1303 from erbridge/revert_menu_item | Juan Linietsky | |
Add a revert menu item | |||
2015-02-09 | Merge pull request #1306 from sambler/freebsd_fixes | Juan Linietsky | |
fix build on freebsd | |||
2015-02-09 | Merge pull request #1307 from sambler/scons_changes | Juan Linietsky | |
Adjustment to x11/detect.py | |||
2015-02-09 | Merge pull request #1325 from hrib/master | Juan Linietsky | |
fixed math in Camera::project_position | |||
2015-02-09 | Merge pull request #1336 from slapin/exporter2 | Juan Linietsky | |
io_scene_dae: fixed invalid variable name | |||
2015-02-04 | io_scene_dae: fixed invalid variable name | Segey Lapin | |
2015-02-01 | Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintf | Bil Bas (Spooner) | |
2015-02-01 | Completed more complex formatting. | Bil Bas (Spooner) | |
2015-02-01 | Completed implementing standard formatting. | Bil Bas (Spooner) | |
2015-02-01 | changed PolygonPathFinder::get_closest_point to return the closest position ↵ | romulox_x | |
inside, rather then the closest vertex | |||
2015-01-31 | fixed math in Camera::project_position | jaromirhribal | |
2015-01-27 | Adjust x11/detect.py | sambler | |
Test if clang is defined in CC/CXX/LD - this allows a specific version of clang to be defined move appending -DTYPED_METHOD_BIND to keep clang options together move sanitize option out of use_llvm test, gcc48+ also supports sanitize=address | |||
2015-01-27 | fix build on freebsd | sambler | |
Add some needed includes Provide freebsd variation of get_executable_path Provide variation of execv so that either full path or appname to be found within $PATH can be used | |||
2015-01-27 | Show a confirmation for the revert action. | Felix Laurie von Massenbach | |
2015-01-26 | Move the Revert Scene menu item to be less intrusive. | Felix Laurie von Massenbach | |
2015-01-25 | Add a revert menu item. | Felix Laurie von Massenbach | |
2015-01-23 | Fix init crash on iPad 1st gen device with iOS 5.1.1 | Maxime CHAPELET | |
2015-01-22 | Fix iOS Simulator SDK path for isim platform. | Maxime CHAPELET | |
2015-01-22 | begin work on lighting system for 2D | Juan Linietsky | |
nothing functional yet, just experimenting with API | |||
2015-01-21 | fixed world vertex issues in canvas item shader | Juan Linietsky | |
2015-01-20 | Fixed bug in 3D material | Juan Linietsky | |
textures that failed to load should now load again properly | |||
2015-01-20 | Fixes to texscreen, fixes to white testcube | Juan Linietsky | |
2015-01-20 | Visual Shader Editing for 2D | Juan Linietsky | |
Editing 2D shaders with visual editor seems to work now. | |||
2015-01-20 | Fixed a bug where if a scene hadn't been saved it would find a cyclical ↵ | Nathan Warden | |
dependency. |