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2015-02-11fixes to HTTPClientJuan Linietsky
-small unchunked files should work properly -blocking mode should work properly
2015-02-11Merge pull request #1327 from romulox-x/polygonPathFinderClosestPointJuan Linietsky
changed PolygonPathFinder::get_closest_point to return the closest posit...
2015-02-11Merge pull request #1346 from Nulifier/import-pluginJuan Linietsky
Added the ability to add and remove editor import plugins.
2015-02-11added missing set_shader_param functionsJuan Linietsky
also added code completion hint for shader params
2015-02-10customizable content margin in styleboxesJuan Linietsky
2015-02-10remove make.batJuan Linietsky
2015-02-10ignore make.batJuan Linietsky
2015-02-10fixes to skinned bufferJuan Linietsky
should avoid targets with large objects using morphs also skinned buffer size is properly customizable on project settings.
2015-02-10Added the default arguments to the binding for ↵Jeffrey Steward
ResourceImportMetadata::add_source to match the c++ version
2015-02-10Merge pull request #1352 from Hinsbart/masterJuan Linietsky
fix typo in script template
2015-02-10fix typo in script templateHinsbart
2015-02-10Added get_gui_base to the EditorNode class to allow for import plugins to ↵Jeffrey Steward
create centered Popups. This is the function used by all the built-in import plugins. Without this, the only alternative is to add it to the EditorNode itself which messes up auto-centering and sizing.
2015-02-09Added the ability to add and remove editor import plugins.Jeffrey Steward
2015-02-09Merge pull request #1176 from Spooner/add_sprintfJuan Linietsky
Add sprintf
2015-02-09ability to customize max render elementsJuan Linietsky
should close #1339
2015-02-10Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)
Conflicts: .gitignore
2015-02-09Merge pull request #1300 from umxprime/fix/ios-init-crashJuan Linietsky
Fix init crash on iPad 1st gen device with iOS 5.1.1
2015-02-09Merge pull request #1299 from umxprime/fix/isim-sdk-pathJuan Linietsky
Fix iOS Simulator SDK path for isim platform.
2015-02-09Merge pull request #1170 from ↵Juan Linietsky
UsernameIsAReservedWord/fix_cubemap_ressource_editor fixes cubemap ressource editor bug, fixes issue #908
2015-02-09Merge pull request #1174 from adolson/autoreload-edited-scriptsJuan Linietsky
add option to automatically reload changed scripts
2015-02-09Merge pull request #1179 from marynate/PR-fix-compile-winJuan Linietsky
Fix compile compile error on windows platform
2015-02-09Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProjectJuan Linietsky
Changed the "Start the scene (F5)." tooltip to say "Play the project (F5)."
2015-02-09Merge pull request #1251 from adolson/fscache-stuffJuan Linietsky
ignore and remove .fscache files. closes #1249
2015-02-09Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpressJuan Linietsky
Modifiers are unset on events for the modifier key itself
2015-02-09Merge pull request #1271 from NateWardawg/NestedSceneFixJuan Linietsky
Pr - Fixed a bug where a user could add a cyclical dependency, causing a crash.
2015-02-09Merge pull request #1281 from sanikoyes/Pr-fix-rtt-filtersJuan Linietsky
Pr-fix-rtt-filters
2015-02-09Merge pull request #1303 from erbridge/revert_menu_itemJuan Linietsky
Add a revert menu item
2015-02-09Merge pull request #1306 from sambler/freebsd_fixesJuan Linietsky
fix build on freebsd
2015-02-09Merge pull request #1307 from sambler/scons_changesJuan Linietsky
Adjustment to x11/detect.py
2015-02-09Merge pull request #1325 from hrib/masterJuan Linietsky
fixed math in Camera::project_position
2015-02-09Merge pull request #1336 from slapin/exporter2Juan Linietsky
io_scene_dae: fixed invalid variable name
2015-02-04io_scene_dae: fixed invalid variable nameSegey Lapin
2015-02-01Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)
2015-02-01Completed more complex formatting.Bil Bas (Spooner)
2015-02-01Completed implementing standard formatting.Bil Bas (Spooner)
2015-02-01changed PolygonPathFinder::get_closest_point to return the closest position ↵romulox_x
inside, rather then the closest vertex
2015-01-31fixed math in Camera::project_positionjaromirhribal
2015-01-27Adjust x11/detect.pysambler
Test if clang is defined in CC/CXX/LD - this allows a specific version of clang to be defined move appending -DTYPED_METHOD_BIND to keep clang options together move sanitize option out of use_llvm test, gcc48+ also supports sanitize=address
2015-01-27fix build on freebsdsambler
Add some needed includes Provide freebsd variation of get_executable_path Provide variation of execv so that either full path or appname to be found within $PATH can be used
2015-01-27Show a confirmation for the revert action.Felix Laurie von Massenbach
2015-01-26Move the Revert Scene menu item to be less intrusive.Felix Laurie von Massenbach
2015-01-25Add a revert menu item.Felix Laurie von Massenbach
2015-01-23Fix init crash on iPad 1st gen device with iOS 5.1.1Maxime CHAPELET
2015-01-22Fix iOS Simulator SDK path for isim platform.Maxime CHAPELET
2015-01-22begin work on lighting system for 2DJuan Linietsky
nothing functional yet, just experimenting with API
2015-01-21fixed world vertex issues in canvas item shaderJuan Linietsky
2015-01-20Fixed bug in 3D materialJuan Linietsky
textures that failed to load should now load again properly
2015-01-20Fixes to texscreen, fixes to white testcubeJuan Linietsky
2015-01-20Visual Shader Editing for 2DJuan Linietsky
Editing 2D shaders with visual editor seems to work now.
2015-01-20Fixed a bug where if a scene hadn't been saved it would find a cyclical ↵Nathan Warden
dependency.