Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-27 | Merge pull request #43114 from DustOneHub/doc-tilemap | Rémi Verschelde | |
Improved documentation for TileMap.cell_y_sort | |||
2020-10-27 | Merge pull request #43118 from timothyqiu/revert-inherited-default | Rémi Verschelde | |
Fix property revert for inherited child nodes | |||
2020-10-27 | Merge pull request #43029 from neikeq/offline-nuget-fallback | Rémi Verschelde | |
C#: Make editor create NuGet fallback folder for Godot packages | |||
2020-10-27 | Merge pull request #43088 from neikeq/fix-custom-event-signal-hot-reload | Rémi Verschelde | |
C#: Fix custom event signals crash on hot-reload | |||
2020-10-27 | Fixes property revert for inherited child nodes | Haoyu Qiu | |
2020-10-27 | Merge pull request #43113 from Xrayez/rng-randbase-protected | Rémi Verschelde | |
Make `randbase` member protected in `RandomNumberGenerator` | |||
2020-10-27 | Make `randbase` member protected in `RandomNumberGenerator` | Andrii Doroshenko (Xrayez) | |
Allows to extend `RandomNumberGenerator` via C++ modules. | |||
2020-10-27 | Improved documentation for TileMap.cell_y_sort | Dustin Petersohn | |
2020-10-27 | Merge pull request #42677 from groud/fix_error_on_attach_script | Rémi Verschelde | |
Fix error on attaching script | |||
2020-10-26 | Merge pull request #43112 from akien-mga/vulkan-loader-readd-windows-patch | Rémi Verschelde | |
vulkan: Re-add Windows patch to fix static library use | |||
2020-10-26 | Merge pull request #43109 from bruvzg/gridmap_ub | Rémi Verschelde | |
Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables. | |||
2020-10-26 | vulkan: Re-add Windows patch to fix static library use | Rémi Verschelde | |
Fixes #43105. | |||
2020-10-26 | Fix error on attaching script | Gilles Roudière | |
2020-10-26 | Merge pull request #43099 from timothyqiu/instanced-revert | Rémi Verschelde | |
Fixes property revert after saving instanced scene | |||
2020-10-26 | Merge pull request #43107 from Calinou/fix-uninitialized-debanding-member | Rémi Verschelde | |
Fix uninitialized `Viewport::use_debanding` member variable | |||
2020-10-26 | Fix uninitialized `GridMapEditor::node` and `InputMapEditor::setting` variables. | bruvzg | |
2020-10-26 | Fix uninitialized `Viewport::use_debanding` member variable | Hugo Locurcio | |
2020-10-26 | Merge pull request #42799 from madmiraal/fix-41065 | Rémi Verschelde | |
Provide support for buttons and D-pads mapped to half axes. | |||
2020-10-27 | Fixes property revert after saving instanced scene | Haoyu Qiu | |
2020-10-26 | Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0 | Rémi Verschelde | |
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0 | |||
2020-10-26 | Merge pull request #42995 from Ev1lbl0w/bugfix-zoom-visibility | Rémi Verschelde | |
Fix visibility issue with zoom label | |||
2020-10-26 | Fix visibility issue with zoom label | Ev1lbl0w | |
2020-10-26 | Merge pull request #43018 from groud/improve-file-sorting | Rémi Verschelde | |
Improve file sorting | |||
2020-10-26 | Merge pull request #42229 from Calinou/2d-editor-improve-undo-log-messages | Rémi Verschelde | |
Improve undo log messages in the 2D editor for additional context | |||
2020-10-26 | Merge pull request #42969 from Klowner/fixes/42967-popup-position | Rémi Verschelde | |
include parent display location in popup location calculation | |||
2020-10-26 | Merge pull request #43070 from Calinou/optimize-svgs | Rémi Verschelde | |
Optimize SVG using `svgcleaner --multipass` | |||
2020-10-26 | Improve file sorting | Gilles Roudière | |
2020-10-26 | Merge pull request #43056 from Ev1lbl0w/bugfix-wrong-exitcode | Rémi Verschelde | |
Fix wrong exit code being returned | |||
2020-10-26 | Provide support for buttons and D-pads mapped to half axes, and | Marcel Admiraal | |
fix axes mapped to buttons and D-pads. | |||
2020-10-26 | Merge pull request #43075 from Xrayez/color-ramp-to-gradient | Rémi Verschelde | |
Fixup `ColorRamp` to `Gradient` renames | |||
2020-10-26 | Merge pull request #43084 from DavidSichma/toggle0 | Rémi Verschelde | |
fix toggle mask bit 0 | |||
2020-10-26 | Merge pull request #42723 from Devination/linenumber-select | Rémi Verschelde | |
ScriptEditor: Fix line number gutter drag select | |||
2020-10-26 | Merge pull request #43050 from Pleto/enhance_tileset_sorting | Rémi Verschelde | |
Enhancement for tileset sorting | |||
2020-10-26 | C#: Fix custom event signals crash on hot-reload | Ignacio Etcheverry | |
Cleanup and re-initialization of event signals before and after hot-reload should be working correctly now. | |||
2020-10-26 | Enhancement for tileset sorting | Pleto | |
2020-10-26 | fix toggle mask bit 0 | David Sichma | |
2020-10-26 | Merge pull request #43083 from DavidSichma/gizmoalpha | Rémi Verschelde | |
Gizmo handles are transparent | |||
2020-10-25 | Merge pull request #43066 from rsjtdrjgfuzkfg/master | Rémi Verschelde | |
Fix vulkan crash in RenderingDeviceVulkan::shader_create | |||
2020-10-25 | Gizmo handles transparent again | David Sichma | |
2020-10-25 | Fix crash in RenderingDeviceVulkan::shader_create | rsjtdrjgfuzkfg | |
This commit moves the declaration of a local variable to ensure its scope survives long enough; at least in some versions of GCC and LLVM the associated memory was freed too early and thus caused issues ranging from black screens to crashes. | |||
2020-10-25 | ScriptEditor: Fix line number gutter drag select | Devin Curry | |
Fixes issue #42722 | |||
2020-10-25 | Fixup `ColorRamp` to `Gradient` renames | Andrii Doroshenko (Xrayez) | |
2020-10-25 | Optimize SVG using `svgcleaner --multipass` | Hugo Locurcio | |
This decreases the editor binary size by about 8 KB. | |||
2020-10-25 | Merge pull request #43058 from clayjohn/VULKAN-FXAA-bug | Rémi Verschelde | |
[4.0]Remove extra exposure multiply in FXAA | |||
2020-10-25 | Merge pull request #42848 from Tadaboody/bugfix/gridmap_visibility | Rémi Verschelde | |
Setting visibility on GridMaps parent now works. Closes #41374. | |||
2020-10-24 | Merge pull request #43059 from Xrayez/gdnative-xr-remove-config | Rémi Verschelde | |
GDNative XR: remove redundant `config.py` | |||
2020-10-24 | Merge pull request #43052 from reduz/refactor-2d-lighting | Rémi Verschelde | |
Refactored 2D shader and lighting system | |||
2020-10-24 | GDNative XR: remove redundant `config.py` | Andrii Doroshenko (Xrayez) | |
It's not an engine module. This is handled by GDNative's `SCsub` instead, as done for other subdirectories already. | |||
2020-10-24 | Remove extra exposure multiply in FXAA | clayjohn | |
2020-10-24 | Refactored 2D shader and lighting system | reduz | |
-Removed normal/specular properties from nodes -Create CanvasTexture, which can contain normal/specular channels -Refactored, optimized and simplified 2D shaders -Use atlas for light textures. -Use a shadow atlas for shadow textures. -Use both items aboves to make light rendering stateless (faster). -Reorganized uniform sets for more efficiency. |