Age | Commit message (Collapse) | Author |
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Fixed GodotSharp build failing when real_t is double
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Co-authored-by: derammo <817160+derammo@users.noreply.github.com>
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"less" should be used for quantity, rather than "lesser".
Existing scripts that use `or_lesser` in `_get_property_list()`
will need to be updated to account for this change.
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- Use `org.freedesktop.appearance color-scheme` to support system dark mode.
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fixed a type and made it so area3d get_overlapping_x is similar to its counterpart func in area2d so that it uses TypedArray instead of Array and ERR_FAIL_COND_V_MSG instead of no message, also minimized array resize calls
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focused window instead of main.
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Fixes #65233.
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requires avoidance_enabled to be true to emit
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Simplify StreamPeer, PacketPeer, MultiplayerPeer extension.
Simplify and update WebRTC*Extension with newly supported types.
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