Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-27 | Indicate code editor search match number | Oğuzhan Eroğlu | |
2022-04-27 | Merge pull request #58685 from ↵ | Rémi Verschelde | |
IgorKordiukiewicz/gpu_particles_2d_interpolation_property Added interpolation property to GPUParticles2D | |||
2022-04-27 | Merge pull request #59582 from Faless/net/4.x_tcp_explicit_poll | Rémi Verschelde | |
2022-04-27 | Merge pull request #60321 from rburing/pathfollow_offset_yes_a_number | Rémi Verschelde | |
2022-04-27 | Merge pull request #60331 from KoBeWi/tween_static() | Rémi Verschelde | |
2022-04-27 | Merge pull request #60396 from vnen/gdscript-self-lambda | Rémi Verschelde | |
2022-04-27 | Merge pull request #59932 from vnen/remove-arg-names-release | Rémi Verschelde | |
2022-04-27 | Merge pull request #59381 from gaudecker/fix-csg-gizmos | Rémi Verschelde | |
2022-04-27 | Merge pull request #60361 from Geometror/fix-gradient-texture-2d-get-image | Rémi Verschelde | |
2022-04-27 | Merge pull request #59613 from PastMoments/dict-arr-const-fix | Rémi Verschelde | |
2022-04-27 | Merge pull request #60384 from timothyqiu/noise-skirt | Rémi Verschelde | |
2022-04-27 | Merge pull request #60349 from TokageItLab/fix-rotated-root-motion-view | Rémi Verschelde | |
2022-04-27 | Merge pull request #60275 from octetdev2/prefer-constant-for-docs | Rémi Verschelde | |
2022-04-27 | Merge pull request #59393 from techiepriyansh/move-gltf-export-under-scene-menu | Rémi Verschelde | |
2022-04-27 | Merge pull request #60481 from V-Sekai/animation-library-gltf | Rémi Verschelde | |
2022-04-27 | Merge pull request #60319 from TokageItLab/implement-global-rest | Rémi Verschelde | |
2022-04-27 | Merge pull request #60440 from ↵ | Rémi Verschelde | |
KoBeWi/Ȑ̶̛̘̻̹̪͙̇̍̔͐̊̆̏̏̓̈́̉͌͘Ȩ̸͉̳̘̬̣̩̽̈́́̅̈́̕͝ͅS̷͓̮̙̪̪̺̭̰̓̎̌́͗͆͌̈́̒͋͊͘Ë̷̡̨͔̻͈̺͓̘͉́̏̍̓͋̋͠T̶̠̙͍̱̠̱̟͎͇̬̥̞̘͛̔̄̏̆̽̄̌̅͝ͅ | |||
2022-04-27 | Merge pull request #60549 from timothyqiu/import-preset-i18n | Rémi Verschelde | |
2022-04-27 | Merge pull request #60385 from timothyqiu/openxr-set-array | Rémi Verschelde | |
2022-04-27 | Merge pull request #59979 from bruvzg/cpp_check2 | Rémi Verschelde | |
2022-04-27 | Merge pull request #60335 from snw-0/patch-1 | Rémi Verschelde | |
2022-04-27 | doc: Update iOS hint for Input.vibrate_handheld after #60397 | Rémi Verschelde | |
2022-04-27 | Merge pull request #60523 from akien-mga/linux-pkgconfig-nixos | Rémi Verschelde | |
2022-04-27 | Merge pull request #60397 from timoschwarzer/ios-haptic-engine | Rémi Verschelde | |
2022-04-27 | Fix TileMap::set_pattern offsets | Samuel Wilson | |
Currently it is trying to use the target coordinates (i.e., in the destination TileMap) to pull from the pattern, rather than the pattern-local coordinates. | |||
2022-04-27 | Merge pull request #58272 from bruvzg/x11_backup_screen_info | Rémi Verschelde | |
2022-04-27 | Merge pull request #58383 from bruvzg/no_inv_window_placement | Rémi Verschelde | |
2022-04-27 | Merge pull request #60548 from aaronfranke/rename-singleton-var | Rémi Verschelde | |
Rename variable names for some singletons | |||
2022-04-27 | Merge pull request #60535 from timothyqiu/class-name-icon | Rémi Verschelde | |
Fix custom class icon when it inherits from a script | |||
2022-04-27 | Merge pull request #58164 from Calinou/import-hdr-add-clamp-exposure-option | Rémi Verschelde | |
Add an option to clamp HDR exposure to reduce environment fireflies | |||
2022-04-27 | Merge pull request #60312 from Geometror/improve-noise-2 | Rémi Verschelde | |
Restructure and refine the noise module | |||
2022-04-27 | Merge pull request #59337 from fire-forge/raycast2d-editor | Rémi Verschelde | |
Add an editor handle for `RayCast2D.target_position` | |||
2022-04-27 | Merge pull request #60542 from KoBeWi/garbage | Rémi Verschelde | |
Expose `move_to_trash()` | |||
2022-04-27 | Make more import preset name translatable | Haoyu Qiu | |
2022-04-26 | Rename variable names for some singletons | Aaron Franke | |
2022-04-26 | Merge pull request #60541 from Calinou/orthogonal-fix-typo | Clay John | |
Fix "ortogonal" -> "orthogonal" typo in rasterizer code | |||
2022-04-27 | Fix custom class icon when it inherits from a script | Haoyu Qiu | |
2022-04-27 | Add an option to clamp HDR exposure to reduce environment fireflies | Hugo Locurcio | |
HDRI panoramas designed for realistic lighting can have extremely bright suns, causing fireflies to appear in the environment reflection (in addition to making environment lighting too bright when a DirectionalLight3D is used). This uses the Filament tonemapping formula. | |||
2022-04-27 | Expose move_to_trash() | kobewi | |
2022-04-26 | Merge pull request #60513 from Calinou/default-font-add-msdf-mipmap | Rémi Verschelde | |
Add MSDF and mipmap generation project settings for the default font | |||
2022-04-26 | Add RayCast2D target_position editor handle | FireForge | |
2022-04-26 | Fix "ortogonal" -> "orthogonal" typo in rasterizer code | Hugo Locurcio | |
2022-04-26 | Merge pull request #58346 from aaronfranke/hint-no-range | Rémi Verschelde | |
Allow using other property hints without the range hint | |||
2022-04-26 | Merge pull request #57647 from Faless/mp/4.x_mp_api_branch | Fabio Alessandrelli | |
[Net] Allow branch-specific MultiplayerAPIs. | |||
2022-04-26 | Merge pull request #60420 from AndreaCatania/fix_looup_ptr_const | Rémi Verschelde | |
Add mutable OAHashMap::lookup_ptr function to fix mutability. | |||
2022-04-26 | [Net] Allow branch-specific MultiplayerAPIs. | Fabio Alessandrelli | |
Removes custom_multiplayer from Node. MultiplayerAPI overrides are now set at SceneTree level, and apply to whole branches. Impact on performance when using only the default multiplayer or overriding it is minimal, the use of branches can likely be further optimized by caching nodes and relevant MultiplayerAPI IDs. | |||
2022-04-26 | Allow using other property hints without the range hint | Aaron Franke | |
2022-04-26 | Merge pull request #60528 from bruvzg/thread_pool_delay | Rémi Verschelde | |
Create NavMap thread pool only when it's used, to prevent creating excessive amount of running threads. | |||
2022-04-26 | Create NavMap thread pool only when it's used, to prevent creating excessive ↵ | bruvzg | |
amount of running threads. | |||
2022-04-26 | Merge pull request #60524 from Chaosus/fix_shader_precision | Yuri Rubinsky | |