index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2017-08-30
added icon updating to most ui elements
toger5
2017-08-30
renamed light_color to contrast_color
toger5
2017-08-30
White Theme
toger5
2017-08-30
removed misc/scripts/svgs_2_pngs.py
toger5
2017-08-30
removed svg's in icons/dark
toger5
2017-08-30
Implement color conversion for dark SVG icons
toger5
2017-08-30
added to_ABGR32() to core/Color
toger5
2017-08-30
moved 'scale import setting' into svg section
toger5
2017-08-29
Merge pull request #10771 from neikeq/pr-improve-build-callbacks
Juan Linietsky
2017-08-29
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
Juan Linietsky
2017-08-29
Merge pull request #10772 from djrm/pr_icons
Juan Linietsky
2017-08-29
Improved and added some icons
Daniel J. Ramirez
2017-08-29
Improve build callbacks
Ignacio Etcheverry
2017-08-29
Changed bools to uint32_t as this may be a compiler bug..
Juan Linietsky
2017-08-29
Makes built-in vararg methods actual vararg methods
Ignacio Etcheverry
2017-08-29
Fixes missing default arguments in MethodInfo
Ignacio Etcheverry
2017-08-29
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
Made some methods to check method/signal availability in GDScript, closes #9800
Juan Linietsky
2017-08-29
-Fixed screen edge SSAO filter, fixes #9678
Juan Linietsky
2017-08-29
removed DISCARD built in variable, replaced by actual discard GLSL instructio...
Juan Linietsky
2017-08-29
Merge pull request #10739 from Rubonnek/removed-paramdef-paramhint
Rémi Verschelde
2017-08-29
-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
Juan Linietsky
2017-08-29
Merge pull request #10754 from bojidar-bg/10723-fix-shadows
Rémi Verschelde
2017-08-29
Fix #10723, a regression from 7a07895
Bojidar Marinov
2017-08-29
Removed ParamDef and ParamHint structs
Wilson E. Alvarez
2017-08-29
Merge pull request #10716 from Noshyaar/pr-update
Rémi Verschelde
2017-08-29
Merge pull request #10704 from Noshyaar/pr-scene
Rémi Verschelde
2017-08-29
Merge pull request #10705 from djrm/pr_gizmo_icons
Rémi Verschelde
2017-08-29
Merge pull request #10741 from henkz1/android-export
Rémi Verschelde
2017-08-29
Merge pull request #10731 from Noshyaar/pr-save
Rémi Verschelde
2017-08-29
Change editor update_mode to boolean
Poommetee Ketson
2017-08-29
Fix export of 32 Bits Framebuffer option
Henrik Andersson
2017-08-29
EditorNode: fix scene save over others
Poommetee Ketson
2017-08-29
EditorNode: enhance open scene error dialog
Poommetee Ketson
2017-08-29
Merge pull request #10531 from RandomShaper/remove-old-android-setting
Rémi Verschelde
2017-08-29
Merge pull request #10552 from RandomShaper/improve-posix
Rémi Verschelde
2017-08-28
Merge pull request #10614 from poke1024/realtime-polygon-2d
Rémi Verschelde
2017-08-28
Merge pull request #10622 from letheed/patch-1
Rémi Verschelde
2017-08-28
Disable antialiasing for CanvasItem triangle arrays
Rémi Verschelde
2017-08-28
Merge pull request #10676 from hpvb/speedup-_render_canvas_item_tree
Rémi Verschelde
2017-08-28
Merge pull request #10683 from marcelofg55/rtaudio_buffer_fix
Rémi Verschelde
2017-08-28
Merge pull request #10692 from marcelofg55/wasapi_driver
Rémi Verschelde
2017-08-28
Added missing gizmo icons and fixed ugly looking gizmo icons.
Daniel J. Ramirez
2017-08-28
Merge pull request #10709 from djrm/pr_gizmos_improvements
Rémi Verschelde
2017-08-28
Merge pull request #10733 from tagcup/gltf_ao_metallic_chan
Rémi Verschelde
2017-08-28
Fix the channels gltf importer uses for metallic and AO textures.
Ferenc Arn
2017-08-28
Improved directional light arrow and gizmo highlighting
Daniel J. Ramirez
2017-08-28
Fix inability to change project settings
Rémi Verschelde
2017-08-28
Highlight currently selected gizmo.
Daniel J. Ramirez
2017-08-28
-Some fixes to code completion.
Juan Linietsky
[next]