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AgeCommit message (Expand)Author
2021-12-08Make `compile` shader function to use struct instead long parameter listYuri Roubinsky
2021-12-07Merge pull request #55706 from jmb462/fix-bad-control-wrap_mouse-offsetRémi Verschelde
2021-12-07Fix bad mouse offset with Control::wrap_mouse()jmb462
2021-12-07Merge pull request #35901 from nathanfranke/pool-byte-array-subarray-exclusiveRémi Verschelde
2021-12-07Merge pull request #55689 from Chaosus/fix_shader_window_bugRémi Verschelde
2021-12-07Merge pull request #55675 from raulsntos/csharp-basis-quaternionIgnacio Roldán Etcheverry
2021-12-07Fix error emitting when called new shader dialog from resource dialogYuri Roubinsky
2021-12-07Merge pull request #55670 from akien-mga/rename-videoplayerRémi Verschelde
2021-12-07Merge pull request #55685 from aaronfranke/item-countRémi Verschelde
2021-12-06Rename "items_count" property to "item_count"Aaron Franke
2021-12-06Merge pull request #55659 from timothyqiu/boomRémi Verschelde
2021-12-06Rename C# `Quaternion()` -> `GetQuaternion()`Raul Santos
2021-12-06Merge pull request #55655 from raulsntos/csharp-items-countIgnacio Roldán Etcheverry
2021-12-06Rename `VideoPlayer` to `VideoStreamPlayer` for consistencyRémi Verschelde
2021-12-06Merge pull request #55662 from KoBeWi/update_minimum_size_changed_to_update_m...Rémi Verschelde
2021-12-06Merge pull request #55671 from KoBeWi/hotfix_straight_from_a_🌋Rémi Verschelde
2021-12-06Merge pull request #55666 from KoBeWi/reduce_ProximityGroup3D_to_atomsRémi Verschelde
2021-12-06Merge pull request #55624 from Razoric480/raz/cs-lsp-signalRémi Verschelde
2021-12-06Fix error when adding RESET key for new trackkobewi
2021-12-06Merge pull request #55667 from Calinou/doc-physics-ticks-per-rendered-frameRémi Verschelde
2021-12-06Remove ProximityGroup3D nodekobewi
2021-12-06Merge pull request #55602 from nekomatata/improve-rigidbody-contactsRémi Verschelde
2021-12-06Document physics simulation being limited to 8 ticks per rendered frameHugo Locurcio
2021-12-06Merge pull request #55603 from Calinou/add-os-crash-methodFabio Alessandrelli
2021-12-06Merge pull request #52280 from jmb462/fix-bad-popup-offset-with-single-window...Rémi Verschelde
2021-12-06Merge pull request #55500 from KoBeWi/just_doc_thingsMax Hilbrunner
2021-12-06Merge pull request #55653 from KoBeWi/↩Rémi Verschelde
2021-12-06Fix bad popups offset in editor with single window offjmb462
2021-12-06Merge pull request #55544 from V-Sekai/audio_camera_null_mitigationRémi Verschelde
2021-12-06Merge pull request #55661 from KoBeWi/joys_of_connectionRémi Verschelde
2021-12-06Rename minimum_size_changed() methodkobewi
2021-12-06Merge pull request #34005 from aaronfranke/minmaxRémi Verschelde
2021-12-06Allow to add RESET values from existing keyskobewi
2021-12-06Merge pull request #47257 from timothyqiu/http-client-proxyRémi Verschelde
2021-12-06Merge pull request #55654 from KoBeWi/reset_softcodeRémi Verschelde
2021-12-06Unexpose joy_connection_changed methodkobewi
2021-12-06Add a constant StringName for RESET animationkobewi
2021-12-06Merge pull request #55651 from Calinou/remove-more-debug-printsRémi Verschelde
2021-12-06Merge pull request #55649 from Calinou/editor-voxelgi-gpuparticlescollisionsd...Rémi Verschelde
2021-12-06Merge pull request #55658 from timothyqiu/remove-inspector-pluginRémi Verschelde
2021-12-06Fix crash when update() is called inside _draw()Haoyu Qiu
2021-12-06Fix EditorPlugin.remove_inspector_plugin() instance cleanupHaoyu Qiu
2021-12-06Merge pull request #55652 from OverloadedOrama/patch-1Max Hilbrunner
2021-12-06Replace deprecated GetItemCount() with ItemsCountRaul Santos
2021-12-06Merge pull request #55642 from Calinou/doc-scenetreetimer-free-elapseMax Hilbrunner
2021-12-06Merge pull request #55597 from raulsntos/csharp-source-generators-genericsIgnacio Roldán Etcheverry
2021-12-05Remove or make verbose some debugging printsHugo Locurcio
2021-12-05Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDFHugo Locurcio
2021-12-06Fix link to the supported image formats in the Image classManolis Papadeas
2021-12-05Document SceneTreeTimer being freed automatically when elapsedHugo Locurcio