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2015-06-14fixes for dock motionJuan Linietsky
2015-06-14missing changesJuan Linietsky
2015-06-13Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-13some editor window changesJuan Linietsky
-ability to make dock position configurable, and it gets saved -editor starts maximized default
2015-06-12some optimizations in godot memory handlingJuan Linietsky
2015-06-12added ability for Area (3D) to detect other areasJuan Linietsky
2015-06-12made changing pivot simpler in 2D nodes (just press v with mouse over position)Juan Linietsky
2015-06-12Update rasterizer_gles2.cppJuan Linietsky
fixed camera plane
2015-06-11added iconJuan Linietsky
2015-06-11new space shooter demoJuan Linietsky
ortho camera sort fix, closes #2063
2015-06-08Merge pull request #2051 from jrimclean/masterJuan Linietsky
oops, thanks
2015-06-08Fixed get_packet/put_packet bindings in PacketPeer.James McLean
2015-06-08draw button focus before text and iconJuan Linietsky
closes #2047
2015-06-08grid container supports separate h and v spacingJuan Linietsky
closes #2049
2015-06-08Delete godot.creator.user.RG2068Juan Linietsky
2015-06-08logo in svg curves & licenseJuan Linietsky
2015-06-08Added Node.find_node(mask) functionJuan Linietsky
by popular request
2015-06-07Merge pull request #2044 from est31/fix-winJuan Linietsky
Complete fix for windows compilability
2015-06-07Complete fix for windows compilabilityest31
Thanks @volzhs for testing :)
2015-06-07Merge pull request #2042 from est31/fix-winJuan Linietsky
Fix windows compilability
2015-06-07Fix windows compilabilityest31
2015-06-07Merge pull request #2037 from est31/use-local-winJuan Linietsky
Time zone support
2015-06-07Merge pull request #2029 from est31/rawarrayJuan Linietsky
Add String.to_utf8() and String.to_ascii()
2015-06-07Merge pull request #2023 from TheJosh/dae-exporter-assimpJuan Linietsky
Fix Blender DAE exporter - files are unreadable by Assimp
2015-06-07Merge pull request #2017 from Razzlegames/multitouch_fix_1908Juan Linietsky
Additional Fix for Multi-touch release problem
2015-06-07Merge pull request #2007 from Krzycho666/masterJuan Linietsky
Fixed ui_accept problem
2015-06-07Merge pull request #1977 from choikwa/masterJuan Linietsky
fix typo error in Color::invert, fixes #1967
2015-06-07Merge pull request #1973 from Biliogadafr/ColorRampJuan Linietsky
Replace color phases with color ramp for Particles2D. (need some review/guidance)
2015-06-07Merge pull request #1932 from Faless/gravity_distance_fullJuan Linietsky
Calculate gravity based on distance from body to gravity point
2015-06-06-fixed many memory initialization issuesJuan Linietsky
-fixed deadlock on previews thread -fixed compilation errors on unix
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-06-06Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
Conflicts: demos/2d/motion/engine.cfg
2015-06-06Merge remote-tracking branch 'origin/master'Juan Linietsky
Conflicts: tools/editor/io_plugins/editor_texture_import_plugin.cpp
2015-06-06new file dialog!Juan Linietsky
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
2015-06-06Add OS.get_time_zone_info functionest31
The returned dictionary maps "name" to the name of the current time zone, and "bias" to a bias from UTC in minutes.
2015-06-06Add utc param to get_time and get_date methodsest31
If utc == false, we return the local time, like before. Otherwise, we return UTC time. utc defaults to false to not break behaviour.
2015-06-06Use local time for both time and date on winest31
On unix and nacl, both date and time are expressed in local time.
2015-06-04Merge pull request #2030 from romulox-x/iosScreenSizepunto-
ios screen resolution
2015-06-03improved calculation of screen resolution on iosromulox_x
2015-06-04Add String.to_utf8() and String.to_ascii()est31
2015-06-02 Fix DAE exporter - files unreadable by AssimpJosh Heidenreich
Colours came though as 3x component instead of 4x component. Index of refraction was in the wrong place.
2015-06-01small fixesJuan Linietsky
2015-06-01-fixes to navigation, so edge-merging is more flexible on conflictJuan Linietsky
-add tab support to richtextlabel -some click fixes to audio stream resampled -ability to import largetextures (dialog)
2015-05-31Additional Fix for Multi-touch release problemKyle Luce
- Was duplicating the functionality of event.getActionIndex() but was missing the bitmask. - Switched back to getActionIndex() but kept the corrected getPointerId() from change #1980 https://github.com/okamstudio/godot/pull/1908
2015-05-31mesh previewreduz
2015-05-31Merge pull request #2 from okamstudio/masterKevin Choi
pull
2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-29Fixed ui_accept problem. It's possible now to make a custom ui_accept action ↵krzycho
event and pull it.
2015-05-28Inline get_color_at_offset(). Delete unnecessary check.Biliogadafr
2015-05-27-fix bug in animation editorJuan Linietsky
-fix crash bug in physics motion, closes #1993