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AgeCommit message (Expand)Author
2023-04-24Always cache parent visibility in CanvasItemYuri Sizov
2023-04-24Fix method dialog labelkobewi
2023-04-24Fix connect signal dialog not allowing Unicode method nameHaoyu Qiu
2023-04-24Fix typo bug in convex-convex separating axis testRicardo Buring
2023-04-24Fix CI build errorJuan Linietsky
2023-04-24Fix #75790, where creating Ceil(Vector2) node in Visual Shader Editorfuzzy@notepc
2023-04-24Lift restriction that resource load thread requester has to be the initiatorPedro J. Estébanez
2023-04-20i18n: Sync translations with WeblateRémi Verschelde
2023-04-11Merge pull request #75786 from YuriSizov/4.0-cherrypicksRémi Verschelde
2023-04-10Initialize editor values on first launchkobewi
2023-04-07Add changelog for 4.0.3Yuri Sizov
2023-04-07Fix the limit for interpolation of R0 with respect to metallic and SSRmightygoat
2023-04-07Fix NavigationObstacles not being added to avoidance simulationsmix8
2023-04-07Warn if a concave shape is assigned to ConvexPolygonShape2DZiya Erkoc
2023-04-07Fix CompressedTextureLayered description in the class referenceHugo Locurcio
2023-04-07Fix AudioStreamPlayer2D crash when PhysicsServer2D runs on threadsmix8
2023-04-07[Web] Fix keycode/physical keycode mixed up.bruvzg
2023-04-07Modify "physics/3d/solver/contact_max_allowed_penetration" precision to three...Malcolm Nixon
2023-04-07[SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG proces...bruvzg
2023-04-07SVG: fix tvg::Picture->size() and scale based errors.Martin Capitanio
2023-04-07[ci/windows] remove obsolete 'tools' in the nameumarcor
2023-04-07CI: Visibly print trailing whitespace when static checks failRémi Verschelde
2023-04-07Fix the issue preventing dragging in the 2D and visual shader editorFredia Huya-Kouadio
2023-04-07Fix the Python type error when creating the .sln fileHK-SHAO
2023-04-07gltf: Remove obsolete hack to embed gltf textures in advanced importLyuma
2023-04-07Fix moving position indicator out of bounds in FileAccessMemoryBartłomiej T. Listwon
2023-04-07ci: wait for static check results before starting buildsyedpodtrzitko
2023-04-07GraphNode ignore non-visible children for minimum size.Johan Aires Rastén
2023-04-07Prevent color conversion of the big Godot logoYuri Sizov
2023-04-07Fix some theme values affect the editor by setting a default value for the th...Marius Hanl
2023-04-07Added guide button to controller db, changed to use secret XInput function.Andrés Botero
2023-04-07Fix RemoteTransform2D could fail to update AnimatableBody2D's position or rot...Rindbee
2023-04-07Prevent off-screen controls in editorkobewi
2023-04-07Improve editor state initializationkobewi
2023-04-07Properly remember snapping options per-projectkobewi
2023-04-07Recreate swap chain when suboptimal to avoid error spamclayjohn
2023-04-07Expose NavigationAgent path postprocessing and pathfinding algorithm optionssmix8
2023-04-07Fix several GraphEdit operations at zoom levels other than 100%Hendrik Brucker
2023-04-07Re-enable script editor File menu shortcuts when the menu is hiddenJames Buck
2023-04-07Fix commenting collapsed function issueJean-Michel Bernard
2023-04-07TextureProgressBar Update upon texture changeskleonc
2023-04-07Fix off-by-one issue where Go to Line dialog shows the incorrect lineRon B. Yeh
2023-04-07Fix descriptions not showing for theme propertiesajreckof
2023-04-07Update thorvg to 0.8.4RedworkDE
2023-04-07Remember directory when installing templates filekobewi
2023-04-07[RTL] Fix fill align and trim with enabled dropcap.bruvzg
2023-04-07C# Truncate instead of round in Vector2/3/4 to Vector2I/3I/4I conversionkleonc
2023-04-07Fix clipboard relying on focused windowRedMser
2023-04-07Use physical shortcuts for freelook navigation in the editorHakim
2023-04-04Bump version to 4.0.3-rcRémi Verschelde