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2020-06-25Merge pull request #39482 from asmaloney/fix-scrollwheel-zoom-macosRémi Verschelde
[macOS] Control key + scroll wheel should zoom not pan
2020-06-25i18n: Sync classref translation template with current docsRémi Verschelde
2020-06-25i18n: Sync classref translations with WeblateRémi Verschelde
2020-06-25doc: Sync classref with current sourceRémi Verschelde
2020-06-25i18n: Sync translations with WeblateRémi Verschelde
(cherry picked from commit a84f0811606dc89fa4fb9a66fac0851bacc1fc83)
2020-06-25Merge pull request #39799 from YeldhamDev/3d_buttons_regress_fixRémi Verschelde
Fix regressions in the 3D lock buttons
2020-06-25Merge pull request #39822 from Chaosus/shader_fix_const_passYuri Roubinsky
Fix few places in shaders where const passing still incorrect
2020-06-25Fix few places in shaders where const passing still incorrectYuri Roubinsky
2020-06-24Merge pull request #36052 from Calinou/improve-low-processor-sleepRémi Verschelde
Improve the low processor mode sleep precision
2020-06-24Merge pull request #39739 from MichaelBelousov/fix/long-enum-fix-rider-castRémi Verschelde
fix underlying type of enum crashing cast in RiderPathManager
2020-06-24Merge pull request #39779 from naithar/feature/ios-modules-masterRémi Verschelde
Enable iOS modules and fix missing symbols errors (4.0)
2020-06-24Merge pull request #39798 from akien-mga/main-keep-messagequeue-to-deinit-sceneRémi Verschelde
Main::cleanup: Move MessageQueue deletion further down where it's safer
2020-06-24Merge pull request #39617 from mrushyendra/bilinear_interpolationRémi Verschelde
Fix upscaling image with bilinear interpolation option specified
2020-06-24Merge pull request #39805 from RandomShaper/fix_gone_popup_crashRémi Verschelde
Handle gone TabContainer popup nicely
2020-06-24Handle gone TabContainer popup nicelyPedro J. Estébanez
2020-06-24Merge pull request #39793 from Xrayez/class-icon-optRémi Verschelde
Optimize class icon loading
2020-06-24Merge pull request #39800 from Calinou/fix-default-button-stylesRémi Verschelde
Fix default editor/project Button styles after ToolButton removal
2020-06-24Fix default editor/project Button styles after ToolButton removalHugo Locurcio
Before this fix, all Buttons made with the default project theme looked flat until hovered.
2020-06-24Updated purchase receipt suitable for sending to apple verification serverPoq Xert
(cherry picked from commit bd7192572697e919a8eb7cf6d8b44d699dae24c9)
2020-06-24Fix regressions in the 3D lock buttonsMichael Alexsander
2020-06-24Main::cleanup: Move MessageQueue deletion further down where it's saferRémi Verschelde
Partial revert of #15702 which triggered the issue. Fixes #39786.
2020-06-24Mono: fix bad long casts and wrong underlying enum types in GodotToolsMichael Belousov
2020-06-24Merge pull request #39792 from bill8224/hotkey-fixRémi Verschelde
Fix overlapping hotkey designations
2020-06-24Optimize class icon loadingAndrii Doroshenko (Xrayez)
`get_global_class_name` for `GDScriptLanguage` is slow because it forces to parse an entire script each time. This patch ensures that the icon is actually fetched from the EditorData where they are loaded beforehand. This change also makes the behavior consistent with the existing `get_object_icon` method in EditorNode.
2020-06-24Fix overlapping hotkey designations for save all scenes and save all scriptsBill
2020-06-24Merge pull request #39781 from Andy0903/tween-word-order-fixRémi Verschelde
Tween.xml word order fix
2020-06-24Merge pull request #39775 from Chaosus/fix_error_labelRémi Verschelde
Fix error label clicking in status bar for shader editor
2020-06-24Merge pull request #39783 from neikeq/messaging-codecompletion-localize-fixRémi Verschelde
C#: Fix completion request with case insensitive resource path
2020-06-23C#: Fix completion request with case insensitive resource pathIgnacio Etcheverry
Sometimes Visual Studio documents have the root path all in upper case. Since Godot doesn't support loading resource files with a case insensitive path, this makes script resource loading to fail when the Godot editor gets code completion requests from Visual Studio. This fix allows the resource path part of the path to be case insensitive. It still doesn't support cases where the rest of the path is also case insensitive. For that we would need a proper API for comparing paths. However, this fix should be enough for our current cases.
2020-06-23Tween.xml word order fixAndreas Gustafsson
Change the word order of '...the where...' into '...where the...'.
2020-06-23SCons: Enable iOS modules for ARKit and CameraSergey Minakov
2020-06-23Export: Fix iOS enabling push notifications capabilitySergey Minakov
2020-06-23Export: Remove system frameworks from xcode templateSergey Minakov
2020-06-23SCons: Enable modules for iOSSergey Minakov
2020-06-23Merge pull request #39778 from Meriipu/patch-1Rémi Verschelde
Clarify what a string being empty means
2020-06-23Clarify what a string being empty meansMeriipu
Should close https://github.com/godotengine/godot-docs/issues/2432
2020-06-23Fix error label clicking in status bar for shader editorYuri Roubinsky
2020-06-23Merge pull request #39773 from mrushyendra/uv_editorRémi Verschelde
Enable finer grained control when creating polygon with UV Editor
2020-06-23Enable finer grained control when creating polygon with UV EditorMaganty Rushyendra
Modifies polygon auto-completion based on UV editor scale, in order to enable finer grained control for the user. Enables selection of points closer than the current threshold of 8 pixels.
2020-06-22Merge pull request #39719 from Calinou/editor-monitors-horizontal-linesRémi Verschelde
Draw horizontal lines and labels in the editor performance monitors
2020-06-22Merge pull request #39755 from Faless/crypto/encryption_pr_4.0Rémi Verschelde
Crypto enhancements, AESContext, RSA public key, signature, verification.
2020-06-22Merge pull request #39763 from m4gr3d/cleanup_godotpaymentRémi Verschelde
Follow up cleanup for the godotpayment project module
2020-06-22Follow up cleanup for the godotpayment project moduleFredia Huya-Kouadio
2020-06-22Merge pull request #39751 from bruvzg/mingw_build_fixRémi Verschelde
Fix MinGW build (use uninitialized `ofs` variable introduced in 39701).
2020-06-22Merge pull request #39750 from bruvzg/win_fix_mouse_modeRémi Verschelde
[Windows] Fix mouse cursor not shown after multiple mode changes.
2020-06-22Fix use uninitialized `ofs` variable introduced in 39701.bruvzg
2020-06-22[Windows] Prevent overwriting old cursor handle on multiple mouse_mode ↵bruvzg
changes, ensure mouse_mode is set before `cursor_set_shape` is called to restore cursor.
2020-06-22Merge pull request #39745 from timoschwarzer/remove-godot-payment-plugin-4Rémi Verschelde
Remove GodotPayment android plugin
2020-06-22Merge pull request #39749 from aaronfranke/nan-editor-cameraRémi Verschelde
Avoid errors when the editor camera is inside the focused object
2020-06-22Merge pull request #39748 from bruvzg/macos_mouse_hide_counterRémi Verschelde
[macOS] Fix mouse cursor not shown after multiple mode changes.