Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-20 | Merge pull request #26069 from hpvb/align-variant | Rémi Verschelde | |
Align the Variant data member | |||
2019-02-20 | Merge pull request #26085 from mrcdk/tileset_shape_rectangle | Rémi Verschelde | |
Added a create rectangle button to the tileset editor. | |||
2019-02-20 | Merge pull request #26084 from akien-mga/3d-viewport-fps-tooltip | Rémi Verschelde | |
Add tooltip for in-editor FPS display in 3D viewport | |||
2019-02-20 | Added a create rectangle button to the tileset editor. | MrCdK | |
It makes easier to create collision shapes covering the full tile. | |||
2019-02-20 | Add tooltip for in-editor FPS display in 3D viewport | Rémi Verschelde | |
Also enhance Control/Label documentation about tooltips and mouse filter, as it took me a while to understand why Labels didn't show tooltips. Closes #26082. | |||
2019-02-20 | Align the Variant data member | Hein-Pieter van Braam | |
This should avoid potential alignment issues when _mem holds real values and speed up some floating point operations in some cases. | |||
2019-02-20 | Merge pull request #26073 from karliss/line-edit-home | Rémi Verschelde | |
Allow moving LineEdit visible window left by more than one symbol. | |||
2019-02-20 | Merge pull request #26080 from qarmin/fix_error_default_environment | Rémi Verschelde | |
Fix error when deleting default environment | |||
2019-02-20 | Merge pull request #26043 from JosephCatrambone/master | Rémi Verschelde | |
Add some documentation for methods that return Copy-on-Write arrays. | |||
2019-02-20 | Merge pull request #26072 from Faless/net/mbedtls_1.16 | Rémi Verschelde | |
Update mbedtls to 2.16.0 (LTS release) + ubsan hack | |||
2019-02-20 | Fix error when deleting default environment | qarmin | |
2019-02-20 | Merge pull request #26077 from Faless/net/http_read_until_eof_fixes | Rémi Verschelde | |
HTTPClient fixes for EOF read, chunked transfer encoding | |||
2019-02-20 | Fix HTTPClient keep alive with chunked encoding. | Fabio Alessandrelli | |
We need to consume the trailer part and final CRLF after last chunk as per RFC 7230 section 4.1: ``` chunked-body = *chunk last-chunk trailer-part CRLF ``` We do not return the trailer part, just consume it allowing following requests to work as expected when using keep alive. | |||
2019-02-19 | Add warnings to docs for methods that return copies, not refs. | Joseph Catrambone | |
2019-02-20 | HTTPClient read until EOF fixes | Fabio Alessandrelli | |
2019-02-20 | Small hack to avoid runtime error when using ubsan | Fabio Alessandrelli | |
mbedtls_ssl_read cannot be called with a NULL buffer even if len is 0, as those are passed to memcpy and compilers doesn't like that. Always pass a single byte (still len 0 so nothing is actually copied) | |||
2019-02-20 | Update mbedtls PR 1453 diff (UWP crypto fixes) | Fabio Alessandrelli | |
Also remove .orig file which should not have been committed in the first place | |||
2019-02-20 | Bump mbedTLS to version 2.16 (LTS version) | Fabio Alessandrelli | |
2019-02-20 | Merge pull request #26071 from neikeq/issue-24953 | Ignacio Etcheverry | |
C#: Add 'Singleton' property to singleton wrapper class | |||
2019-02-19 | Allow moving LineEdit visible window left by more than one symbol. | Kārlis Seņko | |
2019-02-19 | C#: Add 'Singleton' property to singleton wrapper class | Ignacio Etcheverry | |
This property returns an instance of the singleton. The purpose of this is to allow using methods from the base class like 'Connect'. Since all Godot singletons inherit Object, the type of the returned instance is Godot.Object. | |||
2019-02-19 | Merge pull request #26065 from neikeq/csharp-fix-gd-range | Ignacio Etcheverry | |
C#: Make GD.Range return IEnumerable instead of array | |||
2019-02-19 | C#: Make GD.Range return IEnumerable instead of array | Ignacio Etcheverry | |
- Make NodePath and RID sealed classes. - Renamed rand_range to RandRange. | |||
2019-02-19 | Merge pull request #26058 from akien-mga/travis-xenial-gcc-8 | Rémi Verschelde | |
Travis: Use Ubuntu 16.04, use GCC 8 for Linux/GCC builds | |||
2019-02-19 | Merge pull request #25890 from neikeq/issue-25818 | Ignacio Etcheverry | |
Fix Godot.Reference marshalling from MonoObject* to Variant | |||
2019-02-19 | Merge pull request #25788 from aqnuep/rayshape_fix | Rémi Verschelde | |
Fix RayShape collision when used with a KinematicBody (Bullet Physics) | |||
2019-02-19 | Travis: Use Ubuntu 16.04, use GCC 8 for Linux/GCC builds | Rémi Verschelde | |
Also add one GCC 5 legacy build job for debug template. | |||
2019-02-19 | Merge pull request #26052 from marcelofg55/mingw_cfix_win | Rémi Verschelde | |
Fix compiling with use_mingw flag on Windows | |||
2019-02-19 | Fix compiling with use_mingw flag on Windows | Marcelo Fernandez | |
2019-02-19 | Merge pull request #26030 from marxin/travis-add-gcc-8 | Rémi Verschelde | |
Add gcc-8 to Travis. | |||
2019-02-19 | Fix RayShape collision when used with a KinematicBody (Bullet Physics) | Daniel Rakos | |
- Added code handling non-compound collision to recover_from_penetration_ray() which is now needed due to the optimization avoiding the use of compound collisions when only a single collision shape is used. - Removed arbitrary margin applied in the collision algorithm of RayShapes which causes jittered movement. For lack of a better replacement and for lack of any explanation on why it has been introduced, it's now using the shape's margin property instead which is small enough to not show visible jitter. - Tried to get rid of inconsistent uses of the collision margin. - Removed hack from GodotDeepPenetrationContactResultCallback::addContactPoint for RayShape collision as it's no longer needed as the collision algorithm of RayShapes correctly calculates the contact normal for a while now. Fixes #25227. | |||
2019-02-19 | Enable warnings=all and werror=yes for gcc-8 GCC builder. | marxin | |
2019-02-19 | Add gcc-8 to Travis. | marxin | |
2019-02-19 | Merge pull request #26033 from karliss/project-import | Rémi Verschelde | |
Fix project opening while filter is applied. | |||
2019-02-19 | Merge pull request #26039 from neikeq/throw_objectdisposedexception | Ignacio Etcheverry | |
C#: Throw ObjectDisposedException from disposed wrapper classes | |||
2019-02-19 | Merge pull request #26038 from neikeq/csharp_rand_funcs | Ignacio Etcheverry | |
C#: Add random functions to GD class | |||
2019-02-19 | C#: Throw ObjectDisposedException from disposed wrapper classes | Ignacio Etcheverry | |
2019-02-19 | C#: Add random functions to GD class | Ignacio Etcheverry | |
2019-02-19 | Fix project opening while filter is applied. | Kārlis Seņko | |
Fixes #25268 | |||
2019-02-18 | Merge pull request #26027 from marxin/fix-werrors-with-all | Rémi Verschelde | |
Fix warnings seen with warnings=all and recent GCC 8.2. | |||
2019-02-18 | Fix warnings seen with warnings=all and recent GCC 8.2. | marxin | |
2019-02-18 | Merge pull request #26025 from clayjohn/particles_lifetime | Rémi Verschelde | |
Allowing setting particles lifetime greater than 600 | |||
2019-02-18 | allowing setting particles lifetime greater than 600 | clayjohn | |
2019-02-18 | Merge pull request #26023 from RomanAkberov/quat-equals | Ignacio Etcheverry | |
C#: fix Quat.Equals. | |||
2019-02-19 | C#: fix Quat.Equals. | RomanAkberov | |
2019-02-18 | Merge pull request #26014 from AndreaCatania/bugfix | Rémi Verschelde | |
Fixed area collision report with concave | |||
2019-02-18 | Fixed area collision report with concave | Andrea Catania | |
2019-02-18 | Merge pull request #25971 from akien-mga/version-hex | Rémi Verschelde | |
Add hex-encoded version number to Engine singleton for easy comparisons | |||
2019-02-18 | Merge pull request #26007 from marxin/fix-23015-cast | Rémi Verschelde | |
Make direct casting among Error and godot_error enums (#23015). | |||
2019-02-18 | Merge pull request #26005 from clayjohn/gles2_shadow_color | Rémi Verschelde | |
Added shadow_color property to gles2 |