Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-09-15 | Add documentation for shelf filters | skyace65 | |
2020-09-15 | Merge pull request #41776 from EricEzaM/PR/tooltip-bugfixes | Rémi Verschelde | |
Tooltip flickering and targeting fixes. | |||
2020-09-15 | Tooltip flickering and targeting fixes. | Eric M | |
2020-09-15 | Merge pull request #42065 from Calinou/editor-toggle-console-subsystem | Rémi Verschelde | |
Only display the Windows toggle console option if it can actually be used | |||
2020-09-15 | Merge pull request #42061 from madmiraal/fix-41743 | Rémi Verschelde | |
Fix Bullet prioritised list of Areas a RigidBody is a member of element shift. | |||
2020-09-14 | Only display the Windows toggle console option if it can actually be used | Hugo Locurcio | |
2020-09-14 | Merge pull request #42064 from Scony/add-numeric-literals-test-cases | Rémi Verschelde | |
Add test cases for numeric literals with underscores | |||
2020-09-14 | Merge pull request #42059 from dalexeev/docs_improvements | Rémi Verschelde | |
Several documentation improvements | |||
2020-09-14 | Add test cases for numeric literals with underscores | Pawel Lampe | |
2020-09-14 | Fix RigidBodyBullet areasWhereIam element shift. | Marcel Admiraal | |
2020-09-14 | Several documentation improvements | Danil Alexeev | |
2020-09-14 | Merge pull request #42036 from Calinou/doc-object-metadata-remove | Rémi Verschelde | |
Document how to remove metadata from an Object | |||
2020-09-14 | Document how to remove metadata from an Object | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/4010. | |||
2020-09-14 | Merge pull request #42042 from tdaffin/log_fatal_mono_errors | Rémi Verschelde | |
Add mono log message to error for fatal errors | |||
2020-09-14 | Merge pull request #41987 from skyace65/Audio1 | Rémi Verschelde | |
Improve AudioEffectDistortion and AudioEffectFilter documentation | |||
2020-09-14 | Merge pull request #42038 from hoontee/_42027 | Rémi Verschelde | |
Fix "Create Trimesh Collision Sibling" transform | |||
2020-09-14 | Merge pull request #42044 from Chaosus/vs_fix_regression2 | Yuri Roubinsky | |
Fix visual shader connection regression | |||
2020-09-13 | Add mono log message to error for fatal errors | Tom Daffin | |
2020-09-13 | Fix "Create Trimesh Collision Sibling" transform | hoontee | |
2020-09-13 | Fix visual shader connection regression | Yuri Roubinsky | |
2020-09-13 | Merge pull request #36407 from timothyqiu/maybe-copy-paste-error | Rémi Verschelde | |
Fixes crash when saving scene | |||
2020-09-13 | Merge pull request #42031 from Chaosus/vs_fix_ports | Yuri Roubinsky | |
[VisualShader] Fixes default node's input port not hiding on connection | |||
2020-09-13 | [VisualShader] Fixes default node's input port not hiding on connection | Yuri Roubinsky | |
2020-09-13 | Fixes crash when saving scene | Haoyu Qiu | |
2020-09-13 | Merge pull request #42012 from vnen/variant-fix-vectori-mult | Rémi Verschelde | |
Fix Vector{2,3}i casting on Variant multiplication with numbers | |||
2020-09-13 | Merge pull request #42000 from aaronfranke/cs-arr-concat | Rémi Verschelde | |
Add concatenation support and a new constructor to Godot.Collections.Array | |||
2020-09-13 | Merge pull request #42019 from neikeq/issue-41909 | Rémi Verschelde | |
C#: Fix csproj not synced on file move/removal from FS dock | |||
2020-09-13 | C#: Fix csproj not synced on file move/removal from FS dock | Ignacio Etcheverry | |
When NormalizePath was called with an absolute path (with drive letter) on Windows, it would prepend a file path separator to the path, e.g.: '\C:\Program Files\'. Apparently this was still accepted as a valid path by DotNetGlob and it stopped working when we switched to MSBuildGlob. | |||
2020-09-12 | Add concatenation support and a new ctor to Godot.Collections.Array | Aaron Franke | |
2020-09-12 | Fix Vector{2,3}i casting on Variant multiplication with numbers | George Marques | |
2020-09-12 | Merge pull request #41995 from Rubonnek/disconnect-item-rect-changed | Rémi Verschelde | |
Disconnect item_rect_changed removing a child of GraphEdit | |||
2020-09-12 | Merge pull request #41841 from madmiraal/fix-bit-fields | Rémi Verschelde | |
Remove bit fields and use fixed width integers instead. | |||
2020-09-12 | Merge pull request #42003 from Chaosus/vs_fix_mode | Yuri Roubinsky | |
Update shader graph if mode is changed | |||
2020-09-12 | Update shader graph if mode is changed | Yuri Roubinsky | |
2020-09-11 | Disconnect item_rect_changed when removing a child of GraphEdit | Wilson E. Alvarez | |
2020-09-11 | Merge pull request #41988 from ebrahimebrahim/master | Rémi Verschelde | |
Clarify get_data Image method | |||
2020-09-11 | Merge pull request #41986 from Chaosus/vs_fix_triplanar_texture | Yuri Roubinsky | |
Fix triplanar texture code generation in visual shaders | |||
2020-09-11 | Improve AudioEffectDistortion and AudioEffectFilter documentation | skyace65 | |
2020-09-11 | Fix triplanar texture code generation in visual shaders | Yuri Roubinsky | |
2020-09-11 | Clarify get_data Image method | Ebrahim Ebrahim | |
2020-09-11 | Merge pull request #41976 from Xrayez/gdnative-tests-string | Rémi Verschelde | |
Move GDNative `String` tests to respective module | |||
2020-09-11 | Merge pull request #41955 from Chaosus/vs_performance_fix3 | Yuri Roubinsky | |
Improve performance of Add/Remove/Connect/Change nodes in visual shader | |||
2020-09-11 | Merge pull request #41977 from madmiraal/fix-vector_h | Rémi Verschelde | |
Add missing reference to const T Vector::get(). | |||
2020-09-11 | Improve performance of Add/Remove/Connect/Change nodes in visual shader | Yuri Roubinsky | |
2020-09-11 | Move GDNative `String` tests to respective module | Andrii Doroshenko (Xrayez) | |
GDNative-specific tests moved out of main `tests/` folder into `modules/gdnative/tests`. Include path for GDNative headers are still hardcoded in `tests/SCsub`, but made conditional now. Also fixed test case tag typos. Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com> | |||
2020-09-11 | Merge pull request #41965 from lyuma/shadow_attenuation | Rémi Verschelde | |
Fix ATTENUATION and implement SHADOW_ATTENUATION. | |||
2020-09-11 | Merge pull request #41975 from madmiraal/remove-unused-variables | Rémi Verschelde | |
Remove unused Python local variables. | |||
2020-09-11 | Add missing reference to const T Vector::get(). | Marcel Admiraal | |
2020-09-11 | Remove unused Python local variables. | Marcel Admiraal | |
2020-09-11 | doc: Sync classref with current source | Rémi Verschelde | |
Bind missing enums. |