Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-10 | Add missing overrides to visual_shader_nodes.h | Marcel Admiraal | |
2020-07-10 | Merge pull request #40253 from madmiraal/add-override-keywords | Rémi Verschelde | |
Add override keywords. | |||
2020-07-10 | Merge pull request #36225 from Chaosus/shader_fma | Yuri Roubinsky | |
Added 'fma' function to shader language | |||
2020-07-10 | Merge pull request #38341 from verdog/camera-bounds-fix | Rémi Verschelde | |
Fix Camera2D incorrect preview bounds | |||
2020-07-10 | Added 'fma' function to shader language | Yuri Roubinsky | |
2020-07-10 | Merge pull request #40257 from Xrayez/custom-modules-expandvars | Rémi Verschelde | |
Expand env vars for `custom_modules` build option | |||
2020-07-10 | Merge pull request #40209 from zaevi/fix-asset-installer-item_edited-behavior | Rémi Verschelde | |
fix tree-item's behavior on Asset Installer. | |||
2020-07-10 | Expand env vars for `custom_modules` build option | Andrii Doroshenko (Xrayez) | |
The order of conversion is also changed to ensure that the resulting path can be properly validated later on. | |||
2020-07-10 | Add override keywords. | Marcel Admiraal | |
2020-07-10 | Merge pull request #40228 from mrushyendra/multinode_selection_master | Rémi Verschelde | |
Emit signals for GraphEdit multi-node selection and unselection | |||
2020-07-10 | Merge pull request #40244 from amanj120/forward_port_bundle_pr_permissions | Rémi Verschelde | |
Refactor permissions and command line flags into separate methods | |||
2020-07-10 | fix item_edited behavior on Asset Installer. | Zae | |
2020-07-10 | Merge pull request #40121 from Calinou/enable-file-logging | Rémi Verschelde | |
Enable file logging by default on desktops to help with troubleshooting | |||
2020-07-10 | Merge pull request #40167 from amanj120/forward_port_bundle_pr_saving_files | Rémi Verschelde | |
Utility methods for writing files to gradle project directory | |||
2020-07-10 | Merge pull request #40180 from Coldragon/fix-crash-no-feature-profile | Rémi Verschelde | |
Fix crash on editor without a feature profile | |||
2020-07-10 | Merge pull request #40229 from ChristopheLY/atlas-auto-reimport | Rémi Verschelde | |
auto re-import atlas, fixes #40047 | |||
2020-07-10 | Merge pull request #40197 from mrushyendra/pathfollow_master | Rémi Verschelde | |
Fix repeated updates of PathFollow3D Transform | |||
2020-07-10 | Merge pull request #40198 from DanielZTing/master | Rémi Verschelde | |
Do not try to save internal scripts | |||
2020-07-10 | Merge pull request #40243 from nathanfranke/fix-regression-directory-open-check | Rémi Verschelde | |
Follow-Up Fix Directory Open | |||
2020-07-10 | Merge pull request #40246 from Calinou/doc-httprequest-post-example | Rémi Verschelde | |
Add a POST request example to the HTTPRequest class documentation | |||
2020-07-10 | Follow-Up Fix Directory Open | Nathan Franke | |
2020-07-10 | auto re-import atlas, fixes #40047 | Chistpohe LY | |
2020-07-10 | Add a POST request example to the HTTPRequest class documentation | Hugo Locurcio | |
2020-07-10 | Merge pull request #40210 from RantingBob/patch-1 | Rémi Verschelde | |
Update Resource.xml to explain behavior of duplicate when subresource… | |||
2020-07-10 | Merge pull request #40184 from madmiraal/fix-37702 | Rémi Verschelde | |
Move Bullet physics query flush from Bullet space pre-tick callback to Bullet physics flush_queries() | |||
2020-07-09 | Merge pull request #40242 from JohanAR/png-16-srgb | Rémi Verschelde | |
Handle 16 bit PNG files in sRGB color space | |||
2020-07-09 | Merge pull request #40240 from Calinou/doc-packedscene-example-instance | Rémi Verschelde | |
Document how to instance a PackedScene and add it as a child | |||
2020-07-09 | Merge pull request #40239 from Calinou/doc-scene-tree-create-timer | Rémi Verschelde | |
Mention `SceneTree.create_timer()` in the Timer class documentation | |||
2020-07-09 | Refactor permissions and command line flags into separate methods | Aman Jain | |
2020-07-09 | Handle 16 bit PNG files in sRGB format | Johan Rastén | |
2020-07-09 | Document how to instance a PackedScene and add it as a child | Hugo Locurcio | |
This information was already present in `@GDScript.preload()`, but it's not easy to find. This closes https://github.com/godotengine/godot-docs/issues/3338. | |||
2020-07-09 | Utility methods for writing files to Gradle project. | Aman Jain | |
2020-07-09 | Mention `SceneTree.create_timer()` in the Timer class documentation | Hugo Locurcio | |
This closes https://github.com/godotengine/godot-docs/issues/2349 (as the linked method already contains an example). | |||
2020-07-09 | Merge pull request #40235 from nekomatata/gles2-errors-mesh-data | Rémi Verschelde | |
Fixed mesh data access errors in GLES2 | |||
2020-07-09 | Merge pull request #40232 from bruvzg/macos_transient | Rémi Verschelde | |
[macOS] Fix transient windows. | |||
2020-07-09 | Fixed mesh data access errors in GLES2 | PouleyKetchoupp | |
1. Removed errors in mesh_surface_get_array as it's supported now 2. More accurate errors in mesh_surface_get_blend_shapes | |||
2020-07-09 | [macOS] Fix transient windows. | bruvzg | |
2020-07-09 | Emit signals for GraphEdit multi-node selection and unselection | Maganty Rushyendra | |
Emit `node_selected` and `node_deselected` signals where appropriate when selecting or unselecting multiple GraphEdit nodes at once. | |||
2020-07-09 | Merge pull request #40226 from bruvzg/deep_exclusive_child_fix | Rémi Verschelde | |
Fix exclusive child focus grab, when there are more than two child windows. | |||
2020-07-09 | Merge pull request #40225 from nekomatata/keep-command-line-options | Rémi Verschelde | |
Keep debug & verbose options after loading project from project manager | |||
2020-07-09 | Fix exclusive child focus grab, when there are more than two child windows. | bruvzg | |
2020-07-09 | Keep debug & verbose options after loading project from project manager | PouleyKetchoupp | |
2020-07-09 | Merge pull request #40215 from naithar/feature/ios-storyboard-usage-master | Rémi Verschelde | |
[4.0] [iOS] Option to use storyboards for launch screens | |||
2020-07-08 | Enable file logging by default on desktops to help with troubleshooting | Hugo Locurcio | |
- Use the `.log` file extension (recognized on Windows out of the box) to better hint that generated files are logs. Some editors provide dedicated syntax highlighting for those files. - Use an underscore to separate the basename from the date and the date from the time in log filenames. This makes the filename easier to read. - Keep only 5 log files by default to decrease disk usage in case messages are spammed. | |||
2020-07-08 | Do not try to save internal scripts | Daniel Ting | |
Fixes #40175 | |||
2020-07-08 | Update Resource.xml to explain behavior of duplicate when subresources is ↵ | Bob Gardner | |
true and a subresource contains further nested resources. Updated documentation for duplicate() on Resource to better explain the behavior. As per #30385. | |||
2020-07-08 | Move Bullet physics query flush from Bullet space pre-tick callback to | Marcel Admiraal | |
Bullet physics flush_queries() as is done in Godot physics, and remove the pre-tick callback. | |||
2020-07-08 | Merge pull request #40144 from naithar/feature/xcode-reference-path | Rémi Verschelde | |
[iOS] Use assets path relative to project's | |||
2020-07-08 | Fix repeated updates of PathFollow3D Transform | Maganty Rushyendra | |
Add optional parameter to specify whether applying rotation to the PathFollow3D's Transform is necessary, preventing erroneous updates. | |||
2020-07-07 | Fix crash on editor without a feature profile | coldragon | |