Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-05 | Merge pull request #48435 from BastiaanOlij/no_repeat_mobile_renderer | Rémi Verschelde | |
Remove repeat from forward mobile renderer | |||
2021-05-05 | Merge pull request #48474 from akien-mga/improve-custom-resource-loader-error | Rémi Verschelde | |
Fix error handling for user-defined `ResourceFormatLoader.load` | |||
2021-05-05 | Fix error handling for user-defined `ResourceFormatLoader.load` | Rémi Verschelde | |
See #48463. | |||
2021-05-05 | Merge pull request #48315 from nekomatata/expose-physics-debug-shape | Rémi Verschelde | |
Expose get_debug_mesh in Shape3D to scripting API | |||
2021-05-05 | Merge pull request #48280 from Calinou/doc-file-open-compressed-godot-only | Rémi Verschelde | |
Document that `File.open_compressed()` can only open files saved by Godot | |||
2021-05-05 | Merge pull request #48476 from AndreaCatania/AndreaCatania-patch-4 | Rémi Verschelde | |
Add env.Depends to modules_enabled.gen.h generator | |||
2021-05-05 | Add env.Depends to modules_enabled.gen.h generator | Andrea Catania | |
Sometimes scons doesn't detects that a new module is being added. This commit fix it. | |||
2021-05-05 | Merge pull request #48467 from EricEzaM/editor-settings-shortcut-crash-fix | Rémi Verschelde | |
2021-05-05 | Merge pull request #48471 from TokageItLab/fix-animation-track-editor-undo | Rémi Verschelde | |
Fixed broken AnimationTrackEditor's undo in 4.0 | |||
2021-05-05 | fix AnimationTrackEditor's undo with correction invalid method name | Tokage | |
2021-05-05 | Fixed crash in Editor Settings shortcuts UI | Eric M | |
2021-05-04 | Merge pull request #48378 from Calinou/editor-improve-audio-inspector-preview | Rémi Verschelde | |
Improve the editor audio preview inspector appearance and functionality | |||
2021-05-04 | Merge pull request #47172 from CaptainProton42/fix-3d-scene-preview | Rémi Verschelde | |
Fix 3D scene preview generation. | |||
2021-05-04 | Merge pull request #48453 from JFonS/improve_raycast_module_scsub | Rémi Verschelde | |
Port changes to the "raycast" module build files from 3.x | |||
2021-05-04 | Port changes to the "raycast" module build files from 3.x | jfons | |
2021-05-04 | Merge pull request #48451 from EricEzaM/output-log-fixes | Rémi Verschelde | |
Fixed issues with Editor Log after recent changes | |||
2021-05-04 | Fix 3D scene preview generation. | CaptainProton42 | |
File system dock previews will now be generated for 3D scenes when no editor feature profile is set. | |||
2021-05-05 | Fixed issues with Editor Log after recent changes | Eric M | |
Fixed #48446, Fixed #48443 | |||
2021-05-04 | Merge pull request #48444 from KoBeWi/editor_bug_slider | Rémi Verschelde | |
Fixed wrong mouse position after releasing grabber | |||
2021-05-04 | Merge pull request #48442 from akien-mga/posmod-int64_t | Rémi Verschelde | |
Re-bind posmod, use int64_t instead of int | |||
2021-05-04 | Merge pull request #48430 from reduz/add-rpc-to-callable | Rémi Verschelde | |
Add RPC support to Callable | |||
2021-05-04 | Fixed wrong mouse position after releasing grabber | kobewi | |
2021-05-04 | Re-bind posmod, use int64_t instead of int | Rémi Verschelde | |
Fixes #48420, fixes #48421. The binding was missed when moving GDScript built-in to Global Scope it seems. Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com> | |||
2021-05-04 | Merge pull request #47855 from aaronfranke/doubleclick | Rémi Verschelde | |
Rename `doubleclick` to `double_click` | |||
2021-05-04 | Merge pull request #41321 from EricEzaM/output-log-enhancements | Rémi Verschelde | |
2021-05-04 | Merge pull request #48008 from LightningAA/scrollcontainer-hide-scrollbars-4.0 | Rémi Verschelde | |
Add the ability to hide `ScrollContainer`'s scrollbars | |||
2021-05-04 | Merge pull request #35893 from KoBeWi/a_tree_pr | Rémi Verschelde | |
Calculate __focus_rect when TreeItem is focused | |||
2021-05-04 | Merge pull request #35375 from Calinou/version-click-to-copy | Rémi Verschelde | |
Make it possible to copy the Godot version identifier by clicking it | |||
2021-05-04 | Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1 | Rémi Verschelde | |
Allow values > 1 for friction and bounce in PhysicsMaterial | |||
2021-05-04 | Merge pull request #48394 from kleonc/tilemap-world_to_map-hack-fix | Rémi Verschelde | |
TileMap::world_to_map Ensure half offset is added according to the returned value | |||
2021-05-04 | Merge pull request #48274 from groud/undoredo_dependencies | Rémi Verschelde | |
Allow to hook a callback into inspector's undo/redo | |||
2021-05-04 | Rename `doubleclick` to `double_click` | Aaron Franke | |
2021-05-04 | Provide a way to hook into Inspectors UndoRedo. | Gilles Roudière | |
2021-05-04 | Merge pull request #48182 from ↵ | Rémi Verschelde | |
EricEzaM/PR/fix-viewport-not-updating-mouse-pos-on-click | |||
2021-05-04 | Merge pull request #48418 from KoBeWi/press_enter_to_complete | Rémi Verschelde | |
Add Enter as alternate key to complete code | |||
2021-05-04 | Merge pull request #48221 from nekomatata/solver-multithreaded | Rémi Verschelde | |
Godot Physics collisions and solver processed on threads | |||
2021-05-04 | Improve output log performance. | Eric M | |
Added method to create a new line in RichTextLabel without adding an ItemNewline to the previous line. Previously, removing a line then adding a newline was adding unnecessary ItemNewline instances to the previous line, significantly the remove_line method. | |||
2021-05-04 | Output log rewrite and enhancements. | Eric M | |
Added message type filters. Added ability to search. Added ability to collapse multiple duplicate messages into one line. Updated layout to allow for more vertical space in log text area. | |||
2021-05-04 | Merge pull request #47798 from ray90514/bug#47620 | Rémi Verschelde | |
Fix constants at function scope are not defined as constants for completion | |||
2021-05-04 | Remove repeat from forward mobile renderer | Bastiaan Olij | |
2021-05-03 | Allow values > 1 for friction and bounce in PhysicsMaterial | PouleyKetchoupp | |
2021-05-03 | Add RPC to Callable | reduz | |
-Up to each scripting language to implement this -If not supported for the function, it will just error when you try to call | |||
2021-05-03 | Merge pull request #48410 from akien-mga/ci-doctool-check | Rémi Verschelde | |
CI: Add `--doctool` check to find missing classref updates | |||
2021-05-03 | CI: Add `--doctool` check to find missing classref updates | Rémi Verschelde | |
This will enforce that PRs properly sync the class reference templates to match their changes to the public API, and help notice binding bugs in the process (e.g. missing enum bindings, unexpected API changes or missing argument names). This should also serve as a reminder to contributors that their changes impact the scripting API and might warrant actually filling the descriptions for the new methods/properties/etc. | |||
2021-05-03 | doc: Sync classref with current source | Rémi Verschelde | |
2021-05-03 | Merge pull request #48413 from MaxStgs/phash_master | Rémi Verschelde | |
Check OptimizedTranslation generate p_from is valid | |||
2021-05-03 | Merge pull request #48198 from KoalasinTraffic/fix-indent-left-line-selection | Rémi Verschelde | |
Fix start line selection for indent_selected_lines_left | |||
2021-05-03 | Merge pull request #48416 from JFonS/fix_gpu_lightmapper | Rémi Verschelde | |
Assorted fixes to UV unwrapping and GPU lightmapper | |||
2021-05-03 | Add Enter as alternate key to complete code | kobewi | |
2021-05-03 | Assorted fixes to UV unwrapping and GPU lightmapper | jfons | |
Various fixes to UV2 unwrapping and the GPU lightmapper. Listed here for context in case of git blame/bisect: * Fix UV2 unwrapping on import, also cleaned up the unwrap cache code. * Fix saving of RGBA images in EXR format. * Fixes to the GPU lightmapper: - Added padding between atlas elements, avoids bleeding. - Remove old SDF generation code. - Fix baked attenuation for Omni/Spot lights. - Fix baking of material properties onto UV2 (wireframe was wrongly used before). - Disable statically baked lights for objects that have a lightmap texture to avoid applying the same light twice. - Fix lightmap pairing in RendererSceneCull. - Fix UV2 array generated from `RenderingServer::mesh_surface_get_arrays()`. - Port autoexposure fix for OIDN from 3.x. - Save debug textures as EXR when using floating point format. |