Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-18 | Merge pull request #55032 from Calinou/tweak-default-window-size | Yuri Sizov | |
Increase the default project window size for better usability | |||
2022-08-18 | Merge pull request #64356 from Calinou/editor-hide-dummy-text-driver | Clay John | |
Hide Dummy text driver in the Project Settings as it makes editor unusable | |||
2022-08-18 | Merge pull request #64449 from Calinou/label3d-hide-ineffective-properties | Clay John | |
Hide properties that have no effect in Label3D inspector | |||
2022-08-18 | Merge pull request #64468 from aaronfranke/editor-prop-visual-shader-mode | Clay John | |
Rename `EditorPropertyShaderMode` to `EditorPropertyVisualShaderMode` | |||
2022-08-18 | Merge pull request #64470 from aaronfranke/shader-cd-st-enum | Clay John | |
Move `ShaderCreateDialog`'s `ShaderType` enum out of the header | |||
2022-08-18 | Merge pull request #64581 from aaronfranke/aabb | Clay John | |
Use a const ref for the bone AABB in rendering code | |||
2022-08-18 | Merge pull request #64357 from Mickeon/rename-plugin-container | Yuri Sizov | |
Rename EditorPlugin.`*_PROPERTY_EDITOR_*` to `*_INSPECTOR_*` | |||
2022-08-18 | Merge pull request #58059 from Calinou/tweak-default-project-icon-2 | Yuri Sizov | |
Tweak the default project icon | |||
2022-08-18 | Increase the default project window size for better usability | Hugo Locurcio | |
The new default window size is tuned to: - Have a 16:9 aspect ratio, - Have both dimensions divisible by 8 to better play along with video recording, - Be displayable correctly in windowed mode on a 1366×768 display (tested on Windows 10 with default settings). This breaks compatibility with projects that didn't change the window size from the default value (or that kept one of the values to its default). | |||
2022-08-18 | Merge pull request #62298 from Diddykonga/select_current_save | Yuri Sizov | |
[Editor]: Allow `Select Current` to Save Scenes | |||
2022-08-18 | Use a const ref for the bone AABB in rendering code | Aaron Franke | |
2022-08-18 | Merge pull request #64534 from YuriSizov/docs-navigation-takes-a-nap | Max Hilbrunner | |
Fix a typo in navigation server documentation | |||
2022-08-18 | Merge pull request #64551 from asmaloney/doc-grammar-amount-number | Max Hilbrunner | |
[doc] Fix grammar in class docs: amount vs. number | |||
2022-08-18 | Merge pull request #63635 from asmaloney/add-python-type-hints | Yuri Sizov | |
Add Python PEP 484/526 type hints to doc/tools/doc_status.py | |||
2022-08-17 | Merge pull request #64416 from aaronfranke/aabb | Clay John | |
Don't try to merge unused bone AABBs in the rendering server | |||
2022-08-17 | [doc] Fix grammar in class docs: amount vs. number | Andy Maloney | |
Number is used for things that can be counted (discrete items - think "integer" in this context). Also fixes a couple of awkward phrases. | |||
2022-08-17 | Fix a typo in navigation server documentation | Yuri Sizov | |
2022-08-17 | Merge pull request #64344 from asmaloney/doc-animation-node-virtuals | Max Hilbrunner | |
[doc] Clarify that AnimationNode virtual methods need to be implemented rather than called directly | |||
2022-08-17 | Merge pull request #64389 from Calinou/doc-scenetree-debug-no-runtime-change | Max Hilbrunner | |
Document run-time SceneTree debug property changes not working correctly | |||
2022-08-17 | Merge pull request #64407 from aaronfranke/fix-camera-size-doc | Max Hilbrunner | |
Fix incorrect Camera3D size documentation | |||
2022-08-17 | Merge pull request #64515 from KoBeWi/PopupPanelContainer | Max Hilbrunner | |
Mention the stretching behavior of PopupPanel | |||
2022-08-17 | Merge pull request #64230 from YuriSizov/makerst-more-robust-tag-parser | Max Hilbrunner | |
Improve the `make_rst.py` parser for BBCode tags | |||
2022-08-17 | Mention the stretching behavior of PopupPanel | kobewi | |
2022-08-16 | Merge pull request #52212 from ↵ | Yuri Sizov | |
thenegativehunter2/master_texture_array_normal_added Add an import option to force TextureArrays as normal maps for RGTC Compression(redo) | |||
2022-08-16 | Merge pull request #64483 from danboo/system-font-use-first-match-fix | Hugo Locurcio | |
2022-08-15 | break out of font search loop after first match | danboo | |
The documentation for the font_names property indicates: Array of font family names to search, first matching font found is used. | |||
2022-08-15 | Merge pull request #64439 from YuriSizov/docs-line2d-clarity | Yuri Sizov | |
Clarify the `Line2D`, `Curve2D/3D` documentation and fix parameter names | |||
2022-08-15 | Merge pull request #64421 from m4gr3d/investigate_read_write_access_loss_main | Fredia Huya-Kouadio | |
Fix issue preventing the Android Editor from displaying the project content | |||
2022-08-15 | Move ShaderCreateDialog's ShaderType enum out of the header | Aaron Franke | |
2022-08-15 | Rename EditorPropertyShaderMode to EditorPropertyVisualShaderMode | Aaron Franke | |
2022-08-15 | Clarify the Line2D, Curve2D/3D documentation and fix parameter names | Yuri Sizov | |
2022-08-15 | Hide properties that have no effect in Label3D inspector | Hugo Locurcio | |
- Use the disabled GI mode as Label3D can't contribute to GI in any way. - Improve Label3D class documentation. | |||
2022-08-15 | Merge pull request #64128 from and3rson/convert3to4-fixes-3 | Clay John | |
Add conversion for instance(), set_shader_param() and node path literals | |||
2022-08-15 | Improve the `make_rst.py` parser for BBCode tags | Yuri Sizov | |
2022-08-15 | [doc] Clarify that AnimationNode virtual methods need to be implemented ↵ | Andy Maloney | |
rather than called directly Fixes #62379 | |||
2022-08-15 | Merge pull request #64314 from YuriSizov/control-theme-item-cache | Yuri Sizov | |
Add dumb theme item cache to `Control` | |||
2022-08-15 | Merge pull request #64333 from asmaloney/doc-params-8 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (8) | |||
2022-08-15 | Merge pull request #64331 from asmaloney/doc-params-7 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (7) | |||
2022-08-15 | Merge pull request #64328 from asmaloney/doc-params-6 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (6) | |||
2022-08-15 | Merge pull request #64319 from asmaloney/doc-params-5 | Yuri Sizov | |
[doc] Use "param" instead of "code" to refer to parameters (5) | |||
2022-08-15 | [doc] Use "param" instead of "code" to refer to parameters (5) | Andy Maloney | |
2022-08-15 | Merge pull request #63872 from Chaosus/shader_branch_color | Rémi Verschelde | |
Implement coloring for disabled branches in the shader editor | |||
2022-08-15 | Disable threads used to check on plugins to load | Fredia Huya-Kouadio | |
The functionality is unavailable on Android (requires export capability) and unnecessarily consumes resources | |||
2022-08-15 | Fix issue preventing the Android Editor from displaying the project content | Fredia Huya-Kouadio | |
The issue was causing by a bug within the logic for `FileAccessFilesystemJAndroid#eof_reached()` causing that value to remain false after the eof was reached. This in turn caused an infinite loop in the file scanner preventing the project's content from showing up. | |||
2022-08-15 | Merge pull request #64341 from clayjohn/GLES3-lights | Rémi Verschelde | |
Bind uniform buffer locations for lights even when no lights present | |||
2022-08-14 | Don't try to merge unused bone AABBs in the rendering server | Aaron Franke | |
2022-08-14 | Merge pull request #63122 from m4gr3d/split_can_export_main | Fredia Huya-Kouadio | |
Refactor the export checking logic to improve separation of concerns | |||
2022-08-14 | Merge pull request #64403 from aaronfranke/gltf-doc | Aaron Franke | |
Document GLTFLight and GLTFSpecGloss | |||
2022-08-14 | Fix incorrect Camera3D size documentation | Aaron Franke | |
2022-08-14 | Document GLTFLight and GLTFSpecGloss | Aaron Franke | |