Age | Commit message (Collapse) | Author |
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(seems I wrote all the code, then forgot to use the enum...)
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texture state. Fixes #3102
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disabled assembly for msvc 64 bits, as it is not supported
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unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
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projects but also achieve desired functionality. Closes #3272
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requested, closes #3301
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Fix build (pthread renaming) on Open/FreeBSD
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Fix maven repositories bug
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Fix some error messages
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org.godotengine.godot
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Fix debugger close button and script editor "Show Debugger"
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Fix TileSet not refreshed after exporting without merge
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Fix TextEdit caret being drawn when outside the visible region
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-Added new Gradle build system, as it is the required build system
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Close scene menu option asks for confirmation only if there are unsaved changes
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do not return zero with minus-sign within range value, fixes #3221
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TextEdit/LineEdit: Handle numpad when NumLock is disabled
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Added missing onready token name
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