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2018-12-02Merge pull request #24104 from guilhermefelipecgs/fix_mouse_crashRémi Verschelde
Fix crash when multiple mouse buttons is pressed.
2018-12-02Merge pull request #24079 from YeldhamDev/list_editor_hide_removalRémi Verschelde
Fix ItemList editor not hiding on node removal
2018-12-02Merge pull request #24057 from allkhor/redo_menu_optionRémi Verschelde
TextEdit: added redo option to the context menu
2018-12-01Fix crash when multiple mouse buttons is pressed.Guilherme Felipe
2018-12-01Merge pull request #24098 from neikeq/kkIgnacio Etcheverry
Fix crash due to ~CSharpInstance() being called on freed instance
2018-12-01Fix crash due to ~CSharpInstance() being called on freed instanceIgnacio Etcheverry
This would be the case when calling SetScript on an object with a C# script.
2018-11-30Merge pull request #24092 from neikeq/jjIgnacio Etcheverry
Implement CSharpScript::is_valid()
2018-11-30Implement CSharpScript::is_valid()Ignacio Etcheverry
2018-11-30Merge pull request #24091 from neikeq/iiIgnacio Etcheverry
C#: Improve tool script support and fix reloading issues
2018-11-30C#: Improve tool script support and fix reloading issuesIgnacio Etcheverry
2018-11-30Fix ItemList editor not hiding on node removalMichael Alexsander Silva Dias
2018-11-29TextEdit: added redo option to the context menuallkhor
2018-11-28Removed error that should not be an error, fixes #21088Juan Linietsky
2018-11-28Merge pull request #24039 from clayjohn/transform_bugRémi Verschelde
Construct Transform from Transform2D bug
2018-11-28Fixes crash, closes #24038Juan Linietsky
2018-11-28construct transform from transform2d bugclayjohn
2018-11-28Merge pull request #23945 from DavidSichma/gles2artifactRémi Verschelde
Fixed black artifacts on SpatialMaterial [GLES2]
2018-11-28Merge pull request #24036 from glaforte/bugfix/18790Rémi Verschelde
Changes the check for a singular matrix to use the scale vector.
2018-11-28Merge pull request #24037 from godotengine/revert-23976-transform_bugJuan Linietsky
Revert "Construct Transform from Transform2D "
2018-11-28Revert "Construct Transform from Transform2D "Juan Linietsky
2018-11-28Merge pull request #23976 from clayjohn/transform_bugRémi Verschelde
Construct Transform from Transform2D
2018-11-28Merge pull request #23981 from khairul169/fix_gles2_clearcolorRémi Verschelde
GLES2: Set clear color based on env background mode when rendering scene and fix viewport transparent bg flag
2018-11-28Changes the check for a singular matrix to use the scale vector.Guillaume Laforte
The check for the determinant does not have enough precision when used with a 0.01 uniform scale.
2018-11-28Merge pull request #24025 from aaronfranke/analyzer-errorsRémi Verschelde
Fix many errors found by PVS-Studio
2018-11-28Improved the mouse focus system (mouse keeps focus on a control while ↵Juan Linietsky
buttons are pressed). Fixes #19154 and likely many others. WARNING: Test well in every OS, if mouse wheel events are not properly sent as pressed+unpressed pair, it will fail and break (and the OS needs to be fixed). Only tested on X11 so far.
2018-11-28Merge pull request #23993 from Kanabenki/autocomplete-ignore-caseRémi Verschelde
Add suggestions ignoring case at the end of the code autocomplete
2018-11-28Disable progress dialog on export from command line, stab at fixing #24031Juan Linietsky
2018-11-28Merge pull request #24017 from eska014/rt-squishRémi Verschelde
Enable squish decompression in runtime builds
2018-11-28Merge pull request #22857 from marcelofg55/jsmicLeon Krause
Implemented audio input support for JavaScript audio driver
2018-11-28Check for WebGL RGTC extensionLeon Krause
2018-11-28Build squish decompression in runtimeLeon Krause
2018-11-28Fix many errors found by PVS-StudioAaron Franke
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15.
2018-11-28Merge pull request #23924 from Kanabenki/font-size-updateRémi Verschelde
Display font size with zoom in code editor and refresh on settings change
2018-11-28Merge pull request #23942 from buresu/fix-osx-build-errorRémi Verschelde
[macOS] Fixed a problem sdk path could not be detected
2018-11-28Merge pull request #23994 from AndreaCatania/precRémi Verschelde
Added function to control 6DOF precision
2018-11-28Merge pull request #23996 from Windfisch/bulletfixRémi Verschelde
Add more max-checking to physics queries
2018-11-28Merge pull request #24011 from Xrayez/fix-23031Rémi Verschelde
Init `ignore_camera_zoom` property in parallax background constructor
2018-11-28Merge pull request #24018 from bbeco/fix_filename_checkRémi Verschelde
uwp export: fix existing template check
2018-11-28Fix style issues and signature mismatchRémi Verschelde
2018-11-28Merge pull request #24024 from DualMatrix/queueRémi Verschelde
Made it possible to read AnimationPlayer queue from GDscript
2018-11-28Added luminance capping to avoid glitches on small dots. closes #17996Juan Linietsky
2018-11-28Made it possible to read AnimationPlayer queue from GDscriptDualMatrix
2018-11-27Get rid of ancient .theme format for Theme resource. It was not working and ↵Juan Linietsky
can be done the same using .tres format. Closes #19038
2018-11-27Allow signal connecting even if script is invalid (only when compiled with ↵Juan Linietsky
tools), fixes #17070
2018-11-27Added test to avoid saving cyclic scene instancing, fixes #9686Juan Linietsky
2018-11-27Attempt to avoid breaking people's workflows on the change from ↵Juan Linietsky
8ba0d513fa0068a241a25fbb6db09315fa3309cc
2018-11-27NORMALMAP was not working (no normal being used detected), fixes #9263Juan Linietsky
2018-11-27Merge pull request #23971 from DavidSichma/compressNormalRémi Verschelde
Fix GLES2 Red Green Texture Decompression
2018-11-27Fix GLES2 Red Green Texture DecompressionDavid Sichma
Replaced broken decompression code with two calls to DXT5 decompression. This should fix some issues with normal maps as they usually are stored as RG Textures and were decompressed incorrectly.
2018-11-27Merge pull request #24016 from qarmin/change_old_godot_logo_in_UWPRémi Verschelde
Change old Godot logo/splash screen in UWP assets