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2017-11-20Merge pull request #11783 from endragor/ios-export-frameworksRémi Verschelde
Allow exporting third-party iOS Frameworks
2017-11-20Merge pull request #11940 from GodotExplorer/debuggerRémi Verschelde
Enhanced debugger for godot 3.0
2017-11-20Add simple spacebar panning setting for 2D editorRicardo Maes
2017-11-20Merge pull request #13105 from Krakean/masterRémi Verschelde
Files list: Add "New Folder.." popup when nothing under mouse cursor
2017-11-20Merge pull request #12645 from Zylann/custom_aabbRémi Verschelde
Implement per-instance custom bounding box
2017-11-20Implement per-instance custom bounding boxMarc Gilleron
# Conflicts: # servers/visual/visual_server_scene.h
2017-11-20Merge pull request #13102 from djrm/pr_fixesRémi Verschelde
Fixed runtime EDITOR_DEFs being dropped.
2017-11-20Merge pull request #13108 from djrm/pr_visual_improvementsRémi Verschelde
Visual fixes
2017-11-20Merge pull request #13106 from muiroc/btfixesRémi Verschelde
bullet cast_motion: reordered null check
2017-11-20Visual fixesDaniel J. Ramirez
Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs
2017-11-20Add "New Folder.." to right mouse button click on project fileslist panel ↵Dmitry Koteroff
_WHEN_ no any file/folder is under mouse cursor.
2017-11-21Allow configuring iOS exportRuslan Mustakov
- EditorExportPlugin's _export_begin accepts all the arguments related to the current export (is_debug, path, flags). - EditorExportPlugin API is extended with methods allowing to configure iOS export: add_ios_framework, add_ios_plist_content, add_ios_linker_flags, add_ios_bundle_file. - iOS export template now contains Godot as a static library so that it can be linked with third-party Frameworks and GDNative static libraries. - Adds method to DirAccess for recursive copying of a directory. - Fixes iOS export to work with Xcode 9 (released recently).
2017-11-20bullet cast_motion: reordered null checkmuiroc
2017-11-20Fixed runtime EDITOR_DEFs being dropped.Daniel J. Ramirez
2017-11-20Merge pull request #13097 from ianb96/scene_tab_crash_fixPoommetee Ketson
Fixes a crash on linux regarding scene tabs
2017-11-20fix linux crash in _update_scene_tabsIan
2017-11-20Merge pull request #12359 from kubecz3k/spatial-lockRémi Verschelde
ability to lock spatial nodes transform in editor
2017-11-20Merge pull request #12387 from santouits/x1111Rémi Verschelde
Fix x11 boot logo position in fullscreen and in maximized
2017-11-20Merge pull request #13094 from karroffel/gdnative-api-register-nativecallThomas Herzog
[GDNative] add a way to register call types
2017-11-20Merge pull request #13093 from karroffel/gdnative-static-linking-is-killThomas Herzog
[GDNative] removed static linking fields
2017-11-20Merge pull request #12421 from TheSofox/parallax-overhaulRémi Verschelde
Overhauled the ParallaxBackground system
2017-11-20Merge pull request #12555 from kosz78/export-pckRémi Verschelde
Add command line support to export pck or zip
2017-11-20[GDNative] add a way to register call typesKarroffel
2017-11-20[GDNative] removed static linking fieldsKarroffel
2017-11-20Merge pull request #13092 from godotengine/revert-12644-ogg_loopJuan Linietsky
Revert "Added loop_begin and loop_end to OggVorbisStream"
2017-11-20Revert "Added loop_begin and loop_end to OggVorbisStream"Juan Linietsky
2017-11-20Merge pull request #13006 from hoelzl/pr-placement-deleteRémi Verschelde
Add placement deletes to avoid warnings on VC++
2017-11-20Make old scenes readable againJuan Linietsky
2017-11-20Merge pull request #13082 from groud/fix_err_class_registrationPoommetee Ketson
Fixes a double class registration error
2017-11-20Fixes a double class registering errorGilles Roudiere
2017-11-20Merge pull request #13060 from karroffel/gdnative-version-errorThomas Herzog
[GDNative] (version-) error reporting + small API change
2017-11-20[GDNative] removed godot_string_c_strKarroffel
2017-11-20[GDNative] loading error and version error procsKarroffel
2017-11-20Merge pull request #13023 from tom95/particles-align-y-12865Rémi Verschelde
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865
2017-11-20Merge pull request #13080 from Slowgames/bugfix/10721Rémi Verschelde
Basis accepts Vector3 as constructor argument.
2017-11-20Basis accepts Vector3 as constructor argument.Chip Collier
2017-11-20Update AUTHORS and DONORS listRémi Verschelde
New contributors added as AUTHORS: @AndreaCatania, @sheepandshepherd, @poke1024, @DmitriySalnikov, @ianb96, @hoelzl, @mhilbrunner, @n-pigeon. [ci skip]
2017-11-20Merge pull request #12644 from mrcdk/ogg_loopRémi Verschelde
Added loop_begin and loop_end to OggVorbisStream
2017-11-20Merge pull request #12717 from NathanWarden/material_import_fixRémi Verschelde
Fixed a bug where materials and/or meshes weren't assigned to scene on first import.
2017-11-20Merge pull request #12942 from sersoong/master-testRémi Verschelde
3.0 - add open feture to dependency_editor.cpp(View Owner..)
2017-11-20Merge pull request #12952 from bojidar-bg/12392-export-enumsRémi Verschelde
Allow exporting enums from GDScript
2017-11-20Merge pull request #12983 from ianb96/scene_add_tabRémi Verschelde
Add Scene button and tab scrolling
2017-11-20Merge pull request #12984 from willnationsdev/richtextlabel-hover-signalRémi Verschelde
RichTextLabel: Adding ability for single meta hovering
2017-11-20Merge pull request #13008 from Chaosus/assetstorefixesRémi Verschelde
Few fixes for asset store browser
2017-11-20Merge pull request #13075 from sersoong/master-test3Rémi Verschelde
[3.0] - Add close other tabs to Script Editor
2017-11-20Merge pull request #13041 from RandomShaper/unify-node-duplicateRémi Verschelde
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20Merge pull request #13049 from tagcup/pathfollow2d_parallel_transportRémi Verschelde
Use parallel transport in PathFollow2D.
2017-11-20Merge pull request #13061 from eska014/html5-exportRémi Verschelde
Export boot splash image and add option for custom HTML shell file in HTML5 export
2017-11-20Merge pull request #13053 from akien-mga/methods-mkstrRémi Verschelde
Remove need to _MKSTR version strings and rename "revision" to "build"
2017-11-20Fix TextEdit::cursor_set_line bindingsRémi Verschelde
As spotted by @neikeq - fixes #13068.