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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-06-05
Merge pull request #39202 from Calinou/editor-import-invert-green-channel
Rémi Verschelde
2021-06-05
Merge pull request #45364 from madmiraal/rename-quat
Rémi Verschelde
2021-06-05
Merge pull request #49319 from madmiraal/add-missing-mono-overrides
Rémi Verschelde
2021-06-05
Merge pull request #42282 from andriyDev/DeleteYSort
Rémi Verschelde
2021-06-05
Deleted YSort, moved its functionality directly into Node2D.
andriyDev
2021-06-05
Merge pull request #48908 from nekomatata/physics-nodes-reorganization
Rémi Verschelde
2021-06-04
Linear velocity cleanup
PouleyKetchoupp
2021-06-04
Safe margin cleanup
PouleyKetchoupp
2021-06-04
Support for kinematic_motion in StaticBody
PouleyKetchoupp
2021-06-04
More explanatory names for RigidBody modes
PouleyKetchoupp
2021-06-04
Properties for move_and_slide and remove move_and_slide_with_snap
PouleyKetchoupp
2021-06-04
KinematicBody split between new CharacterBody and PhysicsBody
PouleyKetchoupp
2021-06-04
Add missing override keyword to CSharpLanguage::is_control_flow_keyword()
Marcel Admiraal
2021-06-04
Rename Quat to Quaternion
Marcel Admiraal
2021-06-04
Replace "Invert" import option with more useful "Normal Map Invert Y"
Hugo Locurcio
2021-06-04
Merge pull request #48920 from aaronfranke/accept
Rémi Verschelde
2021-06-04
Merge pull request #47124 from aaronfranke/disable-skeleton3d
Rémi Verschelde
2021-06-04
Merge pull request #49304 from aaronfranke/tr3d-tr-compat-vp
Rémi Verschelde
2021-06-04
Disable Skeleton3D when compiling without 3D
Aaron Franke
2021-06-04
Merge pull request #49297 from aaronfranke/anim-type-tr3d
Rémi Verschelde
2021-06-04
Add "Transform" compatibility name for "Transform3D" in VariantParser
Aaron Franke
2021-06-04
Merge pull request #49303 from BastiaanOlij/gdnative_variant_transform_rename
Rémi Verschelde
2021-06-04
Rename GODOT_VARIANT_TYPE_TRANSFORM to GODOT_VARIANT_TYPE_TRANSFORM3D
Bastiaan Olij
2021-06-04
doc: Sync classref after merge of #47336
Rémi Verschelde
2021-06-04
Merge pull request #48902 from pycbouh/editor-improve-template-downloader
Rémi Verschelde
2021-06-04
Merge pull request #44198 from madmiraal/rename-translation-position
Rémi Verschelde
2021-06-04
Merge pull request #47336 from Calinou/rename-shader-file-extension
Rémi Verschelde
2021-06-04
Rename Node3D's property translation to position
Marcel Admiraal
2021-06-04
Merge pull request #47871 from aaronfranke/assetlib-pm
Rémi Verschelde
2021-06-04
Merge pull request #49300 from aaronfranke/editor-prop-tr3d
Rémi Verschelde
2021-06-04
Merge pull request #37013 from aaronfranke/2d-flip
Rémi Verschelde
2021-06-04
Merge pull request #47116 from aaronfranke/3d-modules
Rémi Verschelde
2021-06-03
Rename EditorPropertyTransform to EditorPropertyTransform3D
Aaron Franke
2021-06-03
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
Aaron Franke
2021-06-03
Rename tabs in the project manager
Aaron Franke
2021-06-03
Use a more specific type for AcceptDialog register_text_enter
Aaron Franke
2021-06-03
Disable 3D-only modules when 3D is disabled
Aaron Franke
2021-06-03
Flip 2D icon to match Godot's handedness
Aaron Franke
2021-06-03
Merge pull request #38430 from aaronfranke/transform3d
Rémi Verschelde
2021-06-03
Merge pull request #43450 from aaronfranke/mouse-mode-bitwise
Rémi Verschelde
2021-06-03
Merge pull request #49283 from KoBeWi/a&b
Rémi Verschelde
2021-06-03
Merge pull request #45624 from aaronfranke/clamp
Rémi Verschelde
2021-06-03
Improve the UI/UX of the Export Template Manager dialog
Yuri Sizov
2021-06-03
Merge pull request #49282 from pycbouh/editor-fix-broken-paths
Rémi Verschelde
2021-06-03
Merge pull request #49269 from sarchar/fix-dns-locks
Rémi Verschelde
2021-06-03
Allow clamping vectors and colors
Aaron Franke
2021-06-03
Rename Vector2 clamped to limit_length and add limit_length to Vector3
Aaron Franke
2021-06-03
Fix DNS resolve mutex locks
Chuck
2021-06-03
Add MOUSE_MODE_CONFINED_HIDDEN
Aaron Franke
2021-06-03
Improve sort_custom() description
kobewi
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