Age | Commit message (Expand) | Author |
2015-04-20 | -oops, duplicated text issue fix.. | Juan Linietsky |
2015-04-20 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-04-20 | -Changed Godot exit to be clean. | Juan Linietsky |
2015-04-20 | Merge pull request #1718 from swenner/documentation_fixes | Juan Linietsky |
2015-04-20 | updated outdated or missing Plane class documentation | Simon Wenner |
2015-04-20 | fixed incorrect constructor descriptions in Matrix3 | Simon Wenner |
2015-04-20 | fixed typos in the documentation | Simon Wenner |
2015-04-19 | -Rewritten KinematicBody2D::move to MUCH more efficient code. | Juan Linietsky |
2015-04-18 | -fix local and global usage for DirAccess, fixes #791 | Juan Linietsky |
2015-04-18 | -Fixed post-import script-reload buf, fixes #1683 | Juan Linietsky |
2015-04-18 | -Throw error if setter and getter reference their member variable with self. ... | Juan Linietsky |
2015-04-18 | disable undo properly after ctrl-i, fixes #1688 | Juan Linietsky |
2015-04-18 | -fixed relative path saving to file, fixes #1694 | Juan Linietsky |
2015-04-18 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-04-18 | -try to avoid errors when path using ".." is present in script include, fixes... | Juan Linietsky |
2015-04-18 | Merge pull request #1662 from TheHX/fix_plugins | Juan Linietsky |
2015-04-18 | Merge pull request #1667 from TheHX/fix_multiline_strings | Juan Linietsky |
2015-04-18 | Merge pull request #1691 from Faless/area_combine_2d | Juan Linietsky |
2015-04-18 | Updated copyright year in all headers | Juan Linietsky |
2015-04-18 | -fix vector rotation, fixes #1705 | Juan Linietsky |
2015-04-18 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-04-18 | -renamed function to get object from instance id | Juan Linietsky |
2015-04-17 | -Added android immersive mode, fixes #303 | Juan Linietsky |
2015-04-14 | Fix clipping when used in viewport or inside another viewport, fixes #1661 | Juan Linietsky |
2015-04-14 | Fix operator definition for AreaCMP | Fabio Alessandrelli |
2015-04-14 | Implement Area2D space_override_mode combine | Fabio Alessandrelli |
2015-04-13 | -Changed the cubic interpolator, improves situation with PathFollow in #1659 | Juan Linietsky |
2015-04-13 | -Fix issue of scene import script path being broken on reimport, fixes #1668 | Juan Linietsky |
2015-04-12 | -Made sure that "free" function appears in documentation and code completion,... | Juan Linietsky |
2015-04-12 | scene switcher demo changed to reflect tutorial, fixes #1673 | Juan Linietsky |
2015-04-12 | fixed broken lighting, closes #1671 | Juan Linietsky |
2015-04-12 | fixed UV2 source in shader graph, closes #1633 | Juan Linietsky |
2015-04-12 | -Fixed screen capture for viewports, added a screen capture demo, fixes #1529 | Juan Linietsky |
2015-04-12 | -Changed bootsplash option to use a file, fixes #1539 | Juan Linietsky |
2015-04-12 | improved save path error messages for scene, textures and audio, fixes #1514 | Juan Linietsky |
2015-04-12 | Modified OSX11 to try alternative audio drivers if pulseaudio does not work o... | Juan Linietsky |
2015-04-12 | renamed scrts to scripts, fixes #1525 | Juan Linietsky |
2015-04-09 | Now the script editor highlight all lines of a multiline string | Franklin Sobrinho |
2015-04-09 | Fix toolbar menu position(RichText and MultiMesh plugins) | Franklin Sobrinho |
2015-04-09 | fixed navigation tile issue, fixes #1581 | Juan Linietsky |
2015-04-09 | -function remove_and_delete_child removed. Just use child.free() or child.que... | Juan Linietsky |
2015-04-09 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky |
2015-04-09 | -Fixes bug in ShaderGraph material, when uniform property is not used, fixes ... | Juan Linietsky |
2015-04-08 | Merge pull request #1654 from TheHX/fix_editor_dialog | Juan Linietsky |
2015-04-08 | Changed popup_centered by popup_centered_minsize in editor dialogs | Franklin Sobrinho |
2015-04-08 | -Better Collada now keeps mesh names properly from blender, makes the "overwr... | Juan Linietsky |
2015-04-08 | fixed re-import of scene when new nodes are added, fixes #1620 | Juan Linietsky |
2015-04-07 | -fix resolver erase query to avoid running out of slots, fixes #1621 | Juan Linietsky |
2015-04-07 | fix crash when deleting shader from material, fixes #1631 | Juan Linietsky |
2015-04-07 | fixed shader graph length node, fixes #1632 | Juan Linietsky |