Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-24 | Fix Blender file path check to require a directory | Jonathan Nicholl | |
2022-08-24 | Merge pull request #64531 from madmiraal/fix-63972-2 | Rémi Verschelde | |
Fix axis mapped to DPad buttons not releasing opposite button | |||
2022-08-24 | Merge pull request #64742 from zaevi/csharp_add_grouping_attributes | Ignacio Roldán Etcheverry | |
C#: Add grouping attributes for properties. | |||
2022-08-24 | Merge pull request #64835 from MarcusElg/stringtestcasecomments | Rémi Verschelde | |
Some formatting changes to string testcase comments | |||
2022-08-24 | Merge pull request #64734 from Mickeon/docs-percent-visible | Max Hilbrunner | |
Improve `percent_visible` and `visible_characters` description | |||
2022-08-24 | Merge pull request #62988 from jtnicholl/animation_library_docs | Max Hilbrunner | |
Add classref documentation for AnimationLibrary | |||
2022-08-24 | Merge pull request #64793 from rburing/concave_area_docs | Max Hilbrunner | |
Document behavior of areas with concave shapes | |||
2022-08-24 | Merge pull request #64743 from raulsntos/dotnet6-signal-analyzer | Ignacio Roldán Etcheverry | |
Improve C# signal analyzer errors | |||
2022-08-24 | Merge pull request #64635 from YeldhamDev/menu_buttons_popup_fix | Rémi Verschelde | |
Make `Menu/OptionButton` item auto-highlight behave better | |||
2022-08-24 | Merge pull request #64691 from TokageItLab/Quaternion-editor | Rémi Verschelde | |
2022-08-24 | Merge pull request #64780 from YuriSizov/editor-color-conversion-map | Rémi Verschelde | |
2022-08-24 | Formatting changes to string test comments | Marcus Elg | |
2022-08-24 | Merge pull request #64082 from KoBeWi/array3k | Rémi Verschelde | |
2022-08-24 | Merge pull request #59226 from Rindbee/better-setters-in-gui-controls | Yuri Sizov | |
Improve the setters in gui, return directly if the value does not change. | |||
2022-08-24 | Merge pull request #64823 from ↵ | Rémi Verschelde | |
derammo/derammo_fix_trivial_resource_saver_arg_name | |||
2022-08-24 | Merge pull request #64822 from akien-mga/sunset-visual-script | Rémi Verschelde | |
2022-08-24 | Improve `percent_visible` and `visible_characters` description | Micky | |
Applies for Label and RichTextLabel. | |||
2022-08-24 | Merge pull request #64369 from derammo/derammo_tree_right_click_title | Yuri Sizov | |
Replace Tree control left click on title signal with new signal for either left or right click | |||
2022-08-24 | Implement Quaternion Editor | Silc Renew | |
2022-08-24 | Merge pull request #64817 from raulsntos/csharp-named-colors | Ignacio Roldán Etcheverry | |
Update C# named colors to use HEX codes | |||
2022-08-24 | Extract editor color map and simplify SVG color conversion | Yuri Sizov | |
2022-08-24 | Merge pull request #64346 from firefly2442/patch-1 | Rémi Verschelde | |
2022-08-24 | implemented right click on Tree control header | derammo | |
2022-08-24 | Replace Array return types with TypedArray 3 | kobewi | |
2022-08-24 | fix arg naming in ResourceFormatLoader extension | derammo | |
2022-08-24 | Remove VisualScript module for 4.0 | Rémi Verschelde | |
As announced in https://godotengine.org/article/godot-4-will-discontinue-visual-scripting, Godot maintainers have agreed to discontinue the current implementation of our VisualScript language. The way it had been designed was not user-friendly enough and we did not succeed in improving its usability to actually make it a good low-code solution for users who need one. So we prefer to remove it for Godot 4.0 and leave the door open for new, innovative ideas around visual scripting, to be developed as plugins or extensions now that Godot provides sufficient functionality for this (notably via GDExtension and the godot-cpp C++ bindings). The current module has been moved to a dedicated repository (with full Git history extracted with `git filter-branch`): https://github.com/godotengine/godot-visual-script It can still be compiled as a C++ module (for now, but will likely require work to be kept in sync with the engine repository), but our hope is that contributors will port it to GDExtension (which is quite compatibile with the existing C++ module code when using the godot-cpp C++ bindings). | |||
2022-08-24 | Update C# named colors to use HEX codes | Raul Santos | |
2022-08-24 | Merge pull request #64794 from Chaosus/projection_constructor | Yuri Rubinsky | |
2022-08-24 | Merge pull request #64759 from skyace65/Anisotropic | Rémi Verschelde | |
Spell out "anisotropic" fully in filter options | |||
2022-08-24 | Merge pull request #64787 from akien-mga/libwebp-1.2.4 | Rémi Verschelde | |
libwebp: Sync with upstream 1.2.4 | |||
2022-08-24 | Merge pull request #64800 from KoBeWi/split_hax | Rémi Verschelde | |
Handle child control size changes in SplitContainer | |||
2022-08-24 | Merge pull request #64783 from bruvzg/fix_rtl_min_size | Rémi Verschelde | |
Fix RTL min. size not triggering text cache update. | |||
2022-08-24 | Merge pull request #63282 from V-Sekai/disable_foreign_resource_edits | Rémi Verschelde | |
Disable editing properties in foreign resources | |||
2022-08-24 | Merge pull request #64730 from AlexHCC/fix-ruler-drawing-order | Rémi Verschelde | |
Fix ruler lines rendering on top of text | |||
2022-08-24 | Merge pull request #64370 from Mickeon/rename-marker-node | Rémi Verschelde | |
Rename Position* nodes to Marker* | |||
2022-08-24 | Merge pull request #64727 from raulsntos/csharp-remove-ctors | Ignacio Roldán Etcheverry | |
Remove copy constructors in C# structs | |||
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-24 | Merge pull request #64773 from raulsntos/dotnet6-🦭 | Ignacio Roldán Etcheverry | |
C#: Seal classes that can't be inherited from | |||
2022-08-24 | Add constructor accepting four Vector4's to `Projection` | Yuri Rubinsky | |
2022-08-23 | Spell out "anisotropic" fully in filter options | skyace65 | |
2022-08-24 | Merge pull request #63728 from MarcusElg/%v | Rémi Verschelde | |
Add %v for formatting vectors | |||
2022-08-23 | Disable editing properties in foreign resources | SaracenOne | |
from imported scenes or objects returning true from a function named '_is_read_only' and disable resaving imported resources. | |||
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-24 | Fix ruler lines rendering on top of text | AlexHCC | |
2022-08-23 | Document behavior of areas with concave shapes | Ricardo Buring | |
2022-08-23 | Merge pull request #64721 from bruvzg/fix_prop_revet_ext | Rémi Verschelde | |
2022-08-23 | Merge pull request #64617 from Mickeon/editor-restore-mesh-drop | Rémi Verschelde | |
2022-08-23 | Handle child control size changes in SplitContainer | kobewi | |
2022-08-23 | Rename Position* nodes to Marker* | Micky | |
- Position2D -> Marker2D - Position3D -> Marker3D Also changes their respective file names. | |||
2022-08-23 | libwebp: Sync with upstream 1.2.4 | Rémi Verschelde | |
Changes: https://chromium.googlesource.com/webm/libwebp/+/1.2.4/NEWS |