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2022-11-29Merge pull request #67680 from haasanen/fix_physics_thread_race_conditionRémi Verschelde
Fix physics/3d/run_on_separate_thread race condition in WorkerThreadPool (crash).
2022-11-29Merge pull request #65641 from voylin/Adding_ttf_otf_to_custom_font_dialogueRémi Verschelde
Adding .tff .otf, .woff and .woff2 to custom font extensions - Fixes #65633
2022-11-29Merge pull request #69332 from bruvzg/exact_symbolsRémi Verschelde
[MSVC] Use symbols from .pdb only, to avoid incorrect names in the backtrace when symbols are missing.
2022-11-29Merge pull request #69062 from trollodel/lightweight_editor_massRémi Verschelde
Use forward-declarations in big editor classes
2022-11-29Merge pull request #69323 from timothyqiu/erase-in-loopRémi Verschelde
Fix heap-use-after-free when removing a tile in TileSet editor
2022-11-29Merge pull request #69110 from bruvzg/con_icon2Rémi Verschelde
[Windows] Optimize editor icon, use different icon for console executable.
2022-11-29[MSVC] Use symbols from .pdb only, to avoid incorrect names in the backtrace ↵bruvzg
when symbols are missing.
2022-11-29Use forward-declarations in big editor classestrollodel
2022-11-29[Windows] Optimize editor icon, use different icon for console executable.bruvzg
2022-11-29Fix heap-use-after-free when removing a tile in TileSet editorHaoyu Qiu
2022-11-28Merge pull request #69301 from KoBeWi/ERR_WHATEVERRémi Verschelde
Don't break parsing on missing resources
2022-11-28Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_fileRémi Verschelde
Add `PackedScene::reload_from_file()` override
2022-11-28Add PackedScene::reload_from_file() overrideAdam Scott
2022-11-28Don't break parsing on missing resourceskobewi
2022-11-28Merge pull request #68874 from TokageItLab/fix-unique-path-keyingRémi Verschelde
Added option to `get_path_to()` to get the shortest path considering unique name
2022-11-28Merge pull request #68992 from TokageItLab/animtree-trackend-processRémi Verschelde
Refactor process of AnimationTree for end of animation
2022-11-28Merge pull request #69199 from TokageItLab/fix-and-refactor-root-motionRémi Verschelde
Fix broken root motion scale & Refactor API & Add sample codes in documentation
2022-11-28Merge pull request #69298 from Chaosus/gds_fix_lookupRémi Verschelde
Fix lookup code to pass functions with the same name as built-ins
2022-11-28Fix lookup code to pass functions with the same name as built-insYuri Rubinsky
2022-11-28Merge pull request #68486 from smix8/navpoly_outline_convex_error_4.xRémi Verschelde
Add detail to NavigationPolygon outline error msg
2022-11-28Merge pull request #69296 from bruvzg/macos_fix_fs_subwindowsRémi Verschelde
[macOS] Fix sub-windows opening in fullscreen.
2022-11-28Merge pull request #69286 from dzil123/add_null_check_bake_step_functionRémi Verschelde
GPUParticlesCollisionSDF3D add null `bake_step_function` check
2022-11-28[macOS] Fix sub-windows opening in fullscreen.bruvzg
2022-11-28Merge pull request #69259 from adamscott/fix-cyclic-reference-base-issueRémi Verschelde
Fix cyclic reference base being loaded but not valid (which is ok)
2022-11-28Merge pull request #69189 from grahamboree/updated-recastRémi Verschelde
Update Recast integration to fix crash in NavigationMesh baking
2022-11-28Merge pull request #69249 from timothyqiu/tile-data-redrawRémi Verschelde
Update TileSet preview when paint custom data changes
2022-11-28Merge pull request #69272 from rune-scape/rune-avoid-global-baseRémi Verschelde
Avoid using `get_global_class_native_base`
2022-11-28GPUParticlesCollisionSDF3D add null `bake_step_function` checkdzil123
2022-11-28Merge pull request #69277 from pkdawson/construct-joypad-firstRémi Verschelde
[Windows] Fix joypad crash
2022-11-28Merge pull request #69138 from Calinou/doc-light2dRémi Verschelde
Document the Light2D, PointLight2D and DirectionalLight2D classes
2022-11-28Merge pull request #67871 from Calinou/editor-theme-add-oled-presetRémi Verschelde
Add Black (OLED) editor theme preset
2022-11-28Merge pull request #67815 from Calinou/html5-improve-feature-errorsRémi Verschelde
Improve feature errors in HTML5 for easier understanding
2022-11-28Merge pull request #68532 from ↵Rémi Verschelde
Calinou/cmdline-user-args-add-alternative-separator Allow `++` as an alternative separator to `--` for user CLI arguments
2022-11-28Merge pull request #68836 from ↵Rémi Verschelde
Calinou/projectsettings-vrs-texture-allow-more-formats Allow all lossless image formats to be used for VRS texture project setting
2022-11-28Merge pull request #68740 from bruvzg/ios_fixesRémi Verschelde
[iOS] Fix getting Unicode executable path, fix error spam on start.
2022-11-28Merge pull request #69281 from m4gr3d/implement_missing_display_server_overridesRémi Verschelde
Android: Add missing display server overrides
2022-11-28Merge pull request #67031 from raulsntos/dotnet/string-extensionsRémi Verschelde
C#: Cleanup and sync StringExtensions with core
2022-11-28Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-orderRémi Verschelde
Fix Viewport root order after Node2D raise
2022-11-28Merge pull request #69240 from TokageItLab/fix-anim-tree-value-track-cache-bugRémi Verschelde
Fixed AnimationTree `TrackCacheValue` bug for special case blending
2022-11-28Merge pull request #68759 from MewPurPur/bookmark-fixRémi Verschelde
Fix text selection persisting on bookmark traversal
2022-11-28Merge pull request #69178 from aaronfranke/mesh-shapeRémi Verschelde
Use a more specific type for Mesh create_(convex|trimesh)_shape
2022-11-27Add missing display server overridesFredia Huya-Kouadio
Improves the base functionality for the Android platform and helps reduce the amount of spurious error logs emitted.
2022-11-28[Windows] Fix joypad crashPatrick Dawson
2022-11-28Merge pull request #65907 from magian1127/4.0FixPropertiesGeneratorIgnacio Roldán Etcheverry
C#: Fix Generated ScriptProperty Error.
2022-11-27Updated Recast to 4fef044Graham Pentheny
In some cases Godot can generate input parameters to Recast that cause it to crash. Specifically when baking NavigationMeshes for input meshes that have axis extents less than half the NavigationMesh CellSize. This has been fixed upstream in Recast (in https://github.com/recastnavigation/recastnavigation/commit/3901c5854c958593443859fd1214162452ff2982). Updating Godot's Recast integration fixes this crash issue in Godot as well.
2022-11-27C#: Remove/deprecate unnecessary string extensionsRaul Santos
- Removed `UnicodeAt` - Removed `EndsWith` - Removed `LPad` and `RPad` - Deprecated `BeginsWith` in favor of `string.StartsWith` - Deprecated `LStrip` and `RStrip` in favor of `string.TrimStart` and `string.TrimEnd`
2022-11-27Fix cyclic reference base being loaded but not valid (which is ok)Adam Scott
2022-11-27Merge pull request #69252 from ↵Rémi Verschelde
godotengine/revert-67831-scene-tree-fix-storing-removed-nodes Revert "`SceneTree` Fix storing removed nodes to be skipped by the group calls"
2022-11-27Revert "`SceneTree` Fix storing removed nodes to be skipped by the group calls"Rémi Verschelde
2022-11-27Update TileSet preview when paint custom data changesHaoyu Qiu