Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-26 | Fix invalid missing template error when the Android build template is not ↵ | Fredia Huya-Kouadio | |
installed. | |||
2021-02-26 | Merge pull request #46452 from hilfazer/click_mesh_instance_crash_40 | Rémi Verschelde | |
Prevent crash when clicking Mesh in MeshInstance when is scene root | |||
2021-02-26 | Prevent crash when clicking Mesh in MeshInstance when is scene root | hilfazer | |
2021-02-26 | Merge pull request #46446 from Faless/js/4.x_jsdoc | Rémi Verschelde | |
[HTML5] Document Engine and EngineConfig (jsdoc). | |||
2021-02-26 | Merge pull request #46449 from Faless/js/4.x_editor_html_scons4 | Rémi Verschelde | |
[HTML5] Make editor HTML build tag scons4-proof. | |||
2021-02-26 | [HTML5] Make editor HTML build tag scons4-proof. | Fabio Alessandrelli | |
We used to have it like `$GODOT_VERSION` which caused inconsistencies between different scons versions when substituting it. It's now `@GODOT_VERSION@`, which is safe on both scons3 and scons4. | |||
2021-02-26 | Merge pull request #46327 from hilfazer/prevent_change_type_on_foreign_nodes | Rémi Verschelde | |
Prevent 'Change Type' on nodes from a foreign scene | |||
2021-02-26 | Merge pull request #46448 from KoBeWi/savenexit | Rémi Verschelde | |
Save ProjectSettings on editor restart | |||
2021-02-26 | Merge pull request #46447 from Faless/fix/4.x_threaded_array | Rémi Verschelde | |
Fix ThreadedArrayProcessor init when NO_THREADS. | |||
2021-02-26 | Save ProjectSettings on editor restart | kobewi | |
2021-02-26 | Fix thread_process_array when NO_THREADS. | Fabio Alessandrelli | |
2021-02-26 | [HTML5] Add jsdoc2rst tool. | Fabio Alessandrelli | |
A template for `jsdoc` that generat the HTML5 public classref. The script can be run via `npm run docs` to print to stdout. You can dry run via `npm run docs -- --d dry-run` or write to file via `npm run docs -- -d /path/to/file.rst` Also update Makefile in `doc/` and add dry run test to CI. | |||
2021-02-26 | [HTML5] Document Engine and EngineConfig (jsdoc). | Fabio Alessandrelli | |
This commit also removes the utils.js engine file, moving some of it's content to config.js and some to engine.js . | |||
2021-02-26 | Merge pull request #46443 from timothyqiu/doc-bsearch | Rémi Verschelde | |
Fixes typo in Array::bsearch_custom doc | |||
2021-02-26 | Fixes typo in Array::bsearch_custom doc | Haoyu Qiu | |
2021-02-26 | Merge pull request #46429 from VedatGunel/add-guide-outline | Rémi Verschelde | |
Add outline to dragged guide text | |||
2021-02-26 | Merge pull request #46432 from nmrkr/uncreatable-type-scene-load | Rémi Verschelde | |
Fix crash when loading a scene containing an uncreatable type | |||
2021-02-26 | Merge pull request #46430 from kuruk-mm/fix_profile_type | Rémi Verschelde | |
SCons: Fix profile type. It is a string | |||
2021-02-26 | Prevent 'Change Type' on nodes from an instanced scene | hilfazer | |
2021-02-26 | Add outline to dragged guide text | Vedat Günel | |
2021-02-25 | Fix crash when loading a scene containing an uncreatable type | Delf Neumärker | |
2021-02-25 | SCons: Fix profile type. It is a string | Mateo Kuruk Miccino | |
2021-02-25 | Merge pull request #45061 from razonixx/Add_warning_when_dir_is_inaccesible | Rémi Verschelde | |
Add descriptive error message when trying to access a dir fails | |||
2021-02-25 | Merge pull request #46424 from RandomShaper/fix_no_threads | Rémi Verschelde | |
Fix SafeNumeric::conditional_increment() for NO_THREADS | |||
2021-02-25 | Merge pull request #46379 from ThakeeNathees/signal-idf-not-found-fix | Rémi Verschelde | |
GDScript: False positive "Identifier not found" error on signals fixed | |||
2021-02-25 | Add descriptive error message when trying to access a dir fails | Carlos Cabello | |
2021-02-25 | Fix SafeNumeric::conditional_increment() for NO_THREADS | Pedro J. Estébanez | |
2021-02-25 | Merge pull request #43279 from Calinou/doc-opensimplexnoise-seamless-contrast | Rémi Verschelde | |
Document seamless noise having a lower contrast than non-seamless noise | |||
2021-02-25 | Merge pull request #38929 from touilleMan/exit-status-on-godot-error | Rémi Verschelde | |
Fix Godot returned status code on unexpected error | |||
2021-02-25 | Remove GDScript bindings for OS.get/set_exit_code, ↵ | Emmanuel Leblond | |
SceneTree.quit(<exit_code>) should be used instead | |||
2021-02-25 | Document seamless noise having a lower contrast than non-seamless noise | Hugo Locurcio | |
See #41787. | |||
2021-02-25 | Merge pull request #38918 from EricEzaM/fix-slider-focus-on-scroll-input | Rémi Verschelde | |
Fixed issue with slider focus and scroll input | |||
2021-02-25 | Fix Godot returned status code on unexpected error | Emmanuel Leblond | |
2021-02-25 | Merge pull request #41575 from kotelifelif/31627 | Rémi Verschelde | |
Chorus effect inspector update voices automatically | |||
2021-02-25 | Merge pull request #38844 from hbina/patch-5 | Rémi Verschelde | |
Avoid copying vector in constructor of PathMD5 | |||
2021-02-25 | Update Inspector when changing AudioEffectChorus voice_count | booer | |
Fixes #31627. | |||
2021-02-25 | Merge pull request #40276 from Taywee/master | Rémi Verschelde | |
remove invalid codeLensProvider value from lsp | |||
2021-02-25 | Merge pull request #46416 from nekomatata/draw-collision-outline-option | Rémi Verschelde | |
Added option in project settings to draw Shape2D outlines | |||
2021-02-25 | Merge pull request #46399 from YeldhamDev/import_defaults_another_fix | Rémi Verschelde | |
Fix heap-use-after-free in Import Defaults Editor | |||
2021-02-25 | Merge pull request #46398 from iatenine/master | Rémi Verschelde | |
Added GridMap description to get_bake_meshes() | |||
2021-02-25 | Merge pull request #46400 from Calinou/improve-editor-html-template-2 | Rémi Verschelde | |
Improve the editor HTML template | |||
2021-02-25 | Merge pull request #46418 from Calinou/doc-os-environment | Rémi Verschelde | |
Improve the `OS.get_environment()`/`OS.set_environment()` documentation | |||
2021-02-25 | Added option in project settings to draw Shape2D outlines | PouleyKetchoupp | |
Disabling collision outlines can be useful for performance when the game is running and many collision shapes are displayed. | |||
2021-02-25 | Fix heap-use-after-free in Import Defaults Editor | Michael Alexsander | |
2021-02-25 | Added GridMap description to get_bake_meshes() | Jack Linhart | |
2021-02-25 | Improve the `OS.get_environment()`/`OS.set_environment()` documentation | Hugo Locurcio | |
2021-02-25 | Merge pull request #45424 from aaronfranke/cs-bindings | Rémi Verschelde | |
Fix C# bindings generator for default value types | |||
2021-02-25 | Fix C# bindings generator for default value types | Aaron Franke | |
2021-02-25 | Merge pull request #46414 from RandomShaper/fix_thread_self_join | Rémi Verschelde | |
Prevent thread wait on itself for finish | |||
2021-02-25 | Merge pull request #46415 from BastiaanOlij/set_environment_gdscript | Rémi Verschelde | |
Expose set_environment to GDScript |