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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-04-24
Fix type name typo in Debug Adapter Protocol
Aaron Franke
2022-04-24
Merge pull request #60488 from aaronfranke/vector4ddecompose
Yuri Rubinsky
2022-04-24
fixed rotated RootMotionView grid glitch
Silc 'Tokage' Renew
2022-04-24
Fix "Vector4DDecompose" typo in VisualShaderEditorPlugin
Aaron Franke
2022-04-23
Merge pull request #60460 from GTcreyon/master
Clay John
2022-04-23
Merge pull request #60336 from TokageItLab/fix-root-motion-rotation-init
Clay John
2022-04-23
Discard images from gltf import for the animation library.
K. S. Ernest (iFire) Lee
2022-04-24
ItemList selection bug && navigation bug fixed
Thakee Nathees
2022-04-23
Rename theme properties to include underscores
FireForge
2022-04-23
Changed "pair" to "triplet" in Vector3 definition
GTcreyon
2022-04-23
Replace index iterators with for each loops.
Marcel Admiraal
2022-04-23
Remove Array link in description of PackedArrays
Haoyu Qiu
2022-04-22
Merge pull request #60201 from laws65/datetime-string-message-fix
Aaron Franke
2022-04-22
Fixed ambiguous reference to "Shader" and "Material" classes in drivers/gles3...
Shnazzy
2022-04-23
Remove RESET tracks after removing tracks
kobewi
2022-04-22
improve OS.get_name classref, misc/scripts fixes, remove trailing quote
Nathan Franke
2022-04-22
Fix RESET animation not being created
kobewi
2022-04-22
Add inital TextEdit UnitTests
Paulb23
2022-04-22
Continue to improve vector4 type in visual shaders
Yuri Roubinsky
2022-04-22
Remove superfluous check for minimum Android SDK.
Marcel Admiraal
2022-04-22
Multiple small TextEdit Bug Fixes
Paulb23
2022-04-22
Remove superfluous Android InputManager interface and implementation
Marcel Admiraal
2022-04-22
Fix crash in `GodotNavigationServer::map_get_path`
Pawel Lampe
2022-04-22
Use Input::push_input for tests plus extra mouse testing
Paulb23
2022-04-22
Remove superfluous null check
Marcel Admiraal
2022-04-22
Close FileAccess before accessing it with DirAccess
Haoyu Qiu
2022-04-22
Implement Label3D node.
bruvzg
2022-04-22
Add mutable OAHashMap::lookup_ptr function to fix mutability.
AndreaCatania
2022-04-22
improved error msg for gdscript load_source_code
ShimmyShaman
2022-04-21
Add missing color pass flags to the valid list
Joan Fons
2022-04-20
Show typed Array type in Array editor
FireForge
2022-04-20
Add an inspector preview for BitMap
FireForge
2022-04-21
Add gradient resource preview generator
Hendrik Brucker
2022-04-20
Fix UndoRedo in Gradient editor
FireForge
2022-04-20
Vibrate using iOS haptics engine on supported devices
Timo Schwarzer
2022-04-20
Fix typo in `GDScript::range` doc
Yuri Roubinsky
2022-04-20
Avoid setting sub-window or started project window positions, if it's impossi...
bruvzg
2022-04-20
Fix more issues found by cppcheck.
bruvzg
2022-04-20
Merge pull request #60175 from Geometror/visual-shader-vector4
Yuri Rubinsky
2022-04-20
Validate input in OpenXR array setter
Haoyu Qiu
2022-04-20
Validate input in NoiseTexture::set_seamless_blend_skirt()
Haoyu Qiu
2022-04-20
Merge pull request #60377 from clayjohn/GLES3-initialize
Bastiaan Olij
2022-04-19
Clamp Gradient and Curve Textures in ParticlesMaterial
clayjohn
2022-04-19
Use ThreadWorkPool instead of thread_process_array in NavMap
Adam Scott
2022-04-19
Merge pull request #60214 from JFonS/fix_depth_prepass
Clay John
2022-04-19
Initialize OpenGL before rasterizers in GLES3
clayjohn
2022-04-19
Fix GradientTexture2D update after setting the gradient
Hendrik Brucker
2022-04-19
Restructure and refine the noise module
Hendrik Brucker
2022-04-19
Merge pull request #50175 from kleonc/image-blit-blend-fix-rects
Hugo Locurcio
2022-04-19
Merge pull request #60329 from Calinou/aspectratiocontainer-add-property-hint
Hugo Locurcio
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