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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-08-21
Merge pull request #51919 from raulsntos/csharp-renames
Aaron Franke
2021-08-21
Merge pull request #51958 from requizm/fix/37772
Hugo Locurcio
2021-08-21
Refactor GraphEdit connections
Jummit
2021-08-21
Fix camera override not working
requizm
2021-08-21
Merge pull request #51953 from mbrlabs/android-vibration
Fredia Huya-Kouadio
2021-08-21
Check if vibration duration is > 0 on Android
Marcus Brummer
2021-08-21
Remove redundant assignments.
Anilforextra
2021-08-21
Curve2D/Curve3D: exact linear interpolation
Jihyun Yu
2021-08-21
Merge pull request #51836 from akien-mga/string-remove-NO_USE_STDLIB
Rémi Verschelde
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-08-21
Merge pull request #51933 from requizm/fix/p51866
Hugo Locurcio
2021-08-21
Fix line_separation working incorrectly in find_click of RichTextLabel
Menderes
2021-08-20
Merge pull request #51866 from requizm/fix/49455
Hugo Locurcio
2021-08-20
Fix line_separation constant working incorrectly in RichTextLabel
requizm
2021-08-20
Merge pull request #51899 from fabriceci/motion-mode-2d
Camille Mohr-Daurat
2021-08-20
add motion mode to handle TPS
fabriceci
2021-08-20
Merge pull request #50282 from mortarroad/master-fix-convex-hull-winding
Camille Mohr-Daurat
2021-08-20
Merge pull request #49105 from vnen/gdscript-inner-preload-type
Rémi Verschelde
2021-08-20
GDScript: Make singleton functions be seen as static
George Marques
2021-08-20
Fix winding of new convex hull implementation.
Morris Tabor
2021-08-20
Rename C# string extensions to follow GDScript
Raul Santos
2021-08-20
Merge pull request #51916 from mhilbrunner/vs-fix
Rémi Verschelde
2021-08-20
Fix VisualScriptEditor after namespaces
Max Hilbrunner
2021-08-20
Merge pull request #51910 from neikeq/csharp-callable-defval
Rémi Verschelde
2021-08-20
C#: Fix bindings generator for Callable argument default value
Ignacio Roldán Etcheverry
2021-08-20
Merge pull request #51905 from Calinou/doc-string-get-extension
Rémi Verschelde
2021-08-20
Merge pull request #51903 from nekomatata/shapes-fix-warnings
Rémi Verschelde
2021-08-20
Merge pull request #51902 from vnen/variant-internal-constructor
Rémi Verschelde
2021-08-20
Improve documentation for `String.get_extension()`
Hugo Locurcio
2021-08-19
Fix compilation warnings in Shape2DSW/Shape3DSW
PouleyKetchoupp
2021-08-19
Fix initialization of objects in VariantInternal
George Marques
2021-08-19
Merge pull request #51881 from KoBeWi/zz__iinnddeexx
Rémi Verschelde
2021-08-19
Merge pull request #51583 from nekomatata/capsule-height-radius-setters
Rémi Verschelde
2021-08-19
Merge pull request #51890 from fabriceci/crash-animation-blend-tree
Rémi Verschelde
2021-08-19
Fix capsule height/radius setters with linked properties
PouleyKetchoupp
2021-08-19
Merge pull request #51804 from ThreeRhinosInAnElephantCostume/fixundoredo
Rémi Verschelde
2021-08-19
Merge pull request #51335 from JFonS/fix-omni-shadow-bias
JFonS
2021-08-19
Merge pull request #51885 from akien-mga/html5-GODOT_VERSION_STATUS
Fabio Alessandrelli
2021-08-19
Avoid a crash when an node of the AnimationTree is invalid
fabriceci
2021-08-19
fixed popup_menu buttons getting triggered by lmb press instead of release.
ThreeRhinosInAnElephantCostume
2021-08-19
Merge pull request #51876 from ThreeRhinosInAnElephantCostume/fixcameracurrent
Rémi Verschelde
2021-08-19
fixed camera2d's "current" property getting reset when switching scenes
ThreeRhinosInAnElephantCostume
2021-08-19
HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@
Rémi Verschelde
2021-08-19
Improvements to SpotLight3D and OmniLight3D's shadows
jfons
2021-08-19
Fix z_index applied twice for TileMap layers
kobewi
2021-08-19
Merge pull request #48560 from SaracenOne/collada_semantic_fix_4_0
Rémi Verschelde
2021-08-19
Merge pull request #51703 from YeldhamDev/compal_tweaks
Rémi Verschelde
2021-08-18
GDScript: Fix memory leak when using self class as type
George Marques
2021-08-18
GDScript: Fix calling builtin static functions
George Marques
2021-08-18
GDScript: Fix issue when calling `new()` on its own
George Marques
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