summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2016-03-11Merge pull request #4012 from sanikoyes/Pr-linke-fail-disable-3dRémi Verschelde
Fix link error when disable_3d=yes
2016-03-11Merge pull request #4011 from neikeq/fix_regr_3280Rémi Verschelde
TileSet Export: Avoid invalid error when merge is enabled but file doesn't exist
2016-03-11Fix link error when disable_3d=yessanikoyes
2016-03-11TileSet Export: Avoid invalid error when merge is enabled but file does not ↵Ignacio Etcheverry
exist
2016-03-10Merge pull request #4007 from bojidar-bg/PR-fix-controlsRémi Verschelde
Fix a crash when running a game with Controls with a tools build
2016-03-10Fix a crash when running a game with Controls with a tools buildBojidar Marinov
Regression from #3997 TOOLS_ENABLED is defined, even when running from editor, but EDITOR_DEF SEGFAULTs
2016-03-10Merge pull request #3865 from Marqin/coverityRémi Verschelde
[Coverity] fixed 11 of 537 potential bugs found by Coverity
2016-03-10Merge pull request #3934 from Razzlegames/epocConvertRémi Verschelde
Added epoc to dictionary converter (for human readable display when only given an epoc time)
2016-03-10Merge pull request #3999 from neikeq/issues_3650_3990Rémi Verschelde
Fix crash when resizing ConcavePolygonShape2D segments
2016-03-09Merge pull request #3980 from JoshuaGrams/timescale-remainderRémi Verschelde
TimeScale node: scale return value (time remaining).
2016-03-09Merge pull request #3997 from bojidar-bg/PR-keep-marginsRémi Verschelde
Add option to keep margins when changing anchors
2016-03-09Add option to keep margins when changing anchors, closes #3979Bojidar Marinov
Amend: Fixed an issue for non-tool builds Amend2: Same, just fixed doing nothing at some times
2016-03-09Fix crash when resizing ConcavePolygonShape2D segmentsIgnacio Etcheverry
2016-03-09TimeScale node: return +inf remaining for 0 scale.Josh Grams
2016-03-09fix six possible "divide by zero"Hubert Jarosz
2016-03-09fix two reading uninitialized pointersHubert Jarosz
fixed in: tools/editor/project_settings.cpp scene/gui/graph_edit.cpp
2016-03-09fix possible crash in tools/editor/editor_import_export.cppHubert Jarosz
da could be NULL, and dereferencing NULL could lead to crash
2016-03-09fix possible crash in tools/editor/spatial_editor_gizmos.cppHubert Jarosz
spatial_node and base where uninitialized, which could lead to crash
2016-03-09fix possible crash in platform/x11/joystick_linux.cppHubert Jarosz
ev may be tainted and out of MAX_KEY range, which will cause joy->key_map[ev.code] to crash
2016-03-09Merge pull request #3928 from Marqin/whitespaceRémi Verschelde
remove trailing whitespace - sorry for the broken PRs, please rebase :)
2016-03-09remove trailing whitespaceHubert Jarosz
2016-03-08Merge pull request #3991 from JoshuaGrams/issue-3711Rémi Verschelde
Issue 3711
2016-03-08AnimationTreePlayer: distinguish value tracks.Josh Grams
If the node had a 3D Transform, the transform would always get written, even if the tracks on that node were supposed to be value tracks.
2016-03-08Merge pull request #3958 from SaracenOne/cpu_skinning_path_fixJuan Linietsky
Fix to CPU skinning path when using GPU skinning (meshes with morphs)
2016-03-08Merge pull request #3969 from Paulb23/scroll_past_end_of_fileJuan Linietsky
Enabled scrolling past end of file in text editor.
2016-03-08Merge pull request #3981 from SaracenOne/shadow_casting_featuresJuan Linietsky
Added extra controls to GeometryInstances for controlling how shadows are cast.
2016-03-08Merge pull request #3833 from AlexHolly/feature-file-md5Rémi Verschelde
expose md5 for file(s) to gdscript
2016-03-08Variant::blend: add Quat, fix Vector3.Josh Grams
2016-03-08Merge pull request #3982 from RegalMedia/patch-1Rémi Verschelde
Update version in Info.plist
2016-03-07Update version in Info.plistRegalMedia
Getting info on Godot.app still shows version 1.0.0. Would be nice to have this reflect the real version number via the build system.
2016-03-07Added extra controls to GeometryInstances to control how they should cast ↵Saracen
shadows: double-sided and shadows only. Conflicts: servers/visual/visual_server_raster.h
2016-03-07TimeScale node: scale return value (time remaining).Josh Grams
2016-03-07Merge pull request #3919 from chuckeles/open-lines-below-aboveRémi Verschelde
Open line below and above
2016-03-07Merge pull request #3978 from Hinsbart/fix_erase_eventRémi Verschelde
fix InputMap::action_erase_event()
2016-03-07fix InputMap::action_erase_event()hondres
fixes #3976
2016-03-07Merge pull request #3975 from volzhs/compile-png-on-windowsRémi Verschelde
fix compiling android templates on windows
2016-03-07This will disable png arm neon optimizing for android template if compile on ↵volzhs
windows, but make compiling successful. And arm neon opt is enabled if not on windows.
2016-03-07Merge pull request #3974 from Marqin/masterRémi Verschelde
migrate to container-based Travis CI
2016-03-07migrate to container-based Travis CIHubert Jarosz
2016-03-07Merge pull request #3972 from Hinsbart/fix_hscrollRémi Verschelde
osx: fix inverted horizontal scrolling
2016-03-07osx: fix inverted horizontal scrollinghondres
2016-03-07Enabled scrolling past end of filePaulb23
2016-03-06Fix to CPU skinning path when using GPU skinning (meshes with morphs) ↵Saracen
causing modifications to root bone to have doubled offset and wasted performance.
2016-03-06Merge pull request #3951 from TheHX/issue-3857Rémi Verschelde
Fix Project Settings dialog add/delete global variable
2016-03-06Fix Project Settings dialog add/delete global variableFranklin Sobrinho
2016-03-06Merge pull request #3949 from Hinsbart/fix_trigger_docRémi Verschelde
doc: fix joystick left/right trigger axis description
2016-03-06doc: fix joystick left/right trigger axis description (index 6/7 instead of 4/5)hondres
2016-03-06Merge pull request #3939 from chuckeles/gdscript-docRémi Verschelde
Built-in functions and global scope doc
2016-03-06Add more verbose build-in functions descriptionsMartin Chuckeles
Add descriptions for some global constants
2016-03-06Merge pull request #3927 from TheHX/issue-3645Rémi Verschelde
Added search box in Class List dialog (Script Editor)