Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-09 | Use a more compatible (and certain to work) mechanism to check default value ↵ | Juan Linietsky | |
on scene packing. | |||
2018-11-09 | Remove junk SCons file | Rémi Verschelde | |
2018-11-09 | Merge pull request #23059 from groud/change_ci_selection | Rémi Verschelde | |
Allow the Container children selection but don't allow them to move | |||
2018-11-09 | Merge pull request #23611 from Naryosha/format | Rémi Verschelde | |
Fix formatting -0.0 by %+f displays +-0.0 | |||
2018-11-09 | Fix formatting -0.0 by %+f displays +-0.0 | Poommetee Ketson | |
2018-11-09 | Merge pull request #23600 from DualMatrix/advance | Rémi Verschelde | |
Made AnimationPlayer timeline only advance when keyframing frame variables | |||
2018-11-08 | User more correct plus file on get_current_dir. | Juan Linietsky | |
2018-11-08 | Made AnimationPlayer timeline only advance when keyframing frame variables | DualMatrix | |
Fixes #23330 | |||
2018-11-08 | Proper time tracking in AnimationNodeAnimation, closes #22887 | Juan Linietsky | |
2018-11-08 | Effectively ensure that surface materials are the right size when setting ↵ | Juan Linietsky | |
them, fixes #23596 | |||
2018-11-08 | 2D Rigid Body CCD should work again, fixes #6664 | Juan Linietsky | |
2018-11-08 | Merge pull request #23505 from zorbathut/zorbathut/updateproject | Ignacio Etcheverry | |
Add option for automatic project updating. | |||
2018-11-08 | Merge pull request #23595 from neikeq/ff | Ignacio Etcheverry | |
Fix assertion fail when loading assembly on project export | |||
2018-11-08 | Fix assertion fail when loading assembly on project export | Ignacio Etcheverry | |
2018-11-08 | -Moved EditorDefaultValue to ClassDB, made it core | Juan Linietsky | |
-Removed one and zero hints for properties, replaced by default value | |||
2018-11-08 | Merge pull request #23463 from hpvb/use-dri-prime-default | Rémi Verschelde | |
Set DRI_PRIME=1 by default on X11 if not already set | |||
2018-11-08 | Merge pull request #23576 from groud/fix_itemlist | Rémi Verschelde | |
Fixes icons in itemlist not working | |||
2018-11-08 | Merge pull request #23472 from BastiaanOlij/min_collision_shape_margin | Rémi Verschelde | |
Lower minimum margin for collision shapes | |||
2018-11-08 | Lower minimum margin for collision shapes | Bastiaan Olij | |
2018-11-08 | Merge pull request #23583 from neikeq/ee | Ignacio Etcheverry | |
Improve the C# API projects generation | |||
2018-11-08 | Improve the C# API projects generation | Ignacio Etcheverry | |
- Now there is only one solution that contains both GodotSharp and GodotSharpEditor project. Previously we had one solution for each project - GodotSharpEditor reference GodotShatp with a 'ProjectReference'. Previously it was a 'Reference' to the assembly - This also simplifies the command line option to generate this solution: 'godot --generate-cs-api <OutputDir>' | |||
2018-11-07 | Merge pull request #21386 from RandomShaper/fix-picking-in-canvas-layers | Juan Linietsky | |
Fix picking in CanvasLayer | |||
2018-11-07 | Fixes icons in itemlist not working | groud | |
2018-11-07 | Merge pull request #23571 from marcelofg55/expose_mwtf | Rémi Verschelde | |
Expose OS::move_window_to_foreground | |||
2018-11-07 | Expose OS::move_window_to_foreground | Marcelo Fernandez | |
2018-11-06 | Set DRI_PRIME=1 by default on X11 if not already set | Hein-Pieter van Braam | |
This mirrors behavior on Windows and MacOSX where Godot tries to default to a dGPU if it exists. This doesn't work for Nvidia optimus yet but this can maybe be added later. | |||
2018-11-06 | Merge pull request #23383 from groud/better_tilemap_transform | Rémi Verschelde | |
Enhance the tilemap transform buttons | |||
2018-11-06 | Merge pull request #23451 from akien-mga/world_to_map_precision | Rémi Verschelde | |
TileMap: Fix floor precision in world_to_map on tile borders | |||
2018-11-06 | Merge pull request #23526 from Mintormo/fix-23480 | Rémi Verschelde | |
(#23480) Fixed problem with wrong directory path | |||
2018-11-06 | Merge pull request #23537 from fire/visualscript-virtual-_function-crash-23536 | Rémi Verschelde | |
Fix creating a visual script virtual function after minimizing crashes #23536 and misc vs warning | |||
2018-11-06 | Merge pull request #23557 from Kanabenki/fix-angular-velocity-range | Rémi Verschelde | |
Fix angular velocity property range in editor for ParticlesMaterial | |||
2018-11-06 | Merge pull request #23543 from marcelofg55/export_path2 | Rémi Verschelde | |
Preset saved export path is now shown on the Export window | |||
2018-11-06 | Merge pull request #23561 from groud/fix_scaling | Rémi Verschelde | |
Fixes uniform scaling issues (for real this time) | |||
2018-11-06 | Fixes uniform scaling issues (for real this time) | groud | |
2018-11-06 | Merge pull request #23535 from fire/empty-script-interface-tscn-23495 | Rémi Verschelde | |
Fix empty script interface crash on tscn load. #23495 | |||
2018-11-06 | Fix empty script interface crash on tscn load. | K. S. Ernest (iFire) Lee | |
Add fail conditions to protect the visual script function and also fix the initiating cause. | |||
2018-11-06 | Fix angular velocity property range in editor for ParticlesMaterial | Kanabenki | |
2018-11-06 | Merge pull request #23550 from Kanabenki/fix-flag-enum-export | Rémi Verschelde | |
Add PROPERTY_USAGE_SCRIPT_VARIABLE flag for export(Enum) properties | |||
2018-11-06 | Add missing flag for exported enum | Kanabenki | |
2018-11-06 | Merge pull request #23538 from groud/fix_scaling | Rémi Verschelde | |
Fixes uniform scaling weird behavior | |||
2018-11-05 | Preset saved export path is now shown on the Export window | Marcelo Fernandez | |
2018-11-05 | Fixes uniform scaling weird behavior | groud | |
2018-11-05 | On virtual method creation cancel don't do anything. | K. S. Ernest (iFire) Lee | |
2018-11-05 | Fix creating a visual script virtual function after minimizing crashes #23536 | K. S. Ernest (iFire) Lee | |
2018-11-05 | Merge pull request #23524 from RySchmitt/fix_false_mono_error | Ignacio Etcheverry | |
Fix false error when exporting c# enum | |||
2018-11-05 | (#23480) Wrong directory path in filesystem dock when creating script. | Mintormo | |
When creating script and file selected in filesystem dock, between file name and directory path there is no "/" symbol. This commit fix that bug. | |||
2018-11-05 | Merge pull request #23522 from YeldhamDev/find_files_dialog_fixup | Rémi Verschelde | |
General fixup of the "Find in Files" dialog | |||
2018-11-05 | Update AUTHORS and DONORS list | Rémi Verschelde | |
[ci skip] | |||
2018-11-05 | Merge pull request #23518 from volzhs/confirmed_already_connected | Rémi Verschelde | |
Fix error with a specific dock layout | |||
2018-11-05 | Merge pull request #23461 from hpvb/fix-23400 | Rémi Verschelde | |
Properly export the various 'use dGPU' symbols when building with MingW |