Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-17 | Update libwebp to 0.6.0 | volzhs | |
2017-02-16 | a ton of bug fixes to the renderer | Juan Linietsky | |
2017-02-16 | Merge pull request #7814 from Hinsbart/timer_pause | Rémi Verschelde | |
SceneTreeTimer: Ability to set pause mode | |||
2017-02-15 | Many fixes to make exported scenes work better, still buggy. | Juan Linietsky | |
2017-02-15 | -begin of export work, not done yet | Juan Linietsky | |
-fixes to make scenes exported from godot 2.x work | |||
2017-02-15 | SceneTreeTimer: Ability to set pause mode | Andreas Haas | |
Adds an additional flag to SceneTree::create_timer() that tells it whether or not to process when the game is paused. Defaults to false in order to not break existing functionality. | |||
2017-02-14 | Merge pull request #7811 from godotengine/revert-7807-fix-7354 | Juan Linietsky | |
Revert "Make nan==nan true for GDScript" | |||
2017-02-14 | Revert "Make nan==nan true for GDScript" | Juan Linietsky | |
2017-02-14 | Merge pull request #7807 from hpvb/fix-7354 | Rémi Verschelde | |
Make nan==nan true for GDScript | |||
2017-02-14 | Make nan==nan true for GDScript | Hein-Pieter van Braam | |
After discussing this with Reduz this seemed like the best way to fix #7354. This will make composite values that contain NaN in the same places as well as the same other values compare as the same. Additionally non-composite values now also compare equal if they are both NaN. This breaks IEEE specifications but this is probably what most users expect. There is a GDScript function check for NaN if the user needs this information. This fixes #7354 and probably also fixes #6947 | |||
2017-02-14 | Merge pull request #7803 from Hinsbart/spinbox_click | Rémi Verschelde | |
Spinbox: don't ignore double clicks. | |||
2017-02-14 | Merge pull request #7801 from hpvb/fix-7796 | Rémi Verschelde | |
Remove bounds check when resuming from yield. (fixes #7796) | |||
2017-02-14 | Merge pull request #7792 from Hinsbart/inputmap_fixes | Rémi Verschelde | |
ProjectSettings: InputMap dialog fixes | |||
2017-02-14 | Spinbox: don't ignore double clicks. | Andreas Haas | |
Fixes the problem with spinboxes not updating when clicking too fast. | |||
2017-02-13 | Fix missing semicolon in previous commit | Rémi Verschelde | |
2017-02-13 | Remove bounds check when resuming from yield. | Hein-Pieter van Braam | |
The code would get a pointer to the beginning of the call_args by using operator[] at the stack Vector. This does bound checking. When there are no call_args this bound check fails and the error mentioned in #7796 gets triggered. This bound check is actually not necessary as call_args just gets set to NULL and never dereferenced. This new code will just unconditionally set the pointer to the place where the call_args are if there are any. There is no NULL check for call_args anywhere so this is safe. Fixes #7796 | |||
2017-02-13 | Merge pull request #7797 from Brett-Mitchell/patch-1 | Rémi Verschelde | |
Fix for issue #7766 | |||
2017-02-13 | Fix for issue #7766 | Brett-Mitchell | |
Add initialization for OS_OSX.mouse_mode in OS_OSX::OS_OSX(). mouse_mode now defaults to OS::MOUSE_MODE_VISIBLE. | |||
2017-02-13 | Merge pull request #7795 from hpvb/rename-md-macro | Rémi Verschelde | |
Rename the _MD macro to D_METHOD | |||
2017-02-13 | Merge pull request #7794 from GodotExplorer/pr-fix-texturebutton | Rémi Verschelde | |
Fix compile error with TextureButton | |||
2017-02-13 | Fix compile error with TextureButton | geequlim | |
Export TextureButton::ResizeMode as its own enum values | |||
2017-02-13 | Rename the _MD macro to D_METHOD | Hein-Pieter van Braam | |
This new name also makes its purpose a little clearer This is a step towards fixing #56 | |||
2017-02-13 | Merge pull request #7784 from hpvb/kill-scs-macro | Rémi Verschelde | |
Remove use of _SCS | |||
2017-02-13 | Remove use of _SCS from ADD_METHOD | Hein-Pieter van Braam | |
This saves typing and is a step towards fixing #56 | |||
2017-02-13 | ProjectSettings: InputMap dialog fixes | Andreas Haas | |
Now the selection jumps to the correct action after a new event has been added. Also sets the default device id for Joypad button events to 0. | |||
2017-02-12 | Merge pull request #7581 from Faless/v6_wild_bind | Rémi Verschelde | |
TCP/UDP listen bind to address and bugfixes | |||
2017-02-12 | Merge pull request #7352 from Zylann/polyline | Rémi Verschelde | |
Polyline | |||
2017-02-12 | Merge pull request #7789 from volzhs/update-script-button | Rémi Verschelde | |
Update attach/clear script tool bar icon in Scene panel | |||
2017-02-12 | Merge pull request #7782 from SaracenOne/windows_relative_cursor_fix | Rémi Verschelde | |
Fix relative cursor data in CAPTURED mouse mode on Windows. | |||
2017-02-12 | Merge pull request #7775 from Hinsbart/particles_flip | Rémi Verschelde | |
Particles2D: implement texture flip parameters. | |||
2017-02-12 | Merge pull request #7774 from hpvb/master | Rémi Verschelde | |
Add a simple signal handler for SIGCHLD on Unix | |||
2017-02-12 | Merge pull request #7772 from Limb/fixgiprobeeditor | Rémi Verschelde | |
Remove memdelete of button in GIProbeEditor exit | |||
2017-02-12 | Merge pull request #7771 from Limb/winaudiodriver | Rémi Verschelde | |
Close out audio drivers when exiting on Windows. | |||
2017-02-12 | Merge pull request #7770 from Limb/removedx9 | Rémi Verschelde | |
Removed DX9 Rasterizer in windows | |||
2017-02-12 | Merge pull request #7769 from GodotExplorer/pr-resizeable-texturebutton_3 | Rémi Verschelde | |
Enhance TextureButton and TextureRect with resize | |||
2017-02-12 | Merge pull request #7768 from bojidar-bg/sc-multiple-names | Rémi Verschelde | |
Make _sc_ files work like ._sc_ | |||
2017-02-12 | Merge pull request #7763 from Limb/fixwindowscompile | Rémi Verschelde | |
Fixed compilation issues with Visual Studio | |||
2017-02-12 | Merge pull request #7746 from sanikoyes/Pr-fix-msvc-compile | Rémi Verschelde | |
Fix msvc compile error | |||
2017-02-12 | Merge pull request #7757 from volzhs/save-debug-options | Rémi Verschelde | |
Save and restore debug options for each project | |||
2017-02-12 | Merge pull request #7749 from Faless/fix_7697 | Rémi Verschelde | |
HTTPClient properly handle partial data in non-blocking mode | |||
2017-02-12 | Merge pull request #7747 from sanikoyes/Pr-fix-tween-transform2d | Rémi Verschelde | |
Fix tween Transform2D typo | |||
2017-02-12 | Merge pull request #7743 from karroffel/json_parsing-3.0 | Rémi Verschelde | |
JSON::parse reports errors on open-ended objects (master) | |||
2017-02-12 | Merge pull request #7740 from magyar123/master | Rémi Verschelde | |
Add editor option for closing the output when stopping the game. | |||
2017-02-12 | Merge pull request #7723 from lonesurvivor/gdscript-range-fix | Rémi Verschelde | |
Fix parsing bug which causes range(variable) to crash the engine | |||
2017-02-12 | Merge pull request #7722 from RandomShaper/improve-touch-button | Rémi Verschelde | |
Fix touch button issues | |||
2017-02-12 | Merge pull request #7712 from kbake/deselect-selection-on-ctrl-home/end | Rémi Verschelde | |
Selected text is now deselected on ctrl+home/end | |||
2017-02-12 | Merge pull request #7706 from RandomShaper/touch-button-shape-master | Rémi Verschelde | |
Add shape property to TouchScreenButton | |||
2017-02-13 | Update attach/clear script tool bar icon in Scene panel | volzhs | |
2017-02-11 | Fix glitches when sampling relative cursor data in CAPTURED mouse mode on ↵ | Saracen | |
Windows. | |||
2017-02-10 | Solve TouchScreenButtons issues | Pedro J. Estébanez | |
Fix touch button needing double tap after pause (applies to those not set to pass-by) Fix error when a pressed TouchScreenButton with no associated action exits the tree (with some refactoring of duplicate code) |