Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-07 | [.NET Export] Improve .NET export process. | bruvzg | |
[macOS export] Fix incorrect file placement, search paths and architecture detection. [macOS export] Automatically detect executable files and set +x flag. [macOS export] Automatically apply "Disable Library Validation" entitlements when required. [macOS export] Remove old Mono export code. Fix folder tree creation for shared objects export. Add arch suffix to the exported .NET "data" folder name. Remove old Mono code from .NET "data" folder lookup. | |||
2022-10-07 | Merge pull request #66808 from bruvzg/msvc_warn | Rémi Verschelde | |
2022-10-07 | Fix MSVC warnings, rename shadowed variables, fix uninitialized values, ↵ | bruvzg | |
change warnings=all to use /W4. | |||
2022-10-07 | Merge pull request #62910 from Vitika9/gsoc-colorpicker-ux | Rémi Verschelde | |
ColorPicker UX | |||
2022-10-07 | Merge pull request #67016 from bruvzg/split_caret_dir_marker | Rémi Verschelde | |
Add split caret direction markers. Fix block/overtype caret size. | |||
2022-10-07 | Merge pull request #66861 from clayjohn/GLES3-mono-ubo | Rémi Verschelde | |
Use a giant UBO to optimize performance in 2D [OpenGL3] | |||
2022-10-07 | Merge pull request #65939 from Mickeon/editor-scene-tree-filter-type-inherited | Rémi Verschelde | |
Include inherited classes in Filter Nodes' "type:" filter & fix "group:" | |||
2022-10-07 | Add split caret direction markers. Fix block/overtype caret size. | bruvzg | |
2022-10-07 | Merge pull request #67004 from MewPurPur/fix-outdated-autocomplete-keywords | Yuri Rubinsky | |
2022-10-06 | Fix outdated keywords autocompletion | VolTer | |
2022-10-06 | Merge pull request #66756 from BastiaanOlij/fix_ssr | Rémi Verschelde | |
Fixing artifacts in SSR | |||
2022-10-06 | Use a giant UBO to optimize performance in 2D | clayjohn | |
This removes the countless small UBO writes we had before and replaces them with a single large write per render pass. This results in much faster rendering on low-end devices but improves speed on all devices. | |||
2022-10-06 | Merge pull request #66977 from akien-mga/editor-fix-opening-source-code | Rémi Verschelde | |
Debugger: Fix fetching source to link C++ error on GitHub | |||
2022-10-06 | Merge pull request #66982 from groud/fix_tilemap_occluders_transform | Rémi Verschelde | |
Fix TileMap occluders having a wrong transform | |||
2022-10-06 | Merge pull request #65932 from Mickeon/editor-scene-tree-filter-selection | Rémi Verschelde | |
Expose and warn about Node Filters in Scene Tree Dock | |||
2022-10-06 | Merge pull request #66930 from EricEzaM/66770-addendum-split-action-map-file | Rémi Verschelde | |
Split `action_map_editor` file into one file per class it contained. | |||
2022-10-06 | Merge pull request #66959 from timothyqiu/obstacles-pathfinding | Rémi Verschelde | |
Make it clear that obstacles don't affect pathfinding | |||
2022-10-06 | Include inherited classes in Filter Nodes' "type:" filter & fix "group:" | Micky | |
Also fixes not all private, internal groups being skipped in the "group:" filter. | |||
2022-10-06 | Fix TileMap occluders having a wrong transform | Gilles Roudière | |
2022-10-06 | Expose and warn about Node Filters in Scene Tree Dock | Micky | |
Adds "Filter by Type" and "Filter by Group" in the Scene Tree Dock's MenuButton. Hovering on them displays an useful tooltip. When selecting these items, the matching parameter is appended to the terms, and the caret is automatically brought to the end. When typing a filter that cannot be identified, a warning icon is displayed. The reason is explained as a tooltip. The same options are also quickly available by right-clicking or middle-clicking in the text field. | |||
2022-10-06 | Debugger: Fix fetching source to link C++ error on GitHub | Rémi Verschelde | |
Fixes #66974. | |||
2022-10-06 | Split `action_map_editor` file into one file per class it contained. | Eric M | |
* ActionMapEditor * EventListenerLineEdit * InputEventConfigurationDialog | |||
2022-10-06 | Merge pull request #66936 from mihe/inverse-inertia-tensor | Rémi Verschelde | |
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor | |||
2022-10-06 | Merge pull request #66965 from bruvzg/win_llvm | Rémi Verschelde | |
[Windows] Fix LLVM MinGW build. | |||
2022-10-06 | Merge pull request #66955 from FHEK789/tilemap_get_layers_count_docs | Rémi Verschelde | |
Add description to TileMap's get_layers_count method | |||
2022-10-06 | Merge pull request #66958 from timothyqiu/static-body | Rémi Verschelde | |
Improve StaticBody description | |||
2022-10-06 | Merge pull request #66957 from BastiaanOlij/fix_error_typo_opengl | Rémi Verschelde | |
Fixing an incorrect error message in OpenXR | |||
2022-10-06 | Merge pull request #66962 from aaronfranke/core-struct-includes | Rémi Verschelde | |
Enhancements to includes in core data structures | |||
2022-10-06 | Merge pull request #66954 from Nidjo123/sample-baked-up-vector | Rémi Verschelde | |
Handle last baked vector index early | |||
2022-10-06 | Merge pull request #66961 from Rindbee/fix-set_custom_color | Rémi Verschelde | |
Fix wrong condition used in `set_custom_color` | |||
2022-10-06 | Merge pull request #66951 from rburing/restore_recovery_as_collision | Rémi Verschelde | |
Revert "Turn on recovery as collisions only for floor snapping" | |||
2022-10-06 | Merge pull request #61902 from Paulb23/multi-caret | Rémi Verschelde | |
Add Multi-caret support to TextEdit | |||
2022-10-06 | Merge pull request #66569 from akien-mga/dotnet-generate-sdkpackageversions | Rémi Verschelde | |
.NET: Generate SdkPackageVersions.props from version.py | |||
2022-10-06 | Merge pull request #64815 from RandomShaper/default_cpu_count | Rémi Verschelde | |
Improve default `OS`'s CPU count getter | |||
2022-10-06 | Merge pull request #66687 from Waridley/free_gdn_method_binds | Rémi Verschelde | |
free NativeExtensionMethodBinds on unregister | |||
2022-10-06 | [Windows] Fix LLVM MinGW build. | bruvzg | |
2022-10-05 | Enhancements to includes in core data structures | Aaron Franke | |
2022-10-06 | Fix wrong condition used in `set_custom_color` | Rindbee | |
2022-10-06 | Make it clear that obstacles don't affect pathfinding | Haoyu Qiu | |
2022-10-06 | Improve StaticBody description | Haoyu Qiu | |
The naming of static bodies has raised a lot of questions and discussions, because they are actually movable (not being static). This commit explains that the reason for "static" is that they are immovable from the point of view of the physics engine. This makes it easier to understand why the user can move static bodies manually. | |||
2022-10-06 | Fixing an incorrect error message in OpenXR reporting missing OpenGL support | Bastiaan Olij | |
2022-10-06 | Handle last baked vector index early | Nikola Bunjevac | |
2022-10-05 | Add description to TileMap's get_layers_count method | Felipe Kinoshita | |
2022-10-05 | Revert "Turn on recovery as collisions only for floor snapping as this leads ↵ | Ricardo Buring | |
to unwanted behaviour for other surface than the floor." This reverts commit 10395f5df2a1cac6ed83e674c084e62a88fcdde9. | |||
2022-10-05 | Update TextEdit docs | Paulb23 | |
2022-10-05 | Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_main | Fredia Huya-Kouadio | |
Cleanup of the Android cursor shape logic | |||
2022-10-05 | Cleanup of the Android cursor shape logic | Fredia Huya-Kouadio | |
2022-10-05 | .NET: Generate SdkPackageVersions.props from version.py | Rémi Verschelde | |
Ensures that the versions always match the Godot version, albeit following SemVer 2.0 so inserting a dot between "beta" and the build number. For "stable" status, we omit the suffix as this would be interpreted as a pre-release build too. So we have: | Godot version | Nupkg version | | -------------- | -------------- | | 4.0.0-beta | 4.0.0-beta | | 4.0.0-beta2 | 4.0.0-beta.2 | | 4.0.0-rc1 | 4.0.0-rc.1 | | 4.0.0-stable | 4.0.0 | | |||
2022-10-05 | Keep a single, portable implementation of `OS::get_processor_count()` | Pedro J. Estébanez | |
2022-10-05 | Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-event | Fredia Huya-Kouadio | |
Fix null in android keyboard handling. |