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Godot with FMOD integration
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2022-04-27
Merge pull request #60440 from KoBeWi/Ȑ̶̛̘̻̹̇̍̔͐̊̆̏̏̓̈́̉͌͘...
Rémi Verschelde
2022-04-27
Merge pull request #60549 from timothyqiu/import-preset-i18n
Rémi Verschelde
2022-04-27
Merge pull request #60385 from timothyqiu/openxr-set-array
Rémi Verschelde
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
Merge pull request #60335 from snw-0/patch-1
Rémi Verschelde
2022-04-27
doc: Update iOS hint for Input.vibrate_handheld after #60397
Rémi Verschelde
2022-04-27
Merge pull request #60523 from akien-mga/linux-pkgconfig-nixos
Rémi Verschelde
2022-04-27
Merge pull request #60397 from timoschwarzer/ios-haptic-engine
Rémi Verschelde
2022-04-27
Fix TileMap::set_pattern offsets
Samuel Wilson
2022-04-27
Merge pull request #58272 from bruvzg/x11_backup_screen_info
Rémi Verschelde
2022-04-27
Merge pull request #58383 from bruvzg/no_inv_window_placement
Rémi Verschelde
2022-04-27
Merge pull request #60548 from aaronfranke/rename-singleton-var
Rémi Verschelde
2022-04-27
Merge pull request #60535 from timothyqiu/class-name-icon
Rémi Verschelde
2022-04-27
Merge pull request #58164 from Calinou/import-hdr-add-clamp-exposure-option
Rémi Verschelde
2022-04-27
Merge pull request #60312 from Geometror/improve-noise-2
Rémi Verschelde
2022-04-27
Merge pull request #59337 from fire-forge/raycast2d-editor
Rémi Verschelde
2022-04-27
Merge pull request #60542 from KoBeWi/garbage
Rémi Verschelde
2022-04-27
Make more import preset name translatable
Haoyu Qiu
2022-04-26
Rename variable names for some singletons
Aaron Franke
2022-04-26
Merge pull request #60541 from Calinou/orthogonal-fix-typo
Clay John
2022-04-27
Fix custom class icon when it inherits from a script
Haoyu Qiu
2022-04-27
Add an option to clamp HDR exposure to reduce environment fireflies
Hugo Locurcio
2022-04-27
Expose move_to_trash()
kobewi
2022-04-26
Merge pull request #60513 from Calinou/default-font-add-msdf-mipmap
Rémi Verschelde
2022-04-26
Add RayCast2D target_position editor handle
FireForge
2022-04-26
Fix "ortogonal" -> "orthogonal" typo in rasterizer code
Hugo Locurcio
2022-04-26
Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures
clayjohn
2022-04-26
Merge pull request #58346 from aaronfranke/hint-no-range
Rémi Verschelde
2022-04-26
Merge pull request #57647 from Faless/mp/4.x_mp_api_branch
Fabio Alessandrelli
2022-04-26
Merge pull request #60420 from AndreaCatania/fix_looup_ptr_const
Rémi Verschelde
2022-04-26
[Net] Allow branch-specific MultiplayerAPIs.
Fabio Alessandrelli
2022-04-26
Allow using other property hints without the range hint
Aaron Franke
2022-04-26
Merge pull request #60528 from bruvzg/thread_pool_delay
Rémi Verschelde
2022-04-26
Create NavMap thread pool only when it's used, to prevent creating excessive ...
bruvzg
2022-04-26
Merge pull request #60524 from Chaosus/fix_shader_precision
Yuri Rubinsky
2022-04-26
Merge pull request #60395 from Geometror/editor-gradient-preview-plugin
Rémi Verschelde
2022-04-26
Merge pull request #60008 from fire-forge/bitmap-preview
Rémi Verschelde
2022-04-26
Merge pull request #60367 from timothyqiu/refresh-cd
Rémi Verschelde
2022-04-26
Merge pull request #60359 from adamscott/nav-map-thread-work-pool
Rémi Verschelde
2022-04-26
Prevent shader crash when using precision on boolean types
Yuri Roubinsky
2022-04-26
Merge pull request #60409 from fire-forge/array-type
Rémi Verschelde
2022-04-26
Merge pull request #60418 from ShimmyShaman/master
Rémi Verschelde
2022-04-26
Merge pull request #60511 from akien-mga/readd-find_node
Rémi Verschelde
2022-04-26
Linux: Use pkg-config for alsa, libudev and GL too
Rémi Verschelde
2022-04-26
Merge pull request #60446 from KoBeWi/animation_extermination
Rémi Verschelde
2022-04-26
Merge pull request #60369 from timothyqiu/al-validate
Rémi Verschelde
2022-04-26
Merge pull request #58666 from IgorKordiukiewicz/sprite-frames-resize-panels
Rémi Verschelde
2022-04-26
Merge pull request #60497 from fire-forge/more-caps
Rémi Verschelde
2022-04-25
Add more property capitalizations
FireForge
2022-04-26
Fixed issue where panels in sprite frames editor couldn't be resized
Igor Kordiukiewicz
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