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2022-08-01Merge pull request #63746 from guilhermefelipecgs/fix_state_machine_renameRémi Verschelde
2022-08-01Mono: Fix build after #63737Rémi Verschelde
2022-08-01Merge pull request #55450 from ↵Rémi Verschelde
Calinou/script-editor-improve-light-theme-syntax-colors
2022-07-31Merge pull request #54732 from zedutch/fix-threaded-load-request-cachemodeRémi Verschelde
2022-07-31Merge pull request #51128 from HaSa1002/add-graphedit-is-ok-method-4Rémi Verschelde
2022-07-31Merge pull request #63429 from RandomShaper/indicate_overriddenRémi Verschelde
2022-07-31Merge pull request #49045 from foxydevloper/hide-custom-settings-non-advancedRémi Verschelde
2022-07-31Merge pull request #56087 from zaevi/return_key_indexRémi Verschelde
2022-07-31Merge pull request #56063 from KoBeWi/dragging_nodes_over_wifiRémi Verschelde
2022-07-31Merge pull request #63737 from YuriSizov/editorresourceconversionpluginactomyRémi Verschelde
2022-07-31Merge pull request #63741 from MinusKube/script-editor-members-bugRémi Verschelde
Find a better solution for the script editor member list sometimes not being updated
2022-07-31Fix AnimationNodeStateMachine::rename_nodeGuilherme Felipe de C. G. da Silva
2022-07-31Merge pull request #63537 from antonWetzel/csharp-vector4Rémi Verschelde
`Vector4`, `Vector4i` and `Projection` for Csharp
2022-07-31Improve script editor's light theme syntax colors for better readabilityHugo Locurcio
New colors were hand-picked to have a better contrast rate, while still following the general coloring of the previous light theme. This improves the light theme's accessibility, especially in outdoor environments with direct sunlight.
2022-07-31Merge pull request #63743 from bruvzg/hb_inc_order_and_ver_checkRémi Verschelde
2022-07-31Merge pull request #63599 from nathanfranke/mp-docsFabio Alessandrelli
Document multiplayer replication classes, small changes to MultiplayerSpawner
2022-07-31Merge pull request #62936 from Xwdit/script_doc_inspector_propertyRémi Verschelde
2022-07-31[TextServer] Ensure that built-in library headers are always included before ↵bruvzg
system header, add HarfBuzz version checks for optional features.
2022-07-31Find a better solution for the script editor member list sometimes not being ↵MinusKube
updated
2022-07-31Extract EditorResourceConversionPlugin into its own source files and clean ↵Yuri Sizov
up editor includes
2022-07-31create vector4, vector4i and projection for csharpantonWetzel
2022-07-31Merge pull request #63290 from derammo/derammo_natvis_1Rémi Verschelde
Visual Studio Natvis file works for Variant again
2022-07-31Merge pull request #55646 from Calinou/tweak-voxelgi-defaultsRémi Verschelde
2022-07-31Add node path drag from remote treekobewi
2022-07-31Tweak VoxelGI defaults for better qualityHugo Locurcio
Overall brightness is similar to the previous settings, but lighting now fades off more naturally and reflections feature indirect lighting. Performance is identical. - Enable Use Two Bounces by default. - Decrease Propagation to 0.5 to compensate for the second bounce.
2022-07-31Make `Animation::track_insert_key` return key indexZae
2022-07-31Merge pull request #55943 from jvanmourik/masterRémi Verschelde
glTF animation parsing: Changed the 'loop' and 'cycle' animation name keywords to be case-insensitive
2022-07-31Hide altering custom properties in basic modefox
Hides the row for adding and removing custom properties from showing up when advanced mode is disabled.
2022-07-31 Add GraphEdit.is_node_hover_valid(...) methodJohannes Witt
This is a virtual method that can be used to add additional error condition checks while the connection is still being dragged. If true is returned, the connection is valid. If false is returned, the connection is invalid and thus not possible (ie. it will not snap). The virtual method is exposed with an underscore to scripts.
2022-07-31Expose load_threaded_request's cachemode to GDScriptRobin Arys
2022-07-31Visual Studio Natvis file works for Variant againderammo
2022-07-31Merge pull request #54102 from ↵Rémi Verschelde
skimmedsquare/line-edit-editor-settings-crash-45979
2022-07-31Merge pull request #63656 from raulsntos/fix-signal-bind-csharpRémi Verschelde
2022-07-31Merge pull request #63716 from MarcusElg/meterRémi Verschelde
2022-07-31Fix EditorSettings crashes due to nullptr dereferenceSean Kim
Fixes #45979 Noted a few places in this file that would have similar errors, so any access to the EditorSettings singleton has had a check added.
2022-07-31Add meter suffix to ShapeCast3D margin propertyMarcus Elg
2022-07-31Merge pull request #63708 from smix8/navigation_fix_debug_always_on_4.xRémi Verschelde
Fix Navigation Debug always enabled
2022-07-31Merge pull request #63661 from raulsntos/fix-editor-paths-includeRémi Verschelde
Add `editor_paths.h` include missing in mono module
2022-07-31Fix Navigation Debug always enabledsmix8
Fixes that Navigation Debug is always enabled in debug builds even while "Visible Navigation" is turned off.
2022-07-30document multiplayer replication classes, small changes to multiplayer spawnerNathan Franke
2022-07-31Merge pull request #63697 from YeldhamDev/script_elements_fixRémi Verschelde
Fix elements not being shown on first selected script/doc
2022-07-30Fix elements not being shown on first selected script/docMichael Alexsander
2022-07-31Merge pull request #63690 from snailrhymer/rotation-snap-fixRémi Verschelde
Fix default values for rotation snapping in canvas_item_editor_plugin.cpp
2022-07-31Merge pull request #48948 from likeich/cleanup_bindsRémi Verschelde
Remove unused bindings in ProjectManager
2022-07-31Merge pull request #52025 from ↵Rémi Verschelde
Calinou/open-in-new-inspector-use-packedstringarray Use a PackedStringArray for the "open in new inspector" editor setting
2022-07-31Merge pull request #50539 from ↵Rémi Verschelde
Calinou/material-hide-triplanar-subproperties-when-disabled Hide triplanar subproperties when triplanar is disabled in BaseMaterial3D
2022-07-31Merge pull request #49340 from Calinou/decal-modulate-affect-emissionRémi Verschelde
Make Decal's `modulate` property affect emission color as well
2022-07-31Merge pull request #63692 from rburing/nonexistent_debug_shapes_dont_moveRémi Verschelde
Don't move nonexistent debug shapes
2022-07-30Don't move nonexistent debug shapesRicardo Buring
2022-07-30Make Decal's `modulate` property affect emission color as wellHugo Locurcio
This can be used to recolor special effects such as fake area fog without having to create separate textures for each color. - Improve the Decal class documentation.