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AgeCommit message (Expand)Author
2021-12-12Merge pull request #55821 from Chaosus/shader_fix_semicolonRémi Verschelde
2021-12-12Merge pull request #55825 from zaevi/fix_PluginConfigDialog_UIRémi Verschelde
2021-12-12Merge pull request #55816 from RandomShaper/fix_revert_null_defaultsRémi Verschelde
2021-12-12Merge pull request #55814 from williamd67/GPULightMapper-correct-colorsRémi Verschelde
2021-12-12Merge pull request #55729 from cdemirer/fix-script-editor-unexpected-scroll-u...Rémi Verschelde
2021-12-12Merge pull request #55836 from jabcross/asset-selectableRémi Verschelde
2021-12-12Merge pull request #55828 from Calinou/doc-physics-angular-velocity-masterHugo Locurcio
2021-12-12Merge pull request #55860 from rcorre/mesh_typoRémi Verschelde
2021-12-12Fix typo in create_outline error message.Ryan Roden-Corrent
2021-12-12Merge pull request #55852 from jmb462/fix-bad-tooltip-offsetRémi Verschelde
2021-12-12Fix bad mouse offset to show tooltips in Treejmb462
2021-12-11Allow selection in asset descriptionjabcross
2021-12-11Document RigidBody2D/3D and particles' angular velocity unitsHugo Locurcio
2021-12-11Fix `PluginConfigDialog` UI brokenZae
2021-12-11Restore shader parsing errors with lack of semicolon in a blockYuri Roubinsky
2021-12-11Stop asuming a default value of NIL means there's no defaultPedro J. Estébanez
2021-12-11GPULightMapper: convert colors of lights to linearWilliam Deurwaarder
2021-12-11Merge pull request #55808 from ellenhp/fix_ogg_is_playingRémi Verschelde
2021-12-10Fix OGG streams never ending playbackEllen Poe
2021-12-11Fix unexpected scroll on resize + consistent return valuecdemirer
2021-12-10Merge pull request #55736 from nekomatata/physics-apply-forcesCamille Mohr-Daurat
2021-12-10Merge pull request #55773 from nekomatata/fix-raycast-ccdCamille Mohr-Daurat
2021-12-10Fix rigid body ray cast CCD in 2D and 3D Godot PhysicsPouleyKetchoupp
2021-12-11Merge pull request #55801 from RaphaelAzev/issue-55746Rémi Verschelde
2021-12-10Improve RigidDynamicBody force and torque APIPouleyKetchoupp
2021-12-10Added check to get_all_locales to avoid adding duplicate locales to arrayraphaelazev
2021-12-10Merge pull request #55804 from godotengine/revert-49473-fix-auto-reload-scriptsRémi Verschelde
2021-12-10Revert "Fix auto reload scripts on external change"Rémi Verschelde
2021-12-10Merge pull request #55702 from nekomatata/physics-solver-settingsRémi Verschelde
2021-12-10Merge pull request #55792 from aaronfranke/miscRémi Verschelde
2021-12-10Misc build system fixesAaron Franke
2021-12-10Merge pull request #55519 from Calinou/editor-spin-slider-float-draw-filled-s...Rémi Verschelde
2021-12-10Merge pull request #55797 from KoBeWi/internal_shenanigansRémi Verschelde
2021-12-10Merge pull request #55770 from Calinou/shader-rename-hint-anisoRémi Verschelde
2021-12-10Merge pull request #40547 from KoBeWi/directory_inspectoryRémi Verschelde
2021-12-10Fix wrong internal children usage in BoxContainerkobewi
2021-12-10Rename `hint_aniso` to `hint_anisotropy` in the shader languageHugo Locurcio
2021-12-10Improve Directory content navigationTomasz Chabora
2021-12-10Merge pull request #51235 from AnilBK/awkward-funcsRémi Verschelde
2021-12-10Merge pull request #55723 from rydergaming/get-colliding-body-vehiclewheelRémi Verschelde
2021-12-10Merge pull request #55784 from cdemirer/fix-lookup-symbol-class-memberRémi Verschelde
2021-12-10Merge pull request #55623 from Chaosus/shader_refactor_const_suffixYuri Roubinsky
2021-12-10Refactor constant suffix parsing in a shaderYuri Roubinsky
2021-12-10VehicleWheel can now return the surface it's colliding with.Steve Szilágyi
2021-12-10Fix "Lookup Symbol" on global class memberscdemirer
2021-12-10i18n: Remove deleted translations from PO filesRémi Verschelde
2021-12-10i18n: Sync classref translations with WeblateRémi Verschelde
2021-12-10i18n: Sync editor translations with WeblateRémi Verschelde
2021-12-10Merge pull request #54002 from Calinou/editor-anchor-icon-improve-accent-visi...Rémi Verschelde
2021-12-10Merge pull request #55762 from nekomatata/body-motion-no-marginRémi Verschelde