Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-27 | Merge pull request #31702 from akien-mga/android-gradle-5.1.1 | Rémi Verschelde | |
Android: Bump gradle version to 5.1.1 | |||
2019-08-27 | Merge pull request #31701 from akien-mga/sdl-controllerdb | Rémi Verschelde | |
Sync controller mappings DB with SDL2 community repo | |||
2019-08-27 | Android: Bump gradle version to 5.1.1 | Rémi Verschelde | |
Matching changes made in #31521 and #31547 but only in the Jetbrains IDE config. | |||
2019-08-27 | Sync controller mappings DB with SDL2 community repo | Rémi Verschelde | |
Synced with gabomdq/SDL_GameControllerDB@ef8542c9f354e0f65cb861b67f0aa81366060874. | |||
2019-08-27 | Merge pull request #31662 from profan/perf/astar-reserve | Rémi Verschelde | |
Allow to reserve space for nodes in A* and elements in OAHashMap explicitly. | |||
2019-08-27 | Merge pull request #31700 from akien-mga/mono-osx-fix-build | Rémi Verschelde | |
Mono: Fix OSX build due to invalid function call | |||
2019-08-27 | Mono: Fix OSX build due to invalid function call | Rémi Verschelde | |
2019-08-27 | Merge pull request #31685 from merumelu/referencerect-with-advanced-gui-disabled | Rémi Verschelde | |
Register ReferenceRect when building with ADVANCED_GUI_DISABLED | |||
2019-08-27 | Merge pull request #31691 from m4gr3d/fix_oculus_mobile_input_mapping | Rémi Verschelde | |
Update the fallback input mapping for the Oculus mobile devices. | |||
2019-08-26 | Update the fallback input mapping for the Oculus mobile devices. | fhuya | |
2019-08-27 | allow to reserve space in OAHashMap explicitly and also in AStar. | Robin Hübner | |
* also handle overflow occurring in _get_probe_length | |||
2019-08-26 | Merge pull request #25656 from bruvzg/macos_multi_instances | Rémi Verschelde | |
[macOS] Add ability to open multiple editor instances and global/dock menu access | |||
2019-08-26 | Merge pull request #31659 from Klesomik/master | Rémi Verschelde | |
Fix memory leak in Find in Files | |||
2019-08-26 | Merge pull request #31676 from KoBeWi/this_shader_is_a_history | Rémi Verschelde | |
Clear undo history on shader load | |||
2019-08-26 | Merge pull request #31684 from YeldhamDev/multiline_text_array_fix | Rémi Verschelde | |
Fix Multiline texts not updating correcly inside arrays | |||
2019-08-26 | Merge pull request #31681 from Xrayez/image-indexed-outdated | Rémi Verschelde | |
Modify outdated comments and error messages regarding indexed images | |||
2019-08-26 | Merge pull request #31607 from Calinou/improve-gdscript-messages | Rémi Verschelde | |
Improve writing style in GDScript error/warning messages | |||
2019-08-26 | Memory leak fixed | Klesomik | |
In some functions in editor/find_in_files.cpp was detected a memory leak DirAccess* and FileAccess* were replaced by DirAccessRef and FileAccessRef DirAccessRef and FileAccessRef are just wrappers for DirAccess* and FileAccess* Fixes for issue #31659 | |||
2019-08-26 | Register ReferenceRect when building with ADVANCED_GUI_DISABLED | merumelu | |
2019-08-26 | Fix Multiline texts not updating correcly inside arrays | Michael Alexsander Silva Dias | |
2019-08-26 | Merge pull request #31680 from neikeq/fix-android-gen-sources | Ignacio Roldán Etcheverry | |
Fix 'android_mono_config.gen.cpp' not compiled first time it's generated | |||
2019-08-26 | Fix 'android_mono_config.gen.cpp' not compiled first time it's generated | Ignacio Etcheverry | |
2019-08-26 | Modify outdated comments and error messages regarding indexed images | Andrii Doroshenko (Xrayez) | |
Godot doesn't support indexed images anymore (FORMAT_INDEXED), so those are removed to avoid any confusion. | |||
2019-08-26 | Merge pull request #31674 from dankan1890/drag&drop_tileset | Rémi Verschelde | |
Added drag and drop to the tileset plugin. | |||
2019-08-26 | [macOS] Add methods to modify global and dock menus. Add ability to open ↵ | bruvzg | |
multiple editor/project manager instances, recent/favourite project list to project manager dock menu and opened scene list to editor dock menu. | |||
2019-08-26 | Clear undo history on shader load | Tomasz Chabora | |
2019-08-26 | Merge pull request #31481 from Calinou/generate-gdnative-use-gles2 | Rémi Verschelde | |
Always use the GLES2 backend when generating the GDNative API JSON | |||
2019-08-26 | Merge pull request #31556 from Chaosus/gles2_inverse | Rémi Verschelde | |
Implemented inverse shader function to GLES2 | |||
2019-08-26 | Merge pull request #31585 from 2shady4u/removeguides | Rémi Verschelde | |
Added button/shortcut for removing all guides | |||
2019-08-26 | Merge pull request #31615 from Calinou/assetlib-improve-loading | Rémi Verschelde | |
Improve loading UX in the asset library | |||
2019-08-26 | Added drag and drop to the tileset plugin. | dankan1890 | |
2019-08-26 | Merge pull request #31652 from Calinou/csharp-alpha-dialog-android | Rémi Verschelde | |
Mention Android support in the C# alpha dialog message | |||
2019-08-25 | Merge pull request #31496 from nekomatata/fix-text-edit-insert-selection | Rémi Verschelde | |
Update TextEdit selection when inserting line | |||
2019-08-25 | Merge pull request #31654 from Paulb23/minimap_fixes | Rémi Verschelde | |
Viewport highlight, colour cache and minimap scrolling fixes. | |||
2019-08-25 | Merge pull request #31653 from neikeq/enforce-cs7.0-in-csproj | Ignacio Roldán Etcheverry | |
Set C# 7 as LangVersion for GodotTools and Godot API projects | |||
2019-08-25 | Set C# 7 as LangVersion for GodotTools and Godot API projects | Ignacio Etcheverry | |
This will make it harder for someone to accidentally commit code that requires a newer version. | |||
2019-08-25 | Refactor TextEdit control height calculations | Paulb23 | |
2019-08-25 | Update TextEdit selection & cursor when inserting line | PouleyKetchoupp | |
Fixes #31458 | |||
2019-08-25 | Minimap scroll now acts similar to scrollbar | Paulb23 | |
2019-08-25 | Mention Android support in the C# alpha dialog message | Hugo Locurcio | |
2019-08-25 | Merge pull request #31649 from exts/revert_notifyawaiter | Rémi Verschelde | |
reverted NotifyAwaiter<T> Reset() to support c#7.0 | |||
2019-08-25 | Merge pull request #31650 from Chaosus/fix_shader_hint_range | Yuri Roubinsky | |
Fix hint range step for integer in shaders | |||
2019-08-25 | Fix hint range step for integer in shaders | Yuri Roubinski | |
2019-08-25 | default is only supported by 7.1, reverted to support 7.0 out of the box (no ↵ | lamonte | |
conflict) | |||
2019-08-25 | Fix _get_description param name (visual shaders) (#31647) | Yuri Roubinsky | |
Fix _get_description param name (visual shaders) | |||
2019-08-25 | Fix _get_description param name (visual shaders) | Yuri Roubinski | |
2019-08-25 | Merge pull request #31628 from merumelu/treeitem-icon-modulate | Rémi Verschelde | |
Tree: fix and expose icon modulation | |||
2019-08-25 | Merge pull request #31642 from Chaosus/fix_textedit | Rémi Verschelde | |
Disallow undo/redo by user input in readonly TextEdit's | |||
2019-08-25 | Fixes for visual shader member filter (#31643) | Yuri Roubinsky | |
Fixes for visual shader member filter | |||
2019-08-25 | Fixes for visual shader member filter | Yuri Roubinski | |