Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-24 | Merge pull request #54130 from raulsntos/csharp-exports | Rémi Verschelde | |
Keep order for C# exported members | |||
2021-10-24 | Merge pull request #54189 from Rubonnek/fix-argcount-spinbox | Rémi Verschelde | |
2021-10-24 | Fix max argument count on AnimationTrackEdit spinbox | Wilson E. Alvarez | |
2021-10-24 | Merge pull request #53885 from TokageItLab/fix-bone-animation-insertion | Rémi Verschelde | |
Fixed Pos/Rot/Scl 3D Tracks insertion in `SkeletonEditor` | |||
2021-10-23 | Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warning | Rémi Verschelde | |
2021-10-23 | Merge pull request #54120 from zaevi/fix_null-ref_crashes | Rémi Verschelde | |
2021-10-23 | Merge pull request #54145 from zedutch/Fix-tree-notification-crash | Rémi Verschelde | |
2021-10-23 | Merge pull request #54155 from madmiraal/fix-54091 | Rémi Verschelde | |
Fix Gradle builds not excluding excluded tasks | |||
2021-10-23 | Fix primary clipboard warning | ConteZero | |
2021-10-23 | Fix Gradle builds not excluding excluded tasks | Marcel Admiraal | |
2021-10-23 | i18n: Sync editor translations with Weblate | Rémi Verschelde | |
(cherry picked from commit 4010bb9af051cfd2ad53f8e923c35d347d549319) | |||
2021-10-23 | Merge pull request #54144 from zedutch/fix-filesystem-sort | Rémi Verschelde | |
2021-10-23 | Fix possible crash when calling Tree.notification from _ready | Robin Arys | |
2021-10-23 | Fix newly created files not sorted correctly | Robin Arys | |
2021-10-23 | Merge pull request #54141 from timothyqiu/bbcode-parse | Rémi Verschelde | |
2021-10-23 | Fixed animation insertion in SkeletonEditor | Silc 'Tokage' Renew | |
2021-10-23 | Make RichTextLabel's parse_bbcode and append_text return void | Haoyu Qiu | |
2021-10-23 | Fix unexpected crashes in `notification` | Zae | |
2021-10-23 | Merge pull request #54137 from zedutch/fix-quick-load-multi-base-types | Rémi Verschelde | |
2021-10-23 | Merge pull request #54067 from bruvzg/oidn_ent | Rémi Verschelde | |
2021-10-23 | Merge pull request #54138 from akien-mga/js-update-ansi-regex-5.0.1 | Rémi Verschelde | |
2021-10-22 | JS: Bump ansi-regex version for linter | Rémi Verschelde | |
Silences warning about a moderate security vulnerability (which doesn't affect us). | |||
2021-10-22 | Fix support for multiple base types in the quick load dialog | Robin Arys | |
2021-10-22 | Merge pull request #54133 from akien-mga/clang-format-13-sync | Rémi Verschelde | |
2021-10-22 | Merge pull request #54124 from Uxeron/CenterOfMassRotationFix | Camille Mohr-Daurat | |
Fix physics body rotating incorrectly around it's center of mass | |||
2021-10-22 | clang-format: Sync config with LLVM 13 | Rémi Verschelde | |
Disable minimum amount of spaces in comment prefix for now, as it otherwise modifies the whole codebase. That's something we probably want to use as it matches our convention, but we should look into fully converting these comments to our style guide at the same time. | |||
2021-10-22 | Merge pull request #54132 from Duroxxigar/update-yield-call-examples | Rémi Verschelde | |
2021-10-22 | Merge pull request #54131 from nekomatata/fix-2d-body-center-of-mass-auto | Rémi Verschelde | |
2021-10-22 | Merge pull request #53508 from aaronfranke/riscv | Rémi Verschelde | |
2021-10-22 | Replace remaining usages of yield with new await keyword | Duroxxigar | |
2021-10-22 | Fix physics body rotating incorrectly around it's center of mass | Uxeron | |
2021-10-22 | Fix RigidDynamicBody2D auto center of mass calculation | PouleyKetchoupp | |
Should be changing the local center of mass, which is then transformed into `center_of_mass`. It was causing the center of mass to be always in (0,0) by default with multiple shapes. | |||
2021-10-22 | Add support for the RISC-V architecture | Aaron Franke | |
Supports RV64GC (RISC-V 64-bit with general-purpose and compressed-instruction extensions) | |||
2021-10-22 | Merge pull request #53992 from Calinou/hard-shadow-mapping-allow-dithering | Rémi Verschelde | |
2021-10-22 | Merge pull request #54081 from Rubonnek/add_bin_messages_master | Rémi Verschelde | |
2021-10-22 | Merge pull request #53781 from m4gr3d/restrict_project_data_dir_config_master | Rémi Verschelde | |
2021-10-22 | Keep order for C# exported members | Raul Santos | |
2021-10-22 | Merge pull request #54126 from Chaosus/vs_fix_curve_texture | Rémi Verschelde | |
2021-10-22 | Merge pull request #53812 from RandomShaper/expose_flush_input | Rémi Verschelde | |
2021-10-22 | Fix error spam at setting a CurveTexture in visual shaders | Yuri Roubinsky | |
2021-10-22 | Expose Input::flush_buffered_events() | Pedro J. Estébanez | |
2021-10-22 | Merge pull request #54088 from madmiraal/remove-unimplemented-methods | Rémi Verschelde | |
2021-10-22 | Merge pull request #54090 from Scony/fix-exit-code-on-check-only | Rémi Verschelde | |
2021-10-22 | Merge pull request #54113 from ↵ | Rémi Verschelde | |
skimmedsquare/canvas-layer-notification-crash-54098 | |||
2021-10-22 | Merge pull request #54109 from raulsntos/patch-1 | Rémi Verschelde | |
2021-10-22 | Merge pull request #54110 from nekomatata/fix-rigid-body-update-collision-layer | Rémi Verschelde | |
2021-10-21 | Fix potential nullptr dereference in CanvasLayer | Sean Kim | |
* Changed another instance of ERR_FAIL_COND in the same file to ERR_FAIL_NULL_MSG instead. * Checked for potential access of the viewport pointer elsewhere in same file. Fixes #54098 | |||
2021-10-21 | Fix RigidDynamicBody collision update after changing collision layer/mask | PouleyKetchoupp | |
Changing the collision layer of a sleeping body was not triggering area updates correctly. Bodies need to be active for collision to be checked against already overlapping bodies and areas. Neighbors need to be activated too in order to handle the case where a static body is modified (it can't be activated directly but paired bodies need to check their collision again). In 3D, moved the call to wakeup() from the physics server to GodotBody3D::_shapes_changed to make it consistent with 2D and also handle the case where shapes are modified (_shapes_changed is called in both this case and collision layer changes). | |||
2021-10-22 | Fix `bin_to_int` documentation examples | Raul Santos | |
The `bin_to_int` method uses the `0b` prefix. | |||
2021-10-21 | Fix exit code for --script --check-only, fixes #54087 | Pawel Lampe | |
this commit makes godot executable to return zero exit code once a valid script is passed via --script during --check-only |