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2022-09-14Merge pull request #65491 from MJacred/docs/multimeshRémi Verschelde
Document MultiMesh members
2022-09-14Merge pull request #65654 from JohanAR/emit_subparticle_from_startRémi Verschelde
Allow emit_subparticle from start function
2022-09-14Merge pull request #65788 from bruvzg/macos_fix_dotnet_detectionRémi Verschelde
[macOS, .NET] Fix dotnet binary detection.
2022-09-14Merge pull request #65789 from clayjohn/sky-update-bugRémi Verschelde
Clear last frame directional light buffer when number of lights changes.
2022-09-14Merge pull request #65418 from JFonS/taa_multimeshClay John
Add motion vectors support for MultiMeshInstance
2022-09-14Merge pull request #65783 from Geometror/graphedit-configuration-warningRémi Verschelde
Add configuration warning to GraphEdit regarding future refactoring
2022-09-14Add configuration warning to GraphEdit regarding future refactoringHendrik Brucker
2022-09-14Merge pull request #65430 from SaracenOne/read_only_arrayRémi Verschelde
Add read-only mode to inspector array and dictionary viewer.
2022-09-14Merge pull request #65775 from smix8/navigation_baking_disabled_shapes_4.xRémi Verschelde
Exclude disabled StaticBody CollisionShapes from Navigationmesh baking
2022-09-14Merge pull request #65774 from bruvzg/no_mono_hintingRémi Verschelde
Do not use horizontal hinting for the editor monospace font.
2022-09-14Merge pull request #65133 from bruvzg/win_cursorRémi Verschelde
[Windows] Simplify cursor handling and add support for fully transparent cursors.
2022-09-14[macOS, .NET] Fix dotnet binary detection.bruvzg
2022-09-14Clear last frame directional light buffer when number of lights changes.clayjohn
This ensures that the buffers don't go out of sync.
2022-09-14Merge pull request #64228 from nathanfranke/mp-loadFabio Alessandrelli
Multiplayer: Do not load PackedScene from spawner until instantiating
2022-09-14Merge pull request #65494 from V-Sekai/fix_inspect_command_contextRémi Verschelde
2022-09-14Merge pull request #65421 from V-Sekai/spriteframes_read_onlyRémi Verschelde
2022-09-14Exclude disabled CollisionShapes from Navigationmesh bakingsmix8
Excludes disabled CollisionShapes from the geometry parsing for the NavigationMesh baking.
2022-09-14Do not use horizontal hinting for the editor monospace font.bruvzg
2022-09-14Merge pull request #65493 from V-Sekai/lod_scalingRémi Verschelde
Fixes LOD scaling issues on skinned meshes.
2022-09-14Merge pull request #61901 from bruvzg/macos_live_resize_fix_4Rémi Verschelde
2022-09-14[macOS, 4.0] Fix unresponsive redraw during live resizing.bruvzg
2022-09-14Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtrRémi Verschelde
[Font] Remove unnecessary cleanup and `changed` signal emission from the destructor.
2022-09-14Merge pull request #65735 from bruvzg/rtl_fixesRémi Verschelde
RTL Improvements
2022-09-14Merge pull request #65769 from m4gr3d/update_android_editor_menus_mainRémi Verschelde
Disable menus and functionality that are not relevant on the Android Editor port
2022-09-14Merge pull request #65766 from BastiaanOlij/openxr_1_0_25Rémi Verschelde
Update OpenXR to 1.0.25
2022-09-13Disable menus and functionality that are not relevant on the Android Editor portFredia Huya-Kouadio
2022-09-14Fix LOD-generation on skinned meshes.SaracenOne
2022-09-14Update OpenXR to 1.0.25Bastiaan Olij
2022-09-13do not load PackedScene from spawner until instantiatingNathan Franke
2022-09-14Merge pull request #65490 from halgriffiths/profiler-fixRémi Verschelde
Fix broken profiler in 4.0
2022-09-14Merge pull request #65648 from TedSpikes/check-for-ios-simulatorRémi Verschelde
Check for ios_simulator when building for iOS and x86_64
2022-09-13Merge pull request #65746 from clayjohn/GLES3-mem-leakRémi Verschelde
Fix leaking of Mesh version and lod memory when freeing mesh in GLES3
2022-09-13Merge pull request #65756 from clayjohn/sky-shader-debandingRémi Verschelde
Move debanding into internal sky shader
2022-09-13Merge pull request #65754 from KoBeWi/nothing_to_do_hereRémi Verschelde
Don't print error on empty actions
2022-09-13Move debanding into internal sky shader code so that it is applied after ↵clayjohn
everything else. This ensures that the debanding does not scale with exposure or any other effect.
2022-09-13Don't print error on empty actionskobewi
2022-09-13Fix leaking of Mesh version and lod memory when freeing mesh in GLES3clayjohn
2022-09-13Merge pull request #65659 from Faless/rtc/4.x_expose_moreFabio Alessandrelli
[WebRTC] Expose more of the WebRTC API.
2022-09-13[WebRTC] Expose more of the WebRTC API.Fabio Alessandrelli
Add get_gathering_state() returning the iceGatheringState of the connection. Add get_signaling_state() returning the signalingState of the connection. Improve JS library.
2022-09-13Check for ios_simulator when building for x86_64Ted Spikes
2022-09-13Fix profiler being disabled at wrong timeshalgriffiths
Co-authored by: Will Whitty <tavurth@gmail.com>
2022-09-13Merge pull request #65579 from ZuBsPaCe/fix-viewport-sibling-orderRémi Verschelde
Sibling SubViewports must be rendered from top to bottom
2022-09-13Merge pull request #65509 from gotnospirit/master-os-get_datetimeRémi Verschelde
get_datetime_* functions can return wrong values
2022-09-13Merge pull request #65591 from MewPurPur/area-overlapping-functionRémi Verschelde
Implement `Area[2D/3D].has_overlapping_[bodies/areas]`
2022-09-13Merge pull request #65621 from KoBeWi/eternal_patternRémi Verschelde
Fix broken patterns on TileMap layer change
2022-09-13Merge pull request #65624 from KoBeWi/help_I'm_stuckRémi Verschelde
Prevent infinite loops in editor help search
2022-09-13Merge pull request #65262 from bruvzg/win10_dmRémi Verschelde
Disable dark mode title bar on Windows 10.
2022-09-13Merge pull request #65632 from YeldhamDev/thin_editorsRémi Verschelde
Shrink shader editor's oversized borders
2022-09-13Merge pull request #65642 from voylin/fix_spaces_in_path_for_doc/makefileRémi Verschelde
2022-09-13Merge pull request #65643 from voylin/fix_recurring_check_in_gdscript_cache.cppRémi Verschelde