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2022-05-30Merge pull request #61505 from ArneStenkrona/script-drop-focusRémi Verschelde
Ensure focus when dropping to script editor
2022-05-30Merge pull request #61488 from fire-forge/filterRémi Verschelde
2022-05-30Merge pull request #61532 from KoBeWi/random_bugs_be_likeRémi Verschelde
2022-05-29Update VisibleOnScreenNotifier2D when rect changedkobewi
2022-05-29Merge pull request #61526 from Calinou/doc-empty-variant-nullRémi Verschelde
Change instances of "returns an empty Variant" to "returns null" in docs
2022-05-29Change instances of "returns an empty Variant" to "returns null" in docsHugo Locurcio
While "returns an empty Variant" technically valid (it's constructed as `Variant()` in C++), "returns null" is more intuitive to users.
2022-05-29Merge pull request #61514 from clayjohn/VULKAN-rb-spamRémi Verschelde
Fix error with !rb spam when using background color mode with reflection probes
2022-05-28Merge pull request #61512 from dtesniere/patch-1Aaron Franke
Fix class name : change "string" to "String"
2022-05-28Fix error with !rb spam when using background color mode with reflection probesclayjohn
2022-05-28Use consistent casing in editor filter/search barsFireForge
2022-05-29Fix class name : change "string" to "String"dtesniere
Change case of "s" letter : "string" does not compile but "String" does (for gdScript)
2022-05-28Ensure focus when dropping to script editorArne Stenkrona
This improves usability by making sure actions subsequent to drop are performed within the script editor. For example, dropping a node from the scene tree to the script editor and attempting undo will now undo the drop instead of performing an undo in the scene tree. Fixes issue #61465
2022-05-27Merge pull request #61264 from KoBeWi/zoom_reset_begoneRémi Verschelde
Remove zoom_reset shortcut in 2D editor
2022-05-27Merge pull request #61441 from clayjohn/rd-dependencyRémi Verschelde
Remove mesh and particles RD dependencies from canvas rendering server
2022-05-27Merge pull request #61371 from KoBeWi/stealth_tree_editorRémi Verschelde
Optimize SceneTreeEditor filtering
2022-05-27Merge pull request #61437 from monkeyman192/hide_invisble_linesRémi Verschelde
Check visibility of items before drawing their relationship lines
2022-05-26Merge pull request #61443 from KoBeWi/primitive_fixRémi Verschelde
Use Spatial shader as default for PrimitiveMesh
2022-05-26Merge pull request #61429 from KoBeWi/texturegionRémi Verschelde
Improve TextureRegionEditor
2022-05-26Merge pull request #61432 from Chaosus/fix_material_free_errorsYuri Rubinsky
Fix errors when materials attached to 3d object are not freed
2022-05-26Improve TextureRegionEditorkobewi
2022-05-26Use Spatial shader as default for Meshkobewi
2022-05-26Remove mesh and particles RD dependencies from canvas rendering serverclayjohn
2022-05-26Check visibility of items before drawing their relationship linesmonkeyman192
2022-05-26Merge pull request #61434 from nathanfranke/tree-item-editedRémi Verschelde
tree: do not pass custom click to item edited
2022-05-26Merge pull request #61337 from reduz/improve-stylebox-previewRémi Verschelde
Improve StyleBox preview
2022-05-26tree: always emit item_editedNathan Franke
2022-05-26Improve StyleBox previewreduz
* Show checkerboard on background. * Add margins. * Show Ninepatch lines (toggleable). * Move the region to its own section so it does not pollute.
2022-05-26Fix errors when materials attached to 3d object are not freedYuri Rubinsky
2022-05-26Merge pull request #61426 from clayjohn/GLES3-ninepatchRémi Verschelde
2022-05-25Implement NinePatchRects in GLES3 rendererclayjohn
2022-05-26Merge pull request #61425 from clayjohn/GLES3-2DRémi Verschelde
2022-05-26Merge pull request #61387 from KoBeWi/press_to_actionRémi Verschelde
Improve style of inspector buttons
2022-05-26Merge pull request #60987 from fire-forge/vertical-moveRémi Verschelde
Use the move mouse cursor shape for the inspector array reorder button
2022-05-26Merge pull request #59943 from jordigcs/gdscript_warning_enumsRémi Verschelde
Add enum values (Ignore, Warn, Error) to GDScript warnings
2022-05-26Merge pull request #61400 from nathanfranke/err-fail-indexRémi Verschelde
use ERR_FAIL_INDEX when preferred
2022-05-25Implement 2D Meshes and MultiMeshes in GLES3 backendclayjohn
2022-05-25Merge pull request #61417 from lyuma/audio_update_panning_physics_threadEllen Poe
AudioStreamPlayer3D: Only call _update_panning during _physics_process.
2022-05-25Only call _update_panning during _physics_process.Lyuma
2022-05-25Improve style of inspector buttonskobewi
2022-05-25use ERR_FAIL_INDEX when preferredNathan Franke
2022-05-25Merge pull request #55099 from dalexeev/desc-by-blank-lineRémi Verschelde
Use blank line instead of `@desc:` for doc comments
2022-05-25Merge pull request #61389 from snailrhymer/lookup-fixRémi Verschelde
2022-05-25Use blank line instead of `@desc:` for doc commentsDanil Alexeev
2022-05-25Make Lookup Symbol recognize assert and preload in the script editorSnailRhymer
2022-05-25Merge pull request #61243 from Calinou/fogvolume-add-cone-cylinder-shapeRémi Verschelde
Add Cone and Cylinder shapes to FogVolume
2022-05-25Merge pull request #61279 from Trioct/fix-typed-array-assignmentRémi Verschelde
2022-05-25Merge pull request #61410 from akien-mga/html5-npm-audit-fixRémi Verschelde
2022-05-25Fix const typed array assignmentTrioct
2022-05-25Merge pull request #61407 from snailrhymer/lookup-fix-2Rémi Verschelde
Fix lookup_code to properly handle symbols at start of assignments
2022-05-25HTML5: Run `npm audit fix`Rémi Verschelde
And re-add `node_modules` to `.gitignore` which I mistakenly removed with an earlier cleanup.