Age | Commit message (Collapse) | Author |
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fixed later.
-fixed issue of opacity not working
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Fixes #1160 - Path2D curve handle drag issue
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Fixed curve handles not taking current zoom level into consideration
when being dragged
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-=-=-=-=-=-=-=-=-=-
-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
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fix saving texture flags to *.png.flags file, closes #399
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Fix compile error when tools=no
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Better Collada fixes & ndee's Blender Export Manager
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avoid potential stack overflow by recursive function call
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wrong typedef - closes #270
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added GDScript binding for OS.set_window_title()
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Fix issue #1113
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Some polishes to editor UI
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OS X: Add keyboard layout detection and fix build
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-Working area is bigger now, solves #1148
-Using Position now works, fixes #1141
-RGB ops now work, fixes #1139
-Missing bindings to GraphEdit and GraphNode added
-Shader Graph Editor Shows errors on cyclic links and missing connections
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fixes CurveXD::interpolatef()
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fixes Curve2D::interpolatef() and Curve3D::interpolatef() methods
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fixes 1067
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